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6 changed files with 45 additions and 20 deletions
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@ -191,6 +191,7 @@ public:
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virtual void shutdown();
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virtual void think(int _frames);
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virtual void render();
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virtual int dontKillDuringLevelRespawn() {return true;}
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virtual void shove(DVECTOR move);
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void moveLeft(); // This is only for camera scroll right now..
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void moveRight(); // " " " " "
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@ -305,7 +306,8 @@ private:
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static class CPlayerMode *s_playerModes[NUM_PLAYERMODES];
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class CPlayerMode *m_currentPlayerModeClass;
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int m_currentMode;
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PLAYER_MODE m_currentMode;
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PLAYER_MODE m_lastModeBeforeDeath;
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private:
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