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@ -302,6 +302,7 @@ void CPlayerModeJellyLauncher::launchProjectile()
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CPlayerProjectile::PLAYER_PROJECTILE_FINITE_LIFE,
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5*60);
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projectile->setLayerCollision( m_player->getLayerCollision() );
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projectile->setRGB( 255 + ( 128 << 8 ) + ( 255 << 16 ) );
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fireHeading+=512;
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m_player->useOneJelly();
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}
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@ -317,6 +318,7 @@ void CPlayerModeJellyLauncher::launchProjectile()
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CPlayerProjectile::PLAYER_PROJECTILE_FINITE_LIFE,
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5*60);
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projectile->setLayerCollision( m_player->getLayerCollision() );
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projectile->setRGB( 255 + ( 128 << 8 ) + ( 255 << 16 ) );
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m_player->useOneJelly();
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}
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}
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