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@ -187,7 +187,7 @@ void CNpcGaryFriend::think( int _frames )
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case COLLISION_TYPE_FLAG_DAMAGE:
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{
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CPlayer *player = GameScene.getPlayer();
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player->takeDamage( DAMAGE__KILL_OUTRIGHT );
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player->dieYouPorousFreak();
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m_speed = -5;
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m_fallDeath = true;
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