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@ -37,7 +37,7 @@ sLevelHdr *LevelHdr=CLevel::getLevelHdr();
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Velocity.vx=getRndRange(7)-4;
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Velocity.vy=FallingTile_DefVY;
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Life=FallingTile_DefLife;
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CSoundMediator::playSfx(CSoundMediator::SFX_ANY_OBJECT_FALLING,false);
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CSoundMediator::playSfx(CSoundMediator::SFX_ANY_OBJECT_FALLING,false,true);
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Flags |=FX_FLAG_NO_THINK_KILL;
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}
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