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@ -91,7 +91,7 @@ void CGUISprite::render()
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{
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SpriteBank *sb;
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sb=getSpriteBank();
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sb->printFT4(sb->getFrameHeader(m_frame),m_x,m_y,0,0,getOt());
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sb->printFT4(sb->getFrameHeader(m_frame),getParentX()+m_x,getParentY()+m_y,0,0,getOt());
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}
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CGUIObjectWithSpriteBank::render();
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}
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