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25 changed files with 58 additions and 40 deletions
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@ -105,6 +105,7 @@ public:
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bool canBeCaughtByNet();
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void caughtWithNet();
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virtual int getFrameCount();
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void setSpeed( s16 newSpeed ) {m_speed = newSpeed;}
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static CNpcEnemy *Create(sThingActor *ThisActor);
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void setupWaypoints( sThingActor *ThisActor );
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@ -294,6 +295,7 @@ protected:
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u8 m_isCaught;
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u8 m_isBlowerOn;
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DVECTOR m_caughtPos;
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s16 m_speed;
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s32 m_frame;
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int m_animNo;
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