This commit is contained in:
Charles 2001-06-29 14:19:28 +00:00
parent cd87d0818d
commit 57b4d19ca6
48 changed files with 8 additions and 395 deletions

View file

@ -1018,21 +1018,6 @@ void CNpcSeaSnakeEnemy::processShot( int _frames )
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/*const CRECT *CNpcSeaSnakeEnemy::getThinkBBox()
{
CRECT objThinkBox = getCollisionArea();
sBBox &thinkBBox = CThingManager::getThinkBBox();
objThinkBox.x1 = thinkBBox.XMin;
objThinkBox.x2 = thinkBBox.XMax;
objThinkBox.y1 = thinkBBox.YMin;
objThinkBox.y2 = thinkBBox.YMax;
return &objThinkBox;
}*/
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcSeaSnakeEnemy::processUserCollision( CThing *thisThing )
{
}

View file

@ -59,7 +59,6 @@ public:
virtual void shutdown();
virtual void render();
virtual int checkCollisionAgainst(CThing *_thisThing, int _frames);
//virtual CRECT const *getThinkBBox();
protected:
virtual s32 getFrameShift( int _frames );
virtual bool processSensor();

View file

@ -158,21 +158,6 @@ void CNpcSkullStomperEnemy::processClose( int _frames )
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/*const CRECT *CNpcSkullStomperEnemy::getThinkBBox()
{
CRECT objThinkBox = getCollisionArea();
sBBox &thinkBBox = CThingManager::getThinkBBox();
objThinkBox.x1 = thinkBBox.XMin;
objThinkBox.x2 = thinkBBox.XMax;
objThinkBox.y1 = thinkBBox.YMin;
objThinkBox.y2 = thinkBBox.YMax;
return &objThinkBox;
}*/
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcSkullStomperEnemy::collidedWith( CThing *_thisThing )
{
if ( m_isActive && !m_isCaught && !m_isDying )

View file

@ -18,7 +18,6 @@ class CNpcSkullStomperEnemy : public CNpcEnemy
{
public:
virtual void postInit();
//virtual CRECT const *getThinkBBox();
protected:
virtual void processEnemyCollision( CThing *thisThing );
virtual bool processSensor();