This commit is contained in:
Charles 2001-05-24 14:39:30 +00:00
parent f8da508131
commit 4820e8a86d
2 changed files with 148 additions and 0 deletions

109
source/hazard/hrckshrd.cpp Normal file
View file

@ -0,0 +1,109 @@
/*=========================================================================
hrckshrd.cpp
Author: CRB
Created:
Project: Spongebob
Purpose:
Copyright (c) 2001 Climax Development Ltd
===========================================================================*/
#ifndef __HAZARD_HRCKSHRD_H__
#include "hazard\hrckshrd.h"
#endif
#ifndef __GAME_GAME_H__
#include "game\game.h"
#endif
#ifndef __UTILS_HEADER__
#include "utils\utils.h"
#endif
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcRockShardHazard::init()
{
CNpcHazard::init();
m_movementTimer = 2 * GameState::getOneSecondInFrames();
m_respawnRate = 4;
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcRockShardHazard::processMovement( int _frames )
{
s8 groundHeight;
s8 yMovement;
if ( m_movementTimer > 0 )
{
m_movementTimer -= _frames;
if ( m_movementTimer <= 0 )
{
Pos = m_base;
}
else
{
Pos.vx = m_base.vx + ( -3 + ( getRnd() % 7 ) );
Pos.vy = m_base.vy + ( -3 + ( getRnd() % 7 ) );
}
}
else
{
yMovement = 6 * _frames;
groundHeight = m_layerCollision->getHeightFromGround( Pos.vx, Pos.vy, yMovement + 16 );
if ( groundHeight < yMovement )
{
// colliding with ground
Pos.vy += groundHeight;
m_isActive = false;
m_timerActive = true;
m_timer = ( m_respawnRate - 1 ) * GameState::getOneSecondInFrames();
}
else
{
// drop down
Pos.vy += yMovement;
}
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcRockShardHazard::processTimer( int _frames )
{
m_timer -= _frames;
if ( m_timer < 0 )
{
m_timerActive = false;
m_isActive = true;
Pos = m_base;
m_movementTimer = 2 * GameState::getOneSecondInFrames();
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
const CRECT *CNpcRockShardHazard::getThinkBBox()
{
CRECT objThinkBox = getCollisionArea();
sBBox &thinkBBox = CThingManager::getThinkBBox();
objThinkBox.y2 = thinkBBox.YMin + 1;
return &objThinkBox;
}