diff --git a/source/enemy/npc.cpp b/source/enemy/npc.cpp index 92940d891..7ca26571e 100644 --- a/source/enemy/npc.cpp +++ b/source/enemy/npc.cpp @@ -60,12 +60,12 @@ CNpc::NPC_DATA CNpc::m_data[NPC_UNIT_TYPE_MAX] = 128, }, - { // NPC_FALLING_ACORN - NPC_INIT_FALLING_ACORN, - NPC_SENSOR_FALLING_ACORN_USER_CLOSE, + { // NPC_FALLING_ITEM + NPC_INIT_FALLING_ITEM, + NPC_SENSOR_FALLING_ITEM_USER_CLOSE, NPC_MOVEMENT_STATIC, NPC_MOVEMENT_MODIFIER_NONE, - NPC_CLOSE_FALLING_ACORN_FALL, + NPC_CLOSE_FALLING_ITEM_FALL, NPC_TIMER_NONE, false, 3, @@ -516,7 +516,7 @@ void CNpc::init() break; case NPC_INIT_SKULL_STOMPER: - case NPC_INIT_FALLING_ACORN: + case NPC_INIT_FALLING_ITEM: { m_heading = m_fireHeading = 1024; @@ -866,7 +866,7 @@ bool CNpc::processSensor() case NPC_SENSOR_ANEMONE_USER_CLOSE: case NPC_SENSOR_EYEBALL_USER_CLOSE: - case NPC_SENSOR_FALLING_ACORN_USER_CLOSE: + case NPC_SENSOR_FALLING_ITEM_USER_CLOSE: { if ( xDistSqr + yDistSqr < 40000 ) { @@ -1197,8 +1197,8 @@ void CNpc::processClose(int _frames) break; - case NPC_CLOSE_FALLING_ACORN_FALL: - processCloseFallingAcornFall( _frames ); + case NPC_CLOSE_FALLING_ITEM_FALL: + processCloseFallingItemFall( _frames ); break; diff --git a/source/enemy/npc.h b/source/enemy/npc.h index 21a90efbd..9347b3e58 100644 --- a/source/enemy/npc.h +++ b/source/enemy/npc.h @@ -30,7 +30,7 @@ public: enum NPC_UNIT_TYPE { NPC_SANDY_CHEEKS = 0, - NPC_FALLING_ACORN = 1, + NPC_FALLING_ITEM = 1, NPC_FISH_HOOK, NPC_SMALL_JELLYFISH_1, NPC_SMALL_JELLYFISH_2, @@ -87,7 +87,7 @@ protected: NPC_INIT_SUB_SHARK, NPC_INIT_FLYING_DUTCHMAN, NPC_INIT_IRON_DOGFISH, - NPC_INIT_FALLING_ACORN, + NPC_INIT_FALLING_ITEM, NPC_INIT_FISH_HOOK, }; @@ -115,7 +115,7 @@ protected: NPC_SENSOR_SKULL_STOMPER_USER_CLOSE, NPC_SENSOR_BOOGER_MONSTER_USER_CLOSE, NPC_SENSOR_IRON_DOGFISH_USER_CLOSE, - NPC_SENSOR_FALLING_ACORN_USER_CLOSE, + NPC_SENSOR_FALLING_ITEM_USER_CLOSE, NPC_SENSOR_FISH_HOOK_USER_CLOSE, }; @@ -137,7 +137,7 @@ protected: NPC_CLOSE_SUB_SHARK_ATTACK, NPC_CLOSE_FLYING_DUTCHMAN_ATTACK, NPC_CLOSE_IRON_DOGFISH_ATTACK, - NPC_CLOSE_FALLING_ACORN_FALL, + NPC_CLOSE_FALLING_ITEM_FALL, NPC_CLOSE_FISH_HOOK_RISE, }; @@ -297,7 +297,7 @@ protected: // hazard functions - void processCloseFallingAcornFall( int _frames ); + void processCloseFallingItemFall( int _frames ); void processCloseFishHookRise( int _frames ); // data