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@ -18,6 +18,7 @@ class CNpcSkullStomperEnemy : public CNpcEnemy
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{
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{
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public:
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public:
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void postInit();
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void postInit();
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u8 hasBeenAttacked() {return(false);}
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protected:
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protected:
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void processEnemyCollision( CThing *thisThing );
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void processEnemyCollision( CThing *thisThing );
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bool processSensor();
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bool processSensor();
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