This commit is contained in:
parent
f9b956d088
commit
45a65d892c
5 changed files with 362 additions and 95 deletions
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@ -74,6 +74,7 @@ char *s_mem[3];
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Params:
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Returns:
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---------------------------------------------------------------------- */
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int ploopid=0;
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void CPaulScene::init()
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{
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s_fontBank.initialise(&standardFont);
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@ -87,6 +88,8 @@ void CPaulScene::init()
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//CXAStream::Init();
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PAUL_DBGMSG("initialised..");
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ploopid=CSoundMediator::playSfx(0);
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}
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@ -133,12 +136,14 @@ int pkill=0;
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#include "sound\speech.h"
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int mvol=10;
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int svol=255;
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VECTOR ppos;
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void CPaulScene::think()
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{
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int pad;
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int sfxId=-1;
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int setVolumes=false;
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int setSfxVolume=false;
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int setSongVolume=false;
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pad=PadGetDown(0);
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if(pad&PAD_R1)
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@ -164,39 +169,51 @@ void CPaulScene::think()
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if(sfxId!=-1)
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{
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CSoundMediator::playSfx(sfxId);
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}
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if(pad&PAD_START)
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{
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PAUL_DBGMSG("stop %d",pkill);
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CSoundMediator::stopSfx((xmPlayingId)pkill);
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}
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if(pad&PAD_R2)
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{
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PAUL_DBGMSG("stop all");
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CSoundMediator::stopAllSound();
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}
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//CSoundMediator::setposition((xmPlayingId)ploopid,&ppos);
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pad=PadGetHeld(0);
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if(pad&PAD_UP)
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{
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if(++mvol>CSoundMediator::MAX_VOLUME)mvol=CSoundMediator::MAX_VOLUME;
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setVolumes=true;
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mvol+=16;
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if(mvol>CSoundMediator::MAX_VOLUME)mvol=CSoundMediator::MAX_VOLUME;
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setSongVolume=true;
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}
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if(pad&PAD_DOWN)
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{
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if(--mvol<CSoundMediator::MIN_VOLUME)mvol=CSoundMediator::MIN_VOLUME;
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setVolumes=true;
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mvol-=16;
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if(mvol<CSoundMediator::MIN_VOLUME)mvol=CSoundMediator::MIN_VOLUME;
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setSongVolume=true;
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}
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if(pad&PAD_RIGHT)
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{
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if(++svol>CSoundMediator::MAX_VOLUME)svol=CSoundMediator::MAX_VOLUME;
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setVolumes=true;
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svol+=16;
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if(svol>CSoundMediator::MAX_VOLUME)svol=CSoundMediator::MAX_VOLUME;
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setSfxVolume=true;
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}
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if(pad&PAD_LEFT)
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{
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if(--svol<CSoundMediator::MIN_VOLUME)svol=CSoundMediator::MIN_VOLUME;
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setVolumes=true;
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svol-=16;
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if(svol<CSoundMediator::MIN_VOLUME)svol=CSoundMediator::MIN_VOLUME;
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setSfxVolume=true;
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}
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if(setVolumes)
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if(setSongVolume) CSoundMediator::setVolume(CSoundMediator::SONG,mvol);
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if(setSfxVolume) CSoundMediator::setVolume(CSoundMediator::SFX,svol);
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if(setSongVolume||setSfxVolume)
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{
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CSoundMediator::setVolume(CSoundMediator::SONG,mvol);
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CSoundMediator::setVolume(CSoundMediator::SFX,svol);
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PAUL_DBGMSG("song:%d sfx:%d",mvol,svol);
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}
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//CXAStream::ControlXA();
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@ -28,6 +28,10 @@ adjust channels ( watery-mario64 style music changes )
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#include "system\dbg.h"
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#endif
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#ifndef __UTILS_HEADER__
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#include "utils\utils.h"
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#endif
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/* Std Lib
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------- */
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@ -112,9 +116,6 @@ static ReverbDetails s_reverbDetails[CSoundMediator::NUM_REVERBTYPES]=
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{ SPU_REV_MODE_ECHO, 75, 0x3000, 100 }, // ECHO_TEST
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};
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//
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int s_songChannelCount=10;
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//
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/*----------------------------------------------------------------------
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@ -139,12 +140,11 @@ void CSoundMediator::initialise()
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s_targetVolume[i]=INITIAL_VOLUME;
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s_volumeDirty[i]=true;
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}
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setSongToFadedIn();
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// ASSERT(CXAStream::MIN_VOLUME==0); // Just incase someone decides to change any of these.. things in here will break ( PKG )
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// ASSERT(CXAStream::MAX_VOLUME==32767);
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// Initial reverb settings
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setReverbType(ECHO_TEST);
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setReverbType(NONE);//ECHO_TEST);
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SOUND_DBGMSG("Sound mediator initialised");
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s_initialised=true;
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@ -211,23 +211,20 @@ void CSoundMediator::think(int _frames)
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dirty++;
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}
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// Manual update of anything that needs it
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// Update of anything that needs it
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// CXAStream::ControlXA();
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s_xmplaySound->think();
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// Push through any changes in volume
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if(s_volumeDirty[SONG]||s_volumeDirty[SONGFADE])
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if(s_volumeDirty[SONG])
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{
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if(s_songPlayingId!=NOT_PLAYING)
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{
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int vol=(s_currentVolume[SONG]*((s_currentVolume[SONGFADE]>>1)+128))>>8;
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s_xmplaySound->setVolume(s_songPlayingId,(char)vol);
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}
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s_volumeDirty[SONG]=s_volumeDirty[SONGFADE]=false;
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s_xmplaySound->setMasterSongVolume(s_currentVolume[SONG]);
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s_volumeDirty[SONG]=false;
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}
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if(s_volumeDirty[SFX])
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{
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s_xmplaySound->setMasterSfxVolume(s_currentVolume[SFX]);
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s_volumeDirty[SFX]=false;
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}
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// if(s_volumeDirty[SPEECH])
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@ -283,8 +280,8 @@ void CSoundMediator::playSong()
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ASSERT(s_songModId!=NO_SONG);
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ASSERT(s_songPlayingId==NOT_PLAYING);
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s_songPlayingId=s_xmplaySound->playSong(s_songSampleId,s_songModId,s_songChannelCount);
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s_volumeDirty[SONG]=true; // Force a volume update
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s_songPlayingId=s_xmplaySound->playSong(s_songSampleId,s_songModId);
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// s_volumeDirty[SONG]=true; // Force a volume update
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}
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@ -335,10 +332,12 @@ void CSoundMediator::setSfxBank(SFXBANKID _bankId)
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Params: Pass _lock as true if you wanna keep hold of one-shot sfx.
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This'll be necessary if you have a *long* one-shot at the
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same time as *lots* of other sfx.
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Returns:
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---------------------------------------------------------------------- */
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xmPlayingId CSoundMediator::playSfx(int _sfxId)
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xmPlayingId CSoundMediator::playSfx(int _sfxId,int _lock=false)
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{
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int sfxChannelMask;
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xmPlayingId playId;
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@ -356,18 +355,44 @@ xmPlayingId CSoundMediator::playSfx(int _sfxId)
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else
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{
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playId=s_xmplaySound->playSfx(s_sfxSampleId,s_sfxModId,sfx->m_pattern,sfx->m_channelMask,20);
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if(playId!=NOT_PLAYING)
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if(!_lock&&playId!=NOT_PLAYING)
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{
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s_xmplaySound->unlockPlayingId(playId); // We really don't care about one-shot sfx..
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playId=NOT_PLAYING;
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}
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}
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s_volumeDirty[SFX]=true; // Force a volume update
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// s_volumeDirty[SFX]=true; // Force a volume update
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return playId;
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose: Calculate volume and panning for a sound base upon its
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position in space. Takes a position in space which describes
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the sound position relative to the camera/microphone.
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Volume comes from distance from origin and panning comes from
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the position along the x axis.
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CSoundMediator::setposition(xmPlayingId _playingId,VECTOR *pos)
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{
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int volume,pan;
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volume=CXMPlaySound::MAX_VOLUME-(CalcLengthV(pos));
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if(volume<CXMPlaySound::MIN_VOLUME)volume=CXMPlaySound::MIN_VOLUME;
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pan=(pos->vx/2)+CXMPlaySound::PAN_CENTRE;
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if(pan<CXMPlaySound::PAN_LEFT)pan=CXMPlaySound::PAN_LEFT;
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else if(pan>CXMPlaySound::PAN_RIGHT)pan=CXMPlaySound::PAN_RIGHT;
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s_xmplaySound->setVolume(_playingId,volume);
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s_xmplaySound->setPanning(_playingId,pan);
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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@ -423,5 +448,17 @@ int CSoundMediator::getVolume(VOLUMETYPE _type)
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CSoundMediator::stopAllSound()
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{
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s_xmplaySound->stopAndUnlockAllSound();
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}
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/*===========================================================================
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end */
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@ -66,8 +66,6 @@ public:
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SFX,
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SPEECH,
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SONGFADE,
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NUM_VOLUMETYPES,
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};
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@ -98,13 +96,11 @@ public:
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static void setSong(SONGID _songId);
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static void playSong();
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static void dumpSong();
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static void setSongToFadedOut() {setVolume(SONGFADE,0);}
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static void setSongToFadedIn() {setVolume(SONGFADE,255);}
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// SFX interface
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static void setSfxBank(SFXBANKID _bankId);
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static xmPlayingId playSfx(int _sfxId);
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// static void setposition(int _playId,vector pos );
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static xmPlayingId playSfx(int _sfxId,int _lock=false);
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static void setposition(xmPlayingId _playingId,VECTOR *pos);
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static void stopSfx(xmPlayingId _playingId);
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// Speech interface
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@ -113,7 +109,7 @@ public:
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// Control
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static void setVolume(VOLUMETYPE _type,int _val);
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static int getVolume(VOLUMETYPE _type);
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// static void stopAllSound();
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static void stopAllSound();
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private:
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@ -89,12 +89,12 @@ void CXMPlaySound::initialise()
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// Clear internal data
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for(i=0;i<MAX_XM_SONGS;i++)
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{
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XMMod *mod=&s_xmMods[i];
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XMMod *mod=&m_xmMods[i];
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mod->m_refCount=0;
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}
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for(i=0;i<MAX_XM_VABS;i++)
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{
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XMVab *vab=&s_xmVabs[i];
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XMVab *vab=&m_xmVabs[i];
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vab->m_refCount=0;
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}
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@ -104,6 +104,8 @@ void CXMPlaySound::initialise()
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m_spuChannelUse[i].m_locked=false;
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}
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m_masterSongVolume=0;
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m_masterSfxVolume=0;
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SOUND_DBGMSG("XMPlay sound initialised");
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}
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@ -147,7 +149,7 @@ void CXMPlaySound::think()
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{
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if(XM_GetFeedback(ch->m_internalId,&fb))
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{
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PAUL_DBGMSG("%d finished.. ( was on chnl %d )",id,i);
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//PAUL_DBGMSG("%d finished.. ( was on chnl %d )",id,i);
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while(ch->m_playingId==id&&i<NUM_SPU_CHANNELS)
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{
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ch->m_useType=SILENT;
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@ -163,6 +165,72 @@ PAUL_DBGMSG("%d finished.. ( was on chnl %d )",id,i);
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CXMPlaySound::setMasterSongVolume(unsigned char _vol)
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{
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int i;
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spuChannelUse *ch;
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xmPlayingId lastId;
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// New volume
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if(m_masterSongVolume==_vol) return;
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m_masterSongVolume=_vol;
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// Now update any active songs
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ch=m_spuChannelUse;
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lastId=NOT_PLAYING;
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for(i=0;i<NUM_SPU_CHANNELS;i++,ch++)
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{
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if(ch->m_playingId!=lastId&&ch->m_useType==SONG)
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{
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int oldLock=ch->m_locked; // hmm..
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ch->m_locked=true; // not too..
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setVolume(ch->m_playingId,ch->m_vol);
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ch->m_locked=oldLock; // ..ugly I suppose
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lastId=ch->m_playingId;
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}
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}
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CXMPlaySound::setMasterSfxVolume(unsigned char _vol)
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{
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int i;
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spuChannelUse *ch;
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xmPlayingId lastId;
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// New volume
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if(m_masterSfxVolume==_vol) return;
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m_masterSfxVolume=_vol;
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// Now update any active sfx
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ch=m_spuChannelUse;
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lastId=NOT_PLAYING;
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for(i=0;i<NUM_SPU_CHANNELS;i++,ch++)
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{
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if(ch->m_playingId!=lastId&&ch->m_useType==SFX||ch->m_useType==LOOPINGSFX)
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{
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int oldLock=ch->m_locked; // hmm..
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ch->m_locked=true; // not too..
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setVolume(ch->m_playingId,ch->m_vol);
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ch->m_locked=oldLock; // ..ugly I suppose
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lastId=ch->m_playingId;
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}
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}
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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@ -177,7 +245,7 @@ xmSampleId CXMPlaySound::loadSampleData(FileEquate _vhFe,FileEquate _vbFe)
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// Is the bank already loaded?
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vab=s_xmVabs;
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vab=m_xmVabs;
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for(vabId=0;vabId<MAX_XM_VABS;vabId++)
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{
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if(vab->m_refCount&&vab->m_vhFile==_vhFe&&vab->m_vbFile==_vbFe)
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@ -190,7 +258,7 @@ xmSampleId CXMPlaySound::loadSampleData(FileEquate _vhFe,FileEquate _vbFe)
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// Find next free vab slot
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vabId=0;
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vab=s_xmVabs;
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vab=m_xmVabs;
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while(1)
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{
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ASSERT(vabId<MAX_XM_VABS);
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@ -225,7 +293,7 @@ xmModId CXMPlaySound::loadModData(FileEquate _modFe)
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XMMod *mod;
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// Is the mod already loaded?
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mod=s_xmMods;
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mod=m_xmMods;
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for(modId=0;modId<MAX_XM_SONGS;modId++)
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{
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if(mod->m_refCount&&mod->m_file==_modFe)
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@ -237,7 +305,7 @@ xmModId CXMPlaySound::loadModData(FileEquate _modFe)
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}
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// Find next free song slot
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mod=s_xmMods;
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mod=m_xmMods;
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modId=0;
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while(1)
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{
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@ -245,7 +313,7 @@ xmModId CXMPlaySound::loadModData(FileEquate _modFe)
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if(mod->m_refCount==0)
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{
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mod->m_xmData=(u8*)CFileIO::loadFile(_modFe);
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InitXMData(mod->m_xmData,modId,XM_UseS3MPanning);
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InitXMData(mod->m_xmData,modId,0);//XM_UseS3MPanning);
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mod->m_file=_modFe;
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mod->m_refCount=1;
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break;
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@ -267,7 +335,7 @@ void CXMPlaySound::dumpSampleData(xmSampleId _sampleId)
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{
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XMVab *vab;
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vab=&s_xmVabs[_sampleId];
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vab=&m_xmVabs[_sampleId];
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vab->m_refCount--;
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if(vab->m_refCount==0)
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{
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@ -286,7 +354,7 @@ void CXMPlaySound::dumpModData(xmModId _modId)
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{
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XMMod *mod;
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mod=&s_xmMods[_modId];
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mod=&m_xmMods[_modId];
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mod->m_refCount--;
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if(mod->m_refCount==0)
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{
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@ -318,7 +386,40 @@ void CXMPlaySound::setStereo(int _stereo)
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---------------------------------------------------------------------- */
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void CXMPlaySound::setVolume(xmPlayingId _playingId,unsigned char _volume)
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{
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XM_SetMasterVol(_playingId,_volume>>1);
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int i;
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spuChannelUse *ch;
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int vol;
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ch=m_spuChannelUse;
|
||||
for(i=0;i<NUM_SPU_CHANNELS;i++,ch++)
|
||||
{
|
||||
if(ch->m_playingId==_playingId)
|
||||
{
|
||||
ASSERT(ch->m_locked!=false); // Cant alter unlocked channels!
|
||||
ch->m_vol=_volume; // Update volume
|
||||
switch(ch->m_useType)
|
||||
{
|
||||
case SILENT:
|
||||
break;
|
||||
|
||||
case SONG:
|
||||
vol=(_volume*m_masterSongVolume)>>8;
|
||||
XM_SetMasterVol(ch->m_internalId,vol>>1);
|
||||
break;
|
||||
|
||||
case SFX:
|
||||
vol=(_volume*m_masterSfxVolume)>>8;
|
||||
XM_SetMasterVol(ch->m_internalId,vol>>1);
|
||||
break;
|
||||
|
||||
case LOOPINGSFX:
|
||||
updateLoopingSfx(ch);
|
||||
break;
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
ASSERT(0); // Couldn't find the sound to unlock it!
|
||||
}
|
||||
|
||||
|
||||
|
@ -330,7 +431,66 @@ void CXMPlaySound::setVolume(xmPlayingId _playingId,unsigned char _volume)
|
|||
---------------------------------------------------------------------- */
|
||||
void CXMPlaySound::setPanning(xmPlayingId _playingId,char _pan)
|
||||
{
|
||||
XM_SetMasterPan(_playingId,_pan);
|
||||
int i;
|
||||
spuChannelUse *ch;
|
||||
|
||||
ch=m_spuChannelUse;
|
||||
for(i=0;i<NUM_SPU_CHANNELS;i++,ch++)
|
||||
{
|
||||
if(ch->m_playingId==_playingId)
|
||||
{
|
||||
ASSERT(ch->m_locked!=false); // Cant alter unlocked channels!
|
||||
ch->m_pan=_pan; // Update pan
|
||||
switch(ch->m_useType)
|
||||
{
|
||||
case SILENT:
|
||||
break;
|
||||
|
||||
case SONG:
|
||||
XM_SetMasterPan(ch->m_internalId,_pan-128);
|
||||
break;
|
||||
|
||||
case SFX:
|
||||
XM_SetMasterPan(ch->m_internalId,_pan-128);
|
||||
break;
|
||||
|
||||
case LOOPINGSFX:
|
||||
updateLoopingSfx(ch);
|
||||
break;
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
ASSERT(0); // Couldn't find the sound to unlock it!
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*----------------------------------------------------------------------
|
||||
Function:
|
||||
Purpose:
|
||||
Params:
|
||||
Returns:
|
||||
---------------------------------------------------------------------- */
|
||||
void CXMPlaySound::stopAndUnlockAllSound()
|
||||
{
|
||||
int i;
|
||||
spuChannelUse *ch;
|
||||
|
||||
ch=m_spuChannelUse;
|
||||
for(i=0;i<NUM_SPU_CHANNELS;i++,ch++)
|
||||
{
|
||||
if(ch->m_useType!=SILENT)
|
||||
{
|
||||
int oldLock=ch->m_locked; // hmm..
|
||||
ch->m_locked=true; // not too..
|
||||
stopPlayingId(ch->m_playingId);
|
||||
ch->m_locked=oldLock; // ..ugly I suppose
|
||||
|
||||
// Need to unlock too
|
||||
if(oldLock)unlockPlayingId(ch->m_playingId);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -340,31 +500,36 @@ void CXMPlaySound::setPanning(xmPlayingId _playingId,char _pan)
|
|||
Params:
|
||||
Returns:
|
||||
---------------------------------------------------------------------- */
|
||||
xmPlayingId CXMPlaySound::playSong(xmSampleId _sampleId,xmModId _songId,int _channelCount)
|
||||
xmPlayingId CXMPlaySound::playSong(xmSampleId _sampleId,xmModId _modId)
|
||||
{
|
||||
int baseChannel;
|
||||
int channelCount,baseChannel;
|
||||
XMVab *vab;
|
||||
int id;
|
||||
xmPlayingId retId;
|
||||
|
||||
ASSERT(s_xmVabs[_sampleId].m_refCount!=0);
|
||||
ASSERT(s_xmMods[_songId].m_refCount!=0);
|
||||
ASSERT(m_xmVabs[_sampleId].m_refCount!=0);
|
||||
ASSERT(m_xmMods[_modId].m_refCount!=0);
|
||||
|
||||
baseChannel=findSpareChannels(_channelCount,255);
|
||||
// Let's grab the channel count from the XM data.. :)
|
||||
channelCount=(short int)*(m_xmMods[_modId].m_xmData+68);
|
||||
SOUND_DBGMSG("Playing song with %d channels reserved",channelCount);
|
||||
|
||||
baseChannel=findSpareChannels(channelCount,255);
|
||||
if(baseChannel!=-1)
|
||||
{
|
||||
retId=getNextSparePlayingId();
|
||||
vab=&s_xmVabs[_sampleId];
|
||||
id=XM_Init(vab->m_vabId, // id from XM_VABInit
|
||||
_songId, // XM id ( as passed to InitXMData )
|
||||
-1,//baseChannel,//0, // Song id
|
||||
baseChannel, // First channel
|
||||
XM_Loop, // Loop
|
||||
-1, // Play mask
|
||||
XM_Music, // Music
|
||||
0); // Pattern to start at
|
||||
markChannelsAsActive(baseChannel,_channelCount,SONG,retId,id,255);
|
||||
PAUL_DBGMSG("playSong %d/%d ( on %d-%d )",retId,id,baseChannel,baseChannel+_channelCount-1);
|
||||
vab=&m_xmVabs[_sampleId];
|
||||
id=XM_Init(vab->m_vabId, // id from XM_VABInit
|
||||
_modId, // XM id ( as passed to InitXMData )
|
||||
-1, // Let xmplay give us a song id
|
||||
baseChannel, // First channel
|
||||
XM_Loop, // Play song continuously
|
||||
-1, // Play all channels
|
||||
XM_Music, // Music
|
||||
0); // Begin at the beginning
|
||||
markChannelsAsActive(baseChannel,channelCount,SONG,retId,id,255);
|
||||
setVolume(retId,MAX_VOLUME);
|
||||
//PAUL_DBGMSG("playSong %d/%d ( on %d-%d )",retId,id,baseChannel,baseChannel+channelCount-1);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -391,7 +556,7 @@ void CXMPlaySound::unlockPlayingId(xmPlayingId _playingId)
|
|||
{
|
||||
if(ch->m_playingId==_playingId)
|
||||
{
|
||||
PAUL_DBGMSG("unlocking %d",_playingId);
|
||||
//PAUL_DBGMSG("unlocking %d",_playingId);
|
||||
ASSERT(ch->m_locked!=false);
|
||||
while(ch->m_playingId==_playingId)
|
||||
{
|
||||
|
@ -421,24 +586,21 @@ void CXMPlaySound::stopPlayingId(xmPlayingId _playingId)
|
|||
{
|
||||
if(ch->m_playingId==_playingId)
|
||||
{
|
||||
ASSERT(ch->m_locked!=false); // Cant stop unlocked channels!
|
||||
switch(ch->m_useType)
|
||||
{
|
||||
case SILENT:
|
||||
PAUL_DBGMSG("stopping.. woah! %d is already stopped",_playingId);
|
||||
break;
|
||||
|
||||
case SONG:
|
||||
PAUL_DBGMSG("stopping song on %d",_playingId);
|
||||
XM_PlayStop(ch->m_internalId);
|
||||
break;
|
||||
|
||||
case SFX:
|
||||
PAUL_DBGMSG("stopping sfx on %d",_playingId);
|
||||
XM_PlayStop(ch->m_internalId);
|
||||
break;
|
||||
|
||||
case LOOPINGSFX:
|
||||
PAUL_DBGMSG("stopping loopingsfx on %d",_playingId);
|
||||
XM_StopSample(ch->m_internalId);
|
||||
break;
|
||||
}
|
||||
|
@ -461,7 +623,7 @@ void CXMPlaySound::stopPlayingId(xmPlayingId _playingId)
|
|||
Params:
|
||||
Returns:
|
||||
---------------------------------------------------------------------- */
|
||||
xmPlayingId CXMPlaySound::playSfx(xmSampleId _sampleId,xmModId _songId,int _sfxPattern,int _playMask,u8 _priority)
|
||||
xmPlayingId CXMPlaySound::playSfx(xmSampleId _sampleId,xmModId _modId,int _sfxPattern,int _playMask,u8 _priority)
|
||||
{
|
||||
int i,j;
|
||||
int maskCopy,channelCount;
|
||||
|
@ -472,8 +634,8 @@ xmPlayingId CXMPlaySound::playSfx(xmSampleId _sampleId,xmModId _songId,int _sfxP
|
|||
int id;
|
||||
xmPlayingId retId;
|
||||
|
||||
ASSERT(s_xmVabs[_sampleId].m_refCount!=0);
|
||||
ASSERT(s_xmMods[_songId].m_refCount!=0);
|
||||
ASSERT(m_xmVabs[_sampleId].m_refCount!=0);
|
||||
ASSERT(m_xmMods[_modId].m_refCount!=0);
|
||||
|
||||
// Count channels
|
||||
maskCopy=_playMask;
|
||||
|
@ -490,19 +652,20 @@ xmPlayingId CXMPlaySound::playSfx(xmSampleId _sampleId,xmModId _songId,int _sfxP
|
|||
if(baseChannel!=-1)
|
||||
{
|
||||
retId=getNextSparePlayingId();
|
||||
vab=&s_xmVabs[_sampleId];
|
||||
vab=&m_xmVabs[_sampleId];
|
||||
XM_SetSFXRange(baseChannel,channelCount);
|
||||
id=XM_Init(vab->m_vabId, // id from XM_VABInit
|
||||
_songId, // XM id ( as passed to InitXMData )
|
||||
-1,//baseChannel,//SONGNUM, // Song id
|
||||
-1, // First channel
|
||||
XM_NoLoop, // Loop
|
||||
_playMask, // Play mask
|
||||
XM_SFX, // Music
|
||||
_sfxPattern); // Pattern to start at
|
||||
id=XM_Init(vab->m_vabId, // id from XM_VABInit
|
||||
_modId, // XM id ( as passed to InitXMData )
|
||||
-1, // Let xmplay give us a song id
|
||||
-1, // Use SFX range to get first channel
|
||||
XM_NoLoop, // One-shot
|
||||
_playMask, // Play mask
|
||||
XM_SFX, // SFX
|
||||
_sfxPattern); // SFX pattern to play
|
||||
XM_ClearSFXRange();
|
||||
PAUL_DBGMSG("playSfx %d/%d ( on %d-%d )",retId,id,baseChannel,baseChannel+channelCount-1);
|
||||
//PAUL_DBGMSG("playSfx %d/%d ( on %d-%d )",retId,id,baseChannel,baseChannel+channelCount-1);
|
||||
markChannelsAsActive(baseChannel,channelCount,SFX,retId,id,_priority);
|
||||
setVolume(retId,MAX_VOLUME);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -519,7 +682,7 @@ PAUL_DBGMSG("playSfx %d/%d ( on %d-%d )",retId,id,baseChannel,baseChanne
|
|||
Params:
|
||||
Returns:
|
||||
---------------------------------------------------------------------- */
|
||||
xmPlayingId CXMPlaySound::playLoopingSfx(xmSampleId _sampleId,xmModId _songId,int _soundId,u8 _priority,int _pitch)
|
||||
xmPlayingId CXMPlaySound::playLoopingSfx(xmSampleId _sampleId,xmModId _modId,int _soundId,u8 _priority,int _pitch)
|
||||
{
|
||||
int baseChannel;
|
||||
xmPlayingId retId;
|
||||
|
@ -528,9 +691,10 @@ xmPlayingId CXMPlaySound::playLoopingSfx(xmSampleId _sampleId,xmModId _songId,in
|
|||
if(baseChannel!=-1)
|
||||
{
|
||||
retId=getNextSparePlayingId();
|
||||
PAUL_DBGMSG("playLoopingSfx %d/- ( on %d-%d )",retId,baseChannel,baseChannel);
|
||||
//PAUL_DBGMSG("playLoopingSfx %d/- ( on %d-%d )",retId,baseChannel,baseChannel);
|
||||
XM_PlaySample(XM_GetSampleAddress(_sampleId,_soundId),baseChannel,0x3fff,0x3fff,_pitch);
|
||||
markChannelsAsActive(baseChannel,1,LOOPINGSFX,retId,baseChannel,_priority);
|
||||
setVolume(retId,MAX_VOLUME);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -624,6 +788,8 @@ void CXMPlaySound::markChannelsAsActive(int _baseChannel,int _channelCount,CHANN
|
|||
details.m_playingId=_playingId;
|
||||
details.m_priority=_priority;
|
||||
details.m_locked=true;
|
||||
details.m_vol=MAX_VOLUME;
|
||||
details.m_pan=PAN_CENTRE;
|
||||
|
||||
ch=&m_spuChannelUse[_baseChannel];
|
||||
for(i=_baseChannel;i<_baseChannel+_channelCount;i++,ch++)
|
||||
|
@ -649,7 +815,7 @@ void CXMPlaySound::defragSpuMemory()
|
|||
SOUND_DBGMSG("CXMPlaySound is defragging..");
|
||||
|
||||
// Dump banks
|
||||
vab=s_xmVabs;
|
||||
vab=m_xmVabs;
|
||||
for(vabId=0;vabId<MAX_XM_VABS;vabId++,vab++)
|
||||
{
|
||||
if(vab->m_refCount)
|
||||
|
@ -659,7 +825,7 @@ void CXMPlaySound::defragSpuMemory()
|
|||
}
|
||||
|
||||
// Now reload them
|
||||
vab=s_xmVabs;
|
||||
vab=m_xmVabs;
|
||||
for(vabId=0;vabId<MAX_XM_VABS;vabId++,vab++)
|
||||
{
|
||||
if(vab->m_refCount)
|
||||
|
@ -676,5 +842,34 @@ void CXMPlaySound::defragSpuMemory()
|
|||
}
|
||||
|
||||
|
||||
/*----------------------------------------------------------------------
|
||||
Function:
|
||||
Purpose:
|
||||
Params:
|
||||
Returns:
|
||||
---------------------------------------------------------------------- */
|
||||
void CXMPlaySound::updateLoopingSfx(spuChannelUse *ch)
|
||||
{
|
||||
int actualVol,actualPan;
|
||||
int leftVol,rightVol;
|
||||
SpuVoiceAttr attr;
|
||||
|
||||
actualVol=(ch->m_vol*m_masterSfxVolume)>>8; // 0=silent, 255=full vol
|
||||
actualPan=ch->m_pan; // 0=hard left, 255=hard right
|
||||
|
||||
leftVol=(actualVol*actualPan)>>2;
|
||||
rightVol=(actualVol*(255-actualPan))>>2;
|
||||
ASSERT(leftVol<=0x3fff); ASSERT(leftVol>=0);
|
||||
ASSERT(rightVol<=0x3fff); ASSERT(rightVol>=0);
|
||||
|
||||
attr.voice=(1<<ch->m_internalId);
|
||||
attr.mask=(SPU_VOICE_VOLL|SPU_VOICE_VOLR);
|
||||
attr.volume.left=leftVol;
|
||||
attr.volume.right=rightVol;
|
||||
|
||||
SpuSetVoiceAttr(&attr);
|
||||
}
|
||||
|
||||
|
||||
/*===========================================================================
|
||||
end */
|
|
@ -44,10 +44,23 @@ typedef enum {NOT_PLAYING=-1} xmPlayingId;
|
|||
class CXMPlaySound
|
||||
{
|
||||
public:
|
||||
enum
|
||||
{
|
||||
MIN_VOLUME=0,
|
||||
MAX_VOLUME=255,
|
||||
PAN_LEFT=0,
|
||||
PAN_CENTRE=127,
|
||||
PAN_RIGHT=255,
|
||||
};
|
||||
|
||||
|
||||
void initialise();
|
||||
void shutdown();
|
||||
void think();
|
||||
|
||||
void setMasterSongVolume(unsigned char _vol);
|
||||
void setMasterSfxVolume(unsigned char _vol);
|
||||
|
||||
xmSampleId loadSampleData(FileEquate _vhFe,FileEquate _vbFe);
|
||||
xmModId loadModData(FileEquate _modFe);
|
||||
void dumpSampleData(xmSampleId _sampleId);
|
||||
|
@ -58,9 +71,11 @@ public:
|
|||
void setVolume(xmPlayingId _playingId,unsigned char _volume);
|
||||
void setPanning(xmPlayingId _playingId,char _pan);
|
||||
|
||||
xmPlayingId playSong(xmSampleId _sampleId,xmModId _songId,int _channelCount);
|
||||
xmPlayingId playSfx(xmSampleId _sampleId,xmModId _songId,int _sfxPattern,int _playMask,u8 _priority);
|
||||
xmPlayingId playLoopingSfx(xmSampleId _sampleId,xmModId _songId,int _soundId,u8 _priority,int _pitch=0x400);
|
||||
void stopAndUnlockAllSound();
|
||||
|
||||
xmPlayingId playSong(xmSampleId _sampleId,xmModId _modId);
|
||||
xmPlayingId playSfx(xmSampleId _sampleId,xmModId _modId,int _sfxPattern,int _playMask,u8 _priority);
|
||||
xmPlayingId playLoopingSfx(xmSampleId _sampleId,xmModId _modId,int _soundId,u8 _priority,int _pitch=0x400);
|
||||
|
||||
void unlockPlayingId(xmPlayingId _playingId);
|
||||
void stopPlayingId(xmPlayingId _playingId);
|
||||
|
@ -86,7 +101,7 @@ private:
|
|||
LOOPINGSFX,
|
||||
} CHANNELUSETYPE;
|
||||
|
||||
// Internal representation of loaded songs
|
||||
// Internal representation of loaded mods
|
||||
typedef struct XMMod
|
||||
{
|
||||
unsigned char *m_xmData;
|
||||
|
@ -111,6 +126,7 @@ private:
|
|||
u8 m_internalId;
|
||||
u8 m_priority;
|
||||
u8 m_locked;
|
||||
u8 m_vol,m_pan;
|
||||
} spuChannelUse;
|
||||
|
||||
xmPlayingId getNextSparePlayingId();
|
||||
|
@ -119,11 +135,17 @@ private:
|
|||
|
||||
void defragSpuMemory();
|
||||
|
||||
void updateLoopingSfx(spuChannelUse *ch);
|
||||
|
||||
|
||||
unsigned char *m_fhPtr[MAX_XM_HEADERS];
|
||||
unsigned char *m_songPtr[MAX_SONG_HEADERS];
|
||||
XMMod s_xmMods[MAX_XM_SONGS];
|
||||
XMVab s_xmVabs[MAX_XM_VABS];
|
||||
XMMod m_xmMods[MAX_XM_SONGS];
|
||||
XMVab m_xmVabs[MAX_XM_VABS];
|
||||
spuChannelUse m_spuChannelUse[NUM_SPU_CHANNELS];
|
||||
|
||||
unsigned char m_masterSongVolume;
|
||||
unsigned char m_masterSfxVolume;
|
||||
|
||||
};
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue