This commit is contained in:
Daveo 2001-08-03 16:40:57 +00:00
parent 699a6d41a8
commit 528a65b43c
6 changed files with 30 additions and 13 deletions

View file

@ -33,14 +33,14 @@ static const CVECTOR s_defClearCol = {0, 0, 0};
/*****************************************************************************/
POLY_FT4 LoadPoly;
static int LoadX=430;
static int LoadY=161;
static int LoadY=192;
static int LoadBackY;
static int LoadHalfWidth;
static int LoadIconSide;
static int DrawLoadIcon=0;
static RECT LoadBackRect;
static int LoadBackY;
static int LoadTime=0;
static const int LoadBackInc=8;
/*****************************************************************************/
// Altered to keep aspect ratio
@ -50,6 +50,7 @@ s8 LoadTab[]=
0, 1, 2, 3, 4, 5, 6, 7, 8, 9,10,11,12,13,14,15,16,17,17,18,18,19,19,19,20,20,20,20,20,21
};
const int LoadTabSize=sizeof(LoadTab)/sizeof(s8);
/*****************************************************************************/
void LoadingIcon()
{
@ -65,14 +66,12 @@ POLY_FT4 *PolyPtr=&LoadPoly;
rgb=128-(LoadTab[(LoadTime+LoadTabSize/2)%LoadTabSize]*3);
setRGB0(PolyPtr,rgb,rgb,rgb);
MoveImage(&LoadBackRect,LoadX,LoadY+LoadBackY);
MoveImage(&LoadBackRect,LoadX-LoadBackInc,LoadBackY);
PutDrawEnv(&Screen[FrameFlipFlag^1].Draw);
DrawPrim(PolyPtr);
LoadTime++;
if (LoadTime>=LoadTabSize) LoadTime=0;
// if(LoadTime==LoadTabSize/2) LoadIconSide^=1;
}
/*****************************************************************************/
@ -86,21 +85,26 @@ sFrameHdr *fh=(sFrameHdr*)_fh;
LoadPoly.clut=fh->Clut;
LoadHalfWidth=fh->W/2;
setRECT(&LoadBackRect,LoadX,LoadY+(LoadBackY^256),fh->W+4,fh->H+4);
LoadBackRect.w=fh->W+(LoadBackInc*2);
LoadBackRect.h=fh->H;
}
/*****************************************************************************/
void StartLoad(int _loadX,int _loadY)
{
LoadX=_loadX;
LoadY=_loadY;
SYSTEM_DBGMSG("Start Load");
if (_loadX!=-1) LoadX=_loadX;
if (_loadY!=-1) LoadY=_loadY;
Screen[0].Draw.isbg=Screen[1].Draw.isbg=0;
PutDrawEnv(&Screen[FrameFlipFlag^1].Draw);
PutDispEnv(&Screen[FrameFlipFlag].Disp);
LoadBackY=Screen[FrameFlipFlag^1].Disp.disp.y;
LoadBackRect.x=LoadX-LoadBackInc;
LoadBackRect.y=LoadY+((FrameFlipFlag)*256);;
LoadBackY=LoadY+((FrameFlipFlag^1)*256);
LoadTime=0;
DrawLoadIcon=1;
@ -110,7 +114,6 @@ void StartLoad(int _loadX,int _loadY)
/*****************************************************************************/
void StopLoad()
{
while(LoadTime)
{
VSync(0);
@ -119,6 +122,8 @@ void StopLoad()
Screen[0].Draw.isbg=Screen[1].Draw.isbg=1;
DrawLoadIcon=0;
SYSTEM_DBGMSG("Stop Load");
}
/*****************************************************************************/