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7 changed files with 43 additions and 83 deletions
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@ -1,25 +1,26 @@
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/******************************/
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/*** Solid Tile Layer Class ***/
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/*** Collision Layer Class ***/
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/******************************/
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#ifndef __LAYER_TILE_SOLID_H__
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#define __LAYER_TILE_SOLID_H__
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#ifndef __LAYER_COLLISION_H__
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#define __LAYER_COLLISION_H__
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#include <dstructs.h>
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/*****************************************************************************/
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class CLayerTileSolid : public CLayerTile
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class CLayerCollision
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{
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public:
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CLayerTileSolid(sLayerHdr *Hdr,sTile *TileList,sTri *TriList,sQuad *QuadList,sVtx *VtxList);
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~CLayerTileSolid();
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CLayerCollision(sLayerHdr *Hdr);
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virtual ~CLayerCollision();
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void init(DVECTOR &MapPos,int Shift,int Width,int Height);
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void shutdown();
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void think(DVECTOR &MapPos);
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void render();
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virtual void shutdown();
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protected:
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sLayerHdr *LayerHdr;
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int MapWidth,MapHeight;
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u8 *Map;
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};
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