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@ -362,6 +362,7 @@ void CGameScene::render_playing()
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{
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{
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m_scalableFont->setColour(255,255,255);
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m_scalableFont->setColour(255,255,255);
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}
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}
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m_scalableFont->setScale(511);
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m_scalableFont->print(VidGetScrW()/2,30,buf);
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m_scalableFont->print(VidGetScrW()/2,30,buf);
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}
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}
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