This commit is contained in:
Paul 2001-07-13 15:42:58 +00:00
parent ff21bdcb8d
commit 43b93b2431
4 changed files with 37 additions and 22 deletions

View file

@ -139,10 +139,24 @@ void GameState::render()
/*****************************************************************************/
/*****************************************************************************/
/*****************************************************************************/
// Define this to make the game go to the scene selecter after every scene
//#define _ALWAYS_GO_BACK_TO_THE_SCENE_SELECTER_
#ifdef _ALWAYS_GO_BACK_TO_THE_SCENE_SELECTER_
#include "paul\scenesel.h"
#endif
void GameState::setNextScene( CScene *_nextScene )
{
ASSERT(!s_pendingScene);
#ifdef _ALWAYS_GO_BACK_TO_THE_SCENE_SELECTER_
if(s_currentScene!=&SceneSelector)
{
_nextScene=&SceneSelector;
}
#endif
s_pendingScene=_nextScene;
}