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2 changed files with 130 additions and 5 deletions
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@ -38,6 +38,31 @@ public:
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void enter(class CPlayer *_player);
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void think(class CPlayer *_player);
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private:
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typedef struct
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{
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int m_startFrame; // Or -1 for none
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int m_loopFrame; // Must exist
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int m_endFrame; // Or -1 for none
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int m_loopCount; // Number of times to run m_loopFrame;
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} IdleAnims;
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typedef enum
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{
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ANIMSTATE_START,
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ANIMSTATE_LOOP,
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ANIMSTATE_END,
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} ANIMSTATE;
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void setNextIdleAnim(class CPlayer *_player);
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int m_idleTime; // Number of idle anims that have been started
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int m_currentIdleAnim;
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ANIMSTATE m_animState;
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int m_loopCount; // Number of times to loop middle section of anim
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static IdleAnims s_idleAnims[];
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static int s_numIdleAnims;
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};
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