This commit is contained in:
Daveo 2001-03-31 01:30:53 +00:00
parent 6be41872bf
commit 5b944146d8
24 changed files with 1107 additions and 219 deletions

43
tools/MapEdit/Item.ini Normal file
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# Item Script
#
################################################
# [Name]
# Gfx=Sprite filename
################################################
################################################
[Balloon]
Gfx=..\..\graphics\pickups\+balloon.bmp
[BubbleMixture]
Gfx=..\..\graphics\pickups\+bubblemixture.bmp
[Glasses]
Gfx=..\..\graphics\pickups\+glasses.bmp
[Health25]
Gfx=..\..\graphics\pickups\+health25.bmp
[Health50]
Gfx=..\..\graphics\pickups\+health50.bmp
[Health100]
Gfx=..\..\graphics\pickups\+health100.bmp
[Helmet]
Gfx=..\..\graphics\pickups\+helmet.bmp
[JellyAmmo]
Gfx=..\..\graphics\pickups\+jellyammo.bmp
[Pants]
Gfx=..\..\graphics\pickups\+pants.bmp
[Shoe]
Gfx=..\..\graphics\pickups\+shoe.bmp
[Spatula]
Gfx=..\..\graphics\pickups\+spatula.bmp
[Teeth]
Gfx=..\..\graphics\pickups\+teeth.bmp

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12
tools/MapEdit/MapEdit.ini Normal file
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##########################
# Map Editor Config File #
##########################
[FileLocation]
Collision=collision.bmp
Iconz=Iconz.bmp
[LayerScript]
ActorScript=Actor.ini
ItemScript=Item.ini
PlatformScript=Platform.ini

354
tools/MapEdit/actor.ini Normal file
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# Character Script
#
################################################
# [Name]
# Gfx=Sprite filename
# WayPoints=0/1
# Speed=0-10
# TurnRate=0-4095
# Collision=0/1
# Health=0-255
# Player=0/1 # Player Flag
################################################
################################################
# Player
################################################
[SpongeBob]
Gfx=..\..\graphics\characters\spongebob\render\psx\SpongeBob_IdleBreath0001.bmp
Player=1
################################################
# Friends
################################################
#[BarnacleBoy]
#Gfx=..\..\graphics\characters\
#WayPoints=0
#Speed=0
#TurnRate=0
#Collision=0
#Health=0
#AttackStrength=0
#[Gary]
#Gfx=..\..\graphics\characters\
#WayPoints=0
#Speed=3
#TurnRate=0
#Collision=0
#Health=0
#AttackStrength=0
#[Krusty]
#Gfx=..\..\graphics\characters\
#WayPoints=0
#Speed=0
#TurnRate=0
#Collision=0
#Health=0
#AttackStrength=0
#[MermaidMan]
#Gfx=..\..\graphics\characters\
#WayPoints=0
#Speed=0
#TurnRate=0
#Collision=0
#Health=0
#AttackStrength=0
#[Patrick]
#Gfx=..\..\graphics\characters\
#WayPoints=0
#Speed=0
#TurnRate=0
#Collision=0
#Health=0
#AttackStrength=0
#[Sandy]
#Gfx=..\..\graphics\characters\
#WayPoints=0
#Speed=0
#TurnRate=0
#Collision=0
#Health=0
#AttackStrength=0
#[Squidward]
#Gfx=..\..\graphics\characters\
#WayPoints=0
#Speed=0
#TurnRate=0
#Collision=0
#Health=0
#AttackStrength=0
#[Plankton]
#Gfx=..\..\graphics\characters\
#WayPoints=0
#Speed=0
#TurnRate=0
#Collision=0
#Health=0
#AttackStrength=0
################################################
# Enemies
################################################
[SmallJellyfish-Level1]
Gfx=..\..\graphics\characters\Jellyfish1\render\psx\JellyFish1_Idle0.bmp
WayPoints=1
Speed=3
TurnRate=128
Collision=1
Health=16
AttackStrength=20
#[SmallJellyfish-Level2]
#Gfx=..\..\graphics\characters\Jellyfish2\render\psx\Jellyfish2.bmp
#WayPoints=1
#Speed=3
#TurnRate=128
#Collision=1
#Health=16
#AttackStrength=40
# [Largejellyfish] - This is a platform
#[Motherjellyfish]
#Gfx=..\..\graphics\characters\
#WayPoints=1
#Speed=3
#TurnRate=256
#Collision=0
#Health=256
#AttackStrength=1234
[Anenome-Level1]
Gfx=..\..\graphics\characters\AnenomeLvl1\render\psx\AnenomeLvl1_Fire0001.bmp
WayPoints=1
Speed=0
TurnRate=128
Collision=0
Health=16
AttackStrength=20
#[Anenome-Level2]
#Gfx=..\..\graphics\characters\
#WayPoints=1
#Speed=0
#TurnRate=128
#Collision=0
#Health=32
#AttackStrength=20
[Anenome-Level3]
Gfx=..\..\graphics\characters\AnenomeLvl3\Render\PSX\AnemneLvl3_Fire_0001.bmp
WayPoints=1
Speed=0
TurnRate=128
Collision=0
Health=48
AttackStrength=20
[BabyOctopus]
Gfx=..\..\graphics\characters\babyoctopus\render\psx\Babyoctopus_Idle0001.bmp
WayPoints=1
Speed=2
TurnRate=512
Collision=0
Health=1
AttackStrength=20
[Ballblob]
Gfx=..\..\graphics\characters\ballblob\render\psx\BallBlob_Bounce0001.bmp
WayPoints=1
Speed=3
TurnRate=0
Collision=1
Health=0
AttackStrength=20
#[Boogermonster]
#Gfx=..\..\graphics\characters\
#WayPoints=1
#Speed=0
#TurnRate=128
#Collision=1
#Health=0
#AttackStrength=20
[Caterpillar]
Gfx=..\..\graphics\characters\caterpillar\render\psx\caterpillar_crawl0000.bmp
WayPoints=1
Speed=1
TurnRate=0
Collision=0
Health=48
AttackStrength=20
#[Clam-Level1]
#Gfx=..\..\graphics\characters\
#WayPoints=1
#Speed=0
#TurnRate=0
#Collision=1
#Health=0
#AttackStrength=20
#[Clam-Level2]
#Gfx=..\..\graphics\characters\
#WayPoints=1
#Speed=0
#TurnRate=0
#Collision=1
#Health=0
#AttackStrength=20
[Eyeball]
Gfx=..\..\graphics\characters\eyeball\render\psx\EyeBall_0000.bmp
WayPoints=1
Speed=0
TurnRate=128
Collision=0
Health=32
AttackStrength=20
[Flamingskull]
Gfx=..\..\graphics\characters\flamingskull\render\psx\FlamingSkull_0001.bmp
WayPoints=1
Speed=3
TurnRate=128
Collision=0
Health=16
AttackStrength=20
[FlyingDutchman]
Gfx=..\..\graphics\characters\flyingdutchman\render\psx\flyingdutchman_idlebreathe0000.bmp
WayPoints=1
Speed=3
TurnRate=2048
Collision=0
Health=256
AttackStrength=0
[Ghost]
Gfx=..\..\graphics\characters\ghost\render\psx\Ghost_Idle0001.bmp
WayPoints=1
Speed=2
TurnRate=128
Collision=0
Health=0
AttackStrength=20
#[GiantWorm]
#Gfx=..\..\graphics\characters\
#WayPoints=1
#Speed=3
#TurnRate=128
#Collision=0
#Health=256
#AttackStrength=0
[HermitCrab]
Gfx=..\..\graphics\characters\hermitcrab\render\psx\hermitcrab_idle0001.bmp
WayPoints=1
Speed=2
TurnRate=0
Collision=0
Health=0
AttackStrength=20
# 20 for snap, 40 for roll...ARGH
[IronDogFish]
Gfx=..\..\graphics\characters\irondogfish\render\psx\irondogfish_idle0000.bmp
WayPoints=1
Speed=3
TurnRate=2048
Collision=0
Health=256
AttackStrength=0
[PuffaFish]
Gfx=..\..\graphics\characters\puffafish\render\psx\PuffaFish_PuffUpIdle0001.bmp
WayPoints=1
Speed=2
TurnRate=128
Collision=0
Health=64
AttackStrength=20
#[SeaSnake]
#Gfx=..\..\graphics\characters\
#WayPoints=1
#Speed=3
#TurnRate=256
#Collision=0
#Health=56
#AttackStrength=20
[Sharkman]
Gfx=..\..\graphics\characters\sharkman\render\psx\SharkMan_Idle1_0001.bmp
WayPoints=1
Speed=3
TurnRate=0
Collision=0
Health=16
AttackStrength=20
#[SharkSub]
#Gfx=..\..\graphics\characters\
#WayPoints=1
#Speed=3
#TurnRate=2048
#Collision=0
#Health=256
#AttackStrength=0
[Skeletalfish]
Gfx=..\..\graphics\characters\Skeletalfish\render\psx\skeletalfish_idle0000.bmp
WayPoints=1
Speed=3
TurnRate=2048
Collision=0
Health=0
AttackStrength=20
[SpiderCrab]
Gfx=..\..\graphics\characters\spidercrab\render\psx\SpiderCrab_Idle0001.bmp
WayPoints=1
Speed=3
TurnRate=0
Collision=1
Health=2
# 1st shot stuns, if shot again is killed
AttackStrength=20
[Squiddart]
Gfx=..\..\graphics\characters\squiddart\render\psx\SquidDart_Swim0001.bmp
WayPoints=1
Speed=5
TurnRate=256
Collision=0
Health=16
AttackStrength=20
[Stomper]
Gfx=..\..\graphics\characters\stomper\render\psx\Stomper_Crush0001.bmp
WayPoints=1
Speed=5
TurnRate=0
Collision=0
Health=0
AttackStrength=20
[DustDevil]
Gfx=..\..\graphics\characters\DustDevil\render\psx\dustdevil_twist0001.bmp
WayPoints=1
Speed=5
TurnRate=0
Collision=0
Health=0
AttackStrength=20

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346
tools/MapEdit/platform.ini Normal file
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# Character Script
#
################################################
# [Name]
# Gfx=Sprite filename
# WayPoints=0/1
# Speed=0-10
# TurnRate=0-4095
# Collision=0/1
# Health=0-255
# Player=0/1 # Player Flag
################################################
################################################
# Player
################################################
[SpongeBob]
Gfx=..\..\graphics\spongebob.bmp
Player=1
################################################
# Friends
################################################
[BarnacleBoy]
Gfx=..\..\graphics\barnicleboy.bmp
WayPoints=0
Speed=0
TurnRate=0
Collision=0
Health=0
AttackStrength=0
[Gary]
Gfx=..\..\graphics\gary.bmp
WayPoints=0
Speed=3
TurnRate=0
Collision=0
Health=0
AttackStrength=0
[Krusty]
Gfx=..\..\graphics\Krusty.bmp
WayPoints=0
Speed=0
TurnRate=0
Collision=0
Health=0
AttackStrength=0
[MermaidMan]
Gfx=..\..\graphics\MermaidMan.bmp
WayPoints=0
Speed=0
TurnRate=0
Collision=0
Health=0
AttackStrength=0
[Patrick]
Gfx=..\..\graphics\Patrick.bmp
WayPoints=0
Speed=0
TurnRate=0
Collision=0
Health=0
AttackStrength=0
[Sandy]
Gfx=..\..\graphics\Sandy.bmp
WayPoints=0
Speed=0
TurnRate=0
Collision=0
Health=0
AttackStrength=0
[Squidward]
Gfx=..\..\graphics\Squidward.bmp
WayPoints=0
Speed=0
TurnRate=0
Collision=0
Health=0
AttackStrength=0
[Plankton]
Gfx=..\..\graphics\plankton.bmp
WayPoints=0
Speed=0
TurnRate=0
Collision=0
Health=0
AttackStrength=0
################################################
# Enemies
################################################
[SmallJellyfish-Level1]
Gfx=..\..\graphics\JellyFish1.bmp
WayPoints=1
Speed=3
TurnRate=128
Collision=1
Health=16
AttackStrength=20
[SmallJellyfish-Level2]
Gfx=..\..\graphics\JellyFish2.bmp
WayPoints=1
Speed=3
TurnRate=128
Collision=1
Health=16
AttackStrength=40
# [Largejellyfish] - This is a platform
[Motherjellyfish]
Gfx=..\..\graphics\MotherJellyFish.bmp
WayPoints=1
Speed=3
TurnRate=256
Collision=0
Health=256
AttackStrength=1234
[Anenome-Level1]
Gfx=..\..\graphics\Anenome1.bmp
WayPoints=1
Speed=0
TurnRate=128
Collision=0
Health=16
AttackStrength=20
[Anenome-Level2]
Gfx=..\..\graphics\Anenome2.bmp
WayPoints=1
Speed=0
TurnRate=128
Collision=0
Health=32
AttackStrength=20
[Anenome-Level3]
Gfx=..\..\graphics\Anenome3.bmp
WayPoints=1
Speed=0
TurnRate=128
Collision=0
Health=48
AttackStrength=20
[BabyOctopus]
Gfx=..\..\graphics\Babyoctopus.bmp
WayPoints=1
Speed=2
TurnRate=512
Collision=0
Health=1
AttackStrength=20
[Ballblob]
Gfx=..\..\graphics\BallBlob.bmp
WayPoints=1
Speed=3
TurnRate=0
Collision=1
Health=0
AttackStrength=20
[Boogermonster]
Gfx=..\..\graphics\Boogermonster.bmp
WayPoints=1
Speed=0
TurnRate=128
Collision=1
Health=0
AttackStrength=20
[Caterpillar]
Gfx=..\..\graphics\Caterpillar.bmp
WayPoints=1
Speed=1
TurnRate=0
Collision=0
Health=48
AttackStrength=20
[Clam-Level1]
Gfx=..\..\graphics\clam1.bmp
WayPoints=1
Speed=0
TurnRate=0
Collision=1
Health=0
AttackStrength=20
[Clam-Level2]
Gfx=..\..\graphics\clam2.bmp
WayPoints=1
Speed=0
TurnRate=0
Collision=1
Health=0
AttackStrength=20
[Eyeball]
Gfx=..\..\graphics\Eyeball.bmp
WayPoints=1
Speed=0
TurnRate=128
Collision=0
Health=32
AttackStrength=20
[Flamingskull]
Gfx=..\..\graphics\Flamingskull.bmp
WayPoints=1
Speed=3
TurnRate=128
Collision=0
Health=16
AttackStrength=20
[FlyingDutchman]
Gfx=..\..\graphics\FlyingDutchman.bmp
WayPoints=1
Speed=3
TurnRate=2048
Collision=0
Health=256
AttackStrength=0
[Ghost]
Gfx=..\..\graphics\Ghost.bmp
WayPoints=1
Speed=2
TurnRate=128
Collision=0
Health=0
AttackStrength=20
[GiantWorm]
Gfx=..\..\graphics\GiantWorm.bmp
WayPoints=1
Speed=3
TurnRate=128
Collision=0
Health=256
AttackStrength=0
[HermitCrab]
Gfx=..\..\graphics\HermitCrab.bmp
WayPoints=1
Speed=2
TurnRate=0
Collision=0
Health=0
AttackStrength=20
# 20 for snap, 40 for roll...ARGH
[IronDogFish]
Gfx=..\..\graphics\IronDogFish.bmp
WayPoints=1
Speed=3
TurnRate=2048
Collision=0
Health=256
AttackStrength=0
[PuffaFish]
Gfx=..\..\graphics\PuffaFish.bmp
WayPoints=1
Speed=2
TurnRate=128
Collision=0
Health=64
AttackStrength=20
[SeaSnake]
Gfx=..\..\graphics\SeaSnake.bmp
WayPoints=1
Speed=3
TurnRate=256
Collision=0
Health=56
AttackStrength=20
[Sharkman]
Gfx=..\..\graphics\Sharkman.bmp
WayPoints=1
Speed=3
TurnRate=0
Collision=0
Health=16
AttackStrength=20
[SharkSub]
Gfx=..\..\graphics\SharkSub.bmp
WayPoints=1
Speed=3
TurnRate=2048
Collision=0
Health=256
AttackStrength=0
[Skeletalfish]
Gfx=..\..\graphics\Skeletalfish.bmp
WayPoints=1
Speed=3
TurnRate=2048
Collision=0
Health=0
AttackStrength=20
[SpiderCrab]
Gfx=..\..\graphics\SpiderCrab.bmp
WayPoints=1
Speed=3
TurnRate=0
Collision=1
Health=2
# 1st shot stuns, if shot again is killed
AttackStrength=20
[Squiddart]
Gfx=..\..\graphics\Squiddart.bmp
WayPoints=1
Speed=5
TurnRate=256
Collision=0
Health=16
AttackStrength=20
[Stomper]
Gfx=..\..\graphics\Stomper.bmp
WayPoints=1
Speed=5
TurnRate=0
Collision=0
Health=0
AttackStrength=20