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@ -169,7 +169,7 @@ void CNpcBoatHazard::collidedWith( CThing *_thisThing )
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{
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{
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CPlayer *player = (CPlayer *) _thisThing;
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CPlayer *player = (CPlayer *) _thisThing;
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player->takeDamage( DAMAGE__KILL_OUTRIGHT );
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player->takeDamage( DAMAGE__HIT_ENEMY, REACT__GET_DIRECTION_FROM_THING, this );
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break;
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break;
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}
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}
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