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4eda6e85fe
6 changed files with 45 additions and 20 deletions
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@ -63,7 +63,7 @@ static const int s_ThinkBBoxX1=512+526;
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static const int s_ThinkBBoxY0=0-128;
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static const int s_ThinkBBoxY1=256+128;
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CThing *CThingManager::s_thingLists[CThing::MAX_TYPE];//={NULL,NULL};
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CThing *CThingManager::s_thingLists[CThing::MAX_TYPE];
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CThing *CThingManager::s_CollisionLists[CThing::MAX_TYPE];
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int CThingManager::s_initialised=false;
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@ -127,25 +127,32 @@ int i;
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/*----------------------------------------------------------------------
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Function:
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Purpose: Kills every CThing except the player
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CThingManager::killAllThingsForRespawn()
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{
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int i;
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CThing *thing;
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ASSERT(s_initialised);
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for(i=0;i<CThing::MAX_TYPE;i++)
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{
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if(i!=CThing::TYPE_PLAYER)
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// Hey - it's not optimal in speed, but it's vaguely funny :)
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// ( and anyway.. it probly *is* optimal in size.. )
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CThing *thing;
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thing=s_thingLists[i];
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while(thing)
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{
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while(s_thingLists[i])
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if(thing->dontKillDuringLevelRespawn())
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{
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thing=thing->m_nextListThing;
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}
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else
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{
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thing=s_thingLists[i];
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thing->shutdown();
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delete thing;
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thing=s_thingLists[i];
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}
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}
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}
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