This commit is contained in:
parent
6be41872bf
commit
5b944146d8
24 changed files with 1107 additions and 219 deletions
43
tools/MapEdit/Item.ini
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43
tools/MapEdit/Item.ini
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# Item Script
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#
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################################################
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# [Name]
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# Gfx=Sprite filename
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################################################
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################################################
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[Balloon]
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Gfx=..\..\graphics\pickups\+balloon.bmp
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[BubbleMixture]
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Gfx=..\..\graphics\pickups\+bubblemixture.bmp
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[Glasses]
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Gfx=..\..\graphics\pickups\+glasses.bmp
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[Health25]
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Gfx=..\..\graphics\pickups\+health25.bmp
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[Health50]
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Gfx=..\..\graphics\pickups\+health50.bmp
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[Health100]
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Gfx=..\..\graphics\pickups\+health100.bmp
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[Helmet]
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Gfx=..\..\graphics\pickups\+helmet.bmp
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[JellyAmmo]
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Gfx=..\..\graphics\pickups\+jellyammo.bmp
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[Pants]
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Gfx=..\..\graphics\pickups\+pants.bmp
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[Shoe]
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Gfx=..\..\graphics\pickups\+shoe.bmp
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[Spatula]
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Gfx=..\..\graphics\pickups\+spatula.bmp
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[Teeth]
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Gfx=..\..\graphics\pickups\+teeth.bmp
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12
tools/MapEdit/MapEdit.ini
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12
tools/MapEdit/MapEdit.ini
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##########################
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# Map Editor Config File #
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##########################
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[FileLocation]
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Collision=collision.bmp
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Iconz=Iconz.bmp
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[LayerScript]
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ActorScript=Actor.ini
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ItemScript=Item.ini
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PlatformScript=Platform.ini
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354
tools/MapEdit/actor.ini
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354
tools/MapEdit/actor.ini
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# Character Script
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#
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################################################
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# [Name]
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# Gfx=Sprite filename
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# WayPoints=0/1
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# Speed=0-10
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# TurnRate=0-4095
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# Collision=0/1
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# Health=0-255
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# Player=0/1 # Player Flag
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################################################
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################################################
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# Player
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################################################
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[SpongeBob]
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Gfx=..\..\graphics\characters\spongebob\render\psx\SpongeBob_IdleBreath0001.bmp
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Player=1
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################################################
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# Friends
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################################################
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#[BarnacleBoy]
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#Gfx=..\..\graphics\characters\
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#WayPoints=0
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#Speed=0
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#TurnRate=0
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#Collision=0
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#Health=0
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#AttackStrength=0
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#[Gary]
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#Gfx=..\..\graphics\characters\
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#WayPoints=0
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#Speed=3
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#TurnRate=0
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#Collision=0
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#Health=0
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#AttackStrength=0
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#[Krusty]
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#Gfx=..\..\graphics\characters\
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#WayPoints=0
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#Speed=0
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#TurnRate=0
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#Collision=0
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#Health=0
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#AttackStrength=0
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#[MermaidMan]
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#Gfx=..\..\graphics\characters\
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#WayPoints=0
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#Speed=0
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#TurnRate=0
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#Collision=0
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#Health=0
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#AttackStrength=0
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#[Patrick]
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#Gfx=..\..\graphics\characters\
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#WayPoints=0
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#Speed=0
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#TurnRate=0
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#Collision=0
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#Health=0
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#AttackStrength=0
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#[Sandy]
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#Gfx=..\..\graphics\characters\
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#WayPoints=0
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#Speed=0
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#TurnRate=0
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#Collision=0
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#Health=0
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#AttackStrength=0
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#[Squidward]
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#Gfx=..\..\graphics\characters\
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#WayPoints=0
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#Speed=0
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#TurnRate=0
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#Collision=0
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#Health=0
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#AttackStrength=0
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#[Plankton]
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#Gfx=..\..\graphics\characters\
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#WayPoints=0
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#Speed=0
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#TurnRate=0
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#Collision=0
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#Health=0
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#AttackStrength=0
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################################################
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# Enemies
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################################################
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[SmallJellyfish-Level1]
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Gfx=..\..\graphics\characters\Jellyfish1\render\psx\JellyFish1_Idle0.bmp
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WayPoints=1
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Speed=3
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TurnRate=128
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Collision=1
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Health=16
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AttackStrength=20
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#[SmallJellyfish-Level2]
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#Gfx=..\..\graphics\characters\Jellyfish2\render\psx\Jellyfish2.bmp
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#WayPoints=1
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#Speed=3
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#TurnRate=128
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#Collision=1
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#Health=16
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#AttackStrength=40
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# [Largejellyfish] - This is a platform
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#[Motherjellyfish]
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#Gfx=..\..\graphics\characters\
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#WayPoints=1
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#Speed=3
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#TurnRate=256
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#Collision=0
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#Health=256
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#AttackStrength=1234
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[Anenome-Level1]
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Gfx=..\..\graphics\characters\AnenomeLvl1\render\psx\AnenomeLvl1_Fire0001.bmp
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WayPoints=1
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Speed=0
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TurnRate=128
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Collision=0
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Health=16
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AttackStrength=20
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#[Anenome-Level2]
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#Gfx=..\..\graphics\characters\
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#WayPoints=1
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#Speed=0
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#TurnRate=128
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#Collision=0
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#Health=32
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#AttackStrength=20
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[Anenome-Level3]
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Gfx=..\..\graphics\characters\AnenomeLvl3\Render\PSX\AnemneLvl3_Fire_0001.bmp
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WayPoints=1
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Speed=0
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TurnRate=128
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Collision=0
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Health=48
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AttackStrength=20
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[BabyOctopus]
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Gfx=..\..\graphics\characters\babyoctopus\render\psx\Babyoctopus_Idle0001.bmp
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WayPoints=1
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Speed=2
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TurnRate=512
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Collision=0
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Health=1
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AttackStrength=20
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[Ballblob]
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Gfx=..\..\graphics\characters\ballblob\render\psx\BallBlob_Bounce0001.bmp
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WayPoints=1
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Speed=3
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TurnRate=0
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Collision=1
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Health=0
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AttackStrength=20
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#[Boogermonster]
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#Gfx=..\..\graphics\characters\
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#WayPoints=1
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#Speed=0
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#TurnRate=128
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#Collision=1
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#Health=0
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#AttackStrength=20
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[Caterpillar]
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Gfx=..\..\graphics\characters\caterpillar\render\psx\caterpillar_crawl0000.bmp
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WayPoints=1
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Speed=1
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TurnRate=0
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Collision=0
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Health=48
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AttackStrength=20
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#[Clam-Level1]
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#Gfx=..\..\graphics\characters\
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#WayPoints=1
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#Speed=0
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#TurnRate=0
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#Collision=1
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#Health=0
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#AttackStrength=20
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#[Clam-Level2]
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#Gfx=..\..\graphics\characters\
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#WayPoints=1
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#Speed=0
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#TurnRate=0
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#Collision=1
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#Health=0
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#AttackStrength=20
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[Eyeball]
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Gfx=..\..\graphics\characters\eyeball\render\psx\EyeBall_0000.bmp
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WayPoints=1
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Speed=0
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TurnRate=128
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Collision=0
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Health=32
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AttackStrength=20
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[Flamingskull]
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Gfx=..\..\graphics\characters\flamingskull\render\psx\FlamingSkull_0001.bmp
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WayPoints=1
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Speed=3
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TurnRate=128
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Collision=0
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Health=16
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AttackStrength=20
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[FlyingDutchman]
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Gfx=..\..\graphics\characters\flyingdutchman\render\psx\flyingdutchman_idlebreathe0000.bmp
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WayPoints=1
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Speed=3
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TurnRate=2048
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Collision=0
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Health=256
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AttackStrength=0
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[Ghost]
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Gfx=..\..\graphics\characters\ghost\render\psx\Ghost_Idle0001.bmp
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WayPoints=1
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Speed=2
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TurnRate=128
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Collision=0
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Health=0
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AttackStrength=20
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#[GiantWorm]
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#Gfx=..\..\graphics\characters\
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#WayPoints=1
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#Speed=3
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#TurnRate=128
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#Collision=0
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#Health=256
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#AttackStrength=0
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[HermitCrab]
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Gfx=..\..\graphics\characters\hermitcrab\render\psx\hermitcrab_idle0001.bmp
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WayPoints=1
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Speed=2
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TurnRate=0
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Collision=0
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Health=0
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AttackStrength=20
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# 20 for snap, 40 for roll...ARGH
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[IronDogFish]
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Gfx=..\..\graphics\characters\irondogfish\render\psx\irondogfish_idle0000.bmp
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WayPoints=1
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Speed=3
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TurnRate=2048
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Collision=0
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Health=256
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AttackStrength=0
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[PuffaFish]
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Gfx=..\..\graphics\characters\puffafish\render\psx\PuffaFish_PuffUpIdle0001.bmp
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WayPoints=1
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Speed=2
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TurnRate=128
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Collision=0
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Health=64
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AttackStrength=20
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#[SeaSnake]
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#Gfx=..\..\graphics\characters\
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#WayPoints=1
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#Speed=3
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#TurnRate=256
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#Collision=0
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#Health=56
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#AttackStrength=20
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[Sharkman]
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Gfx=..\..\graphics\characters\sharkman\render\psx\SharkMan_Idle1_0001.bmp
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WayPoints=1
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Speed=3
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TurnRate=0
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Collision=0
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Health=16
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AttackStrength=20
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#[SharkSub]
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#Gfx=..\..\graphics\characters\
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#WayPoints=1
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#Speed=3
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#TurnRate=2048
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#Collision=0
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#Health=256
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#AttackStrength=0
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[Skeletalfish]
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Gfx=..\..\graphics\characters\Skeletalfish\render\psx\skeletalfish_idle0000.bmp
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WayPoints=1
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Speed=3
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TurnRate=2048
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Collision=0
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Health=0
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AttackStrength=20
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[SpiderCrab]
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Gfx=..\..\graphics\characters\spidercrab\render\psx\SpiderCrab_Idle0001.bmp
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WayPoints=1
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Speed=3
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TurnRate=0
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Collision=1
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Health=2
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# 1st shot stuns, if shot again is killed
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AttackStrength=20
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[Squiddart]
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Gfx=..\..\graphics\characters\squiddart\render\psx\SquidDart_Swim0001.bmp
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WayPoints=1
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Speed=5
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TurnRate=256
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Collision=0
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Health=16
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AttackStrength=20
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[Stomper]
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Gfx=..\..\graphics\characters\stomper\render\psx\Stomper_Crush0001.bmp
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WayPoints=1
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Speed=5
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TurnRate=0
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Collision=0
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Health=0
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AttackStrength=20
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[DustDevil]
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Gfx=..\..\graphics\characters\DustDevil\render\psx\dustdevil_twist0001.bmp
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WayPoints=1
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Speed=5
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TurnRate=0
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Collision=0
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Health=0
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AttackStrength=20
|
Binary file not shown.
Before Width: | Height: | Size: 2.6 KiB After Width: | Height: | Size: 2.6 KiB |
346
tools/MapEdit/platform.ini
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346
tools/MapEdit/platform.ini
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# Character Script
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#
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################################################
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# [Name]
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# Gfx=Sprite filename
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# WayPoints=0/1
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# Speed=0-10
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# TurnRate=0-4095
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# Collision=0/1
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# Health=0-255
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# Player=0/1 # Player Flag
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################################################
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################################################
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# Player
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################################################
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[SpongeBob]
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Gfx=..\..\graphics\spongebob.bmp
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Player=1
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################################################
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# Friends
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################################################
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[BarnacleBoy]
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Gfx=..\..\graphics\barnicleboy.bmp
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WayPoints=0
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Speed=0
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TurnRate=0
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Collision=0
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Health=0
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AttackStrength=0
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[Gary]
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Gfx=..\..\graphics\gary.bmp
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WayPoints=0
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||||
Speed=3
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TurnRate=0
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||||
Collision=0
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||||
Health=0
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||||
AttackStrength=0
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||||
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[Krusty]
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Gfx=..\..\graphics\Krusty.bmp
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WayPoints=0
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||||
Speed=0
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||||
TurnRate=0
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||||
Collision=0
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||||
Health=0
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||||
AttackStrength=0
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||||
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||||
[MermaidMan]
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Gfx=..\..\graphics\MermaidMan.bmp
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WayPoints=0
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||||
Speed=0
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||||
TurnRate=0
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||||
Collision=0
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||||
Health=0
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||||
AttackStrength=0
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||||
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[Patrick]
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Gfx=..\..\graphics\Patrick.bmp
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||||
WayPoints=0
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||||
Speed=0
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||||
TurnRate=0
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||||
Collision=0
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||||
Health=0
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||||
AttackStrength=0
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||||
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[Sandy]
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Gfx=..\..\graphics\Sandy.bmp
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||||
WayPoints=0
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||||
Speed=0
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||||
TurnRate=0
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||||
Collision=0
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||||
Health=0
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||||
AttackStrength=0
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||||
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||||
[Squidward]
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Gfx=..\..\graphics\Squidward.bmp
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||||
WayPoints=0
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||||
Speed=0
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||||
TurnRate=0
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||||
Collision=0
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||||
Health=0
|
||||
AttackStrength=0
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||||
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[Plankton]
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Gfx=..\..\graphics\plankton.bmp
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WayPoints=0
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||||
Speed=0
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||||
TurnRate=0
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||||
Collision=0
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||||
Health=0
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||||
AttackStrength=0
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||||
|
||||
################################################
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# Enemies
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################################################
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[SmallJellyfish-Level1]
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Gfx=..\..\graphics\JellyFish1.bmp
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||||
WayPoints=1
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||||
Speed=3
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||||
TurnRate=128
|
||||
Collision=1
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||||
Health=16
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||||
AttackStrength=20
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||||
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||||
[SmallJellyfish-Level2]
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Gfx=..\..\graphics\JellyFish2.bmp
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||||
WayPoints=1
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||||
Speed=3
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||||
TurnRate=128
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||||
Collision=1
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||||
Health=16
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||||
AttackStrength=40
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||||
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||||
# [Largejellyfish] - This is a platform
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[Motherjellyfish]
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Gfx=..\..\graphics\MotherJellyFish.bmp
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||||
WayPoints=1
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||||
Speed=3
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||||
TurnRate=256
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||||
Collision=0
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||||
Health=256
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||||
AttackStrength=1234
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||||
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||||
[Anenome-Level1]
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||||
Gfx=..\..\graphics\Anenome1.bmp
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||||
WayPoints=1
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||||
Speed=0
|
||||
TurnRate=128
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||||
Collision=0
|
||||
Health=16
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||||
AttackStrength=20
|
||||
|
||||
[Anenome-Level2]
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||||
Gfx=..\..\graphics\Anenome2.bmp
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||||
WayPoints=1
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||||
Speed=0
|
||||
TurnRate=128
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||||
Collision=0
|
||||
Health=32
|
||||
AttackStrength=20
|
||||
|
||||
[Anenome-Level3]
|
||||
Gfx=..\..\graphics\Anenome3.bmp
|
||||
WayPoints=1
|
||||
Speed=0
|
||||
TurnRate=128
|
||||
Collision=0
|
||||
Health=48
|
||||
AttackStrength=20
|
||||
|
||||
[BabyOctopus]
|
||||
Gfx=..\..\graphics\Babyoctopus.bmp
|
||||
WayPoints=1
|
||||
Speed=2
|
||||
TurnRate=512
|
||||
Collision=0
|
||||
Health=1
|
||||
AttackStrength=20
|
||||
|
||||
[Ballblob]
|
||||
Gfx=..\..\graphics\BallBlob.bmp
|
||||
WayPoints=1
|
||||
Speed=3
|
||||
TurnRate=0
|
||||
Collision=1
|
||||
Health=0
|
||||
AttackStrength=20
|
||||
|
||||
[Boogermonster]
|
||||
Gfx=..\..\graphics\Boogermonster.bmp
|
||||
WayPoints=1
|
||||
Speed=0
|
||||
TurnRate=128
|
||||
Collision=1
|
||||
Health=0
|
||||
AttackStrength=20
|
||||
|
||||
[Caterpillar]
|
||||
Gfx=..\..\graphics\Caterpillar.bmp
|
||||
WayPoints=1
|
||||
Speed=1
|
||||
TurnRate=0
|
||||
Collision=0
|
||||
Health=48
|
||||
AttackStrength=20
|
||||
|
||||
[Clam-Level1]
|
||||
Gfx=..\..\graphics\clam1.bmp
|
||||
WayPoints=1
|
||||
Speed=0
|
||||
TurnRate=0
|
||||
Collision=1
|
||||
Health=0
|
||||
AttackStrength=20
|
||||
|
||||
[Clam-Level2]
|
||||
Gfx=..\..\graphics\clam2.bmp
|
||||
WayPoints=1
|
||||
Speed=0
|
||||
TurnRate=0
|
||||
Collision=1
|
||||
Health=0
|
||||
AttackStrength=20
|
||||
|
||||
[Eyeball]
|
||||
Gfx=..\..\graphics\Eyeball.bmp
|
||||
WayPoints=1
|
||||
Speed=0
|
||||
TurnRate=128
|
||||
Collision=0
|
||||
Health=32
|
||||
AttackStrength=20
|
||||
|
||||
[Flamingskull]
|
||||
Gfx=..\..\graphics\Flamingskull.bmp
|
||||
WayPoints=1
|
||||
Speed=3
|
||||
TurnRate=128
|
||||
Collision=0
|
||||
Health=16
|
||||
AttackStrength=20
|
||||
|
||||
[FlyingDutchman]
|
||||
Gfx=..\..\graphics\FlyingDutchman.bmp
|
||||
WayPoints=1
|
||||
Speed=3
|
||||
TurnRate=2048
|
||||
Collision=0
|
||||
Health=256
|
||||
AttackStrength=0
|
||||
|
||||
[Ghost]
|
||||
Gfx=..\..\graphics\Ghost.bmp
|
||||
WayPoints=1
|
||||
Speed=2
|
||||
TurnRate=128
|
||||
Collision=0
|
||||
Health=0
|
||||
AttackStrength=20
|
||||
|
||||
[GiantWorm]
|
||||
Gfx=..\..\graphics\GiantWorm.bmp
|
||||
WayPoints=1
|
||||
Speed=3
|
||||
TurnRate=128
|
||||
Collision=0
|
||||
Health=256
|
||||
AttackStrength=0
|
||||
|
||||
[HermitCrab]
|
||||
Gfx=..\..\graphics\HermitCrab.bmp
|
||||
WayPoints=1
|
||||
Speed=2
|
||||
TurnRate=0
|
||||
Collision=0
|
||||
Health=0
|
||||
AttackStrength=20
|
||||
# 20 for snap, 40 for roll...ARGH
|
||||
|
||||
[IronDogFish]
|
||||
Gfx=..\..\graphics\IronDogFish.bmp
|
||||
WayPoints=1
|
||||
Speed=3
|
||||
TurnRate=2048
|
||||
Collision=0
|
||||
Health=256
|
||||
AttackStrength=0
|
||||
|
||||
[PuffaFish]
|
||||
Gfx=..\..\graphics\PuffaFish.bmp
|
||||
WayPoints=1
|
||||
Speed=2
|
||||
TurnRate=128
|
||||
Collision=0
|
||||
Health=64
|
||||
AttackStrength=20
|
||||
|
||||
[SeaSnake]
|
||||
Gfx=..\..\graphics\SeaSnake.bmp
|
||||
WayPoints=1
|
||||
Speed=3
|
||||
TurnRate=256
|
||||
Collision=0
|
||||
Health=56
|
||||
AttackStrength=20
|
||||
|
||||
[Sharkman]
|
||||
Gfx=..\..\graphics\Sharkman.bmp
|
||||
WayPoints=1
|
||||
Speed=3
|
||||
TurnRate=0
|
||||
Collision=0
|
||||
Health=16
|
||||
AttackStrength=20
|
||||
|
||||
[SharkSub]
|
||||
Gfx=..\..\graphics\SharkSub.bmp
|
||||
WayPoints=1
|
||||
Speed=3
|
||||
TurnRate=2048
|
||||
Collision=0
|
||||
Health=256
|
||||
AttackStrength=0
|
||||
|
||||
[Skeletalfish]
|
||||
Gfx=..\..\graphics\Skeletalfish.bmp
|
||||
WayPoints=1
|
||||
Speed=3
|
||||
TurnRate=2048
|
||||
Collision=0
|
||||
Health=0
|
||||
AttackStrength=20
|
||||
|
||||
[SpiderCrab]
|
||||
Gfx=..\..\graphics\SpiderCrab.bmp
|
||||
WayPoints=1
|
||||
Speed=3
|
||||
TurnRate=0
|
||||
Collision=1
|
||||
Health=2
|
||||
# 1st shot stuns, if shot again is killed
|
||||
AttackStrength=20
|
||||
|
||||
[Squiddart]
|
||||
Gfx=..\..\graphics\Squiddart.bmp
|
||||
WayPoints=1
|
||||
Speed=5
|
||||
TurnRate=256
|
||||
Collision=0
|
||||
Health=16
|
||||
AttackStrength=20
|
||||
|
||||
[Stomper]
|
||||
Gfx=..\..\graphics\Stomper.bmp
|
||||
WayPoints=1
|
||||
Speed=5
|
||||
TurnRate=0
|
||||
Collision=0
|
||||
Health=0
|
||||
AttackStrength=20
|
||||
|
Loading…
Add table
Add a link
Reference in a new issue