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@ -146,7 +146,7 @@ void CGameScene::think(int _frames)
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// }
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// }
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//#endif
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//#endif
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if(PadGetDown(0)&PAD_START)
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if(!m_pauseMenu->isActive()&&PadGetDown(0)&PAD_START)
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{
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{
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m_pauseMenu->select();
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m_pauseMenu->select();
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}
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}
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