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6be41872bf
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5b944146d8
24 changed files with 1107 additions and 219 deletions
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@ -80,12 +80,6 @@ BSC32=bscmake.exe
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LINK32=link.exe
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# ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 opengl32.lib glu32.lib glib.lib ginlib.lib maths.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept /libpath:"..\libs\ginlib\debug\\" /libpath:"..\libs\glib\debug\\" /libpath:"..\libs\maths\debug\\"
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# Begin Special Build Tool
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ProjDir=.
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TargetDir=.\Debug
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SOURCE="$(InputPath)"
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PostBuild_Cmds=if not exist $(TargetDir)\collision.bmp copy $(ProjDir)\res\collision.bmp $(TargetDir)\collision.bmp if not exist $(TargetDir)\iconz.bmp copy $(ProjDir)\res\iconz.bmp $(TargetDir)\iconz.bmp copy $(ProjDir)\res\iconz.bmp $(TargetDir)\iconz.bmp
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# End Special Build Tool
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!ENDIF
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@ -407,6 +401,14 @@ SOURCE=.\GUILayerCollision.h
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# End Source File
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# Begin Source File
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SOURCE=.\GUILayerItem.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\GUILayerItem.h
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# End Source File
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# Begin Source File
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SOURCE=.\GUILayerList.cpp
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# End Source File
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# Begin Source File
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