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441dbbef00
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3 changed files with 21 additions and 4 deletions
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@ -406,8 +406,9 @@ void CProjectile::think(int _frames)
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}
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CLevel &level = GameScene.GetLevel();
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if ( Pos.vx < 0 || Pos.vx > ( level.getCollisionLayer()->getMapWidth() << 4 ) ||
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Pos.vy < 0 || Pos.vy > ( level.getCollisionLayer()->getMapHeight() << 4 ) )
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DVECTOR const &MapSize=level.getMapSize16();
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if ( Pos.vx < 0 || Pos.vx >= MapSize.vx ||
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Pos.vy < 0 || Pos.vy >= MapSize.vy )
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{
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setToShutdown();
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}
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@ -733,8 +734,9 @@ void CPlayerProjectile::think(int _frames)
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}
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CLevel &level = GameScene.GetLevel();
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if ( Pos.vx < 0 || Pos.vx > ( level.getCollisionLayer()->getMapWidth() << 4 ) ||
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Pos.vy < 0 || Pos.vy > ( level.getCollisionLayer()->getMapHeight() << 4 ) )
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DVECTOR const &MapSize=level.getMapSize16();
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if ( Pos.vx < 0 || Pos.vx >= MapSize.vx ||
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Pos.vy < 0 || Pos.vy >= MapSize.vy )
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{
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setToShutdown();
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}
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