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ca1110c6e5
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3 changed files with 45 additions and 0 deletions
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@ -39,6 +39,7 @@
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u8 CNpcGaryFriend::m_garySpeech;
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u8 CNpcGaryFriend::m_garySpeech;
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u8 CNpcGaryFriend::m_hasReachedDoor;
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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@ -33,6 +33,8 @@ public:
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void startRight();
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void startRight();
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void render();
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void render();
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void setObstructed() {m_obstructed = true;}
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void setObstructed() {m_obstructed = true;}
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static void setReachedDoor() {m_hasReachedDoor = true;}
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static bool hasReachedDoor() {return( m_hasReachedDoor );}
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protected:
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protected:
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DVECTOR m_triggerPos;
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DVECTOR m_triggerPos;
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@ -46,6 +48,7 @@ protected:
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u8 m_garySB;
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u8 m_garySB;
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u8 m_garyMeow;
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u8 m_garyMeow;
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static u8 m_garySpeech;
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static u8 m_garySpeech;
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static u8 m_hasReachedDoor;
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};
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};
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#endif
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#endif
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@ -18,10 +18,22 @@
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#include "triggers\trigger.h"
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#include "triggers\trigger.h"
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#include "triggers\tteleprt.h"
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#include "triggers\tteleprt.h"
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#ifndef __GAME_GAME_H__
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#include "game\game.h"
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#endif
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#ifndef __PLAYER_PLAYER_H__
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#ifndef __PLAYER_PLAYER_H__
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#include "player\player.h"
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#include "player\player.h"
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#endif
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#endif
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#ifndef __FRIEND_FRIEND_H__
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#include "friend\friend.h"
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#endif
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#ifndef __FRIEND_FGARY_H__
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#include "friend\fgary.h"
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#endif
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/* Std Lib
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/* Std Lib
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------- */
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------- */
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@ -54,15 +66,44 @@
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---------------------------------------------------------------------- */
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---------------------------------------------------------------------- */
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void CTeleportTrigger::collidedWith(CThing *_thisThing)
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void CTeleportTrigger::collidedWith(CThing *_thisThing)
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{
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{
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int chapter=GameScene.getChapterNumber();
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int level=GameScene.getLevelNumber();
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switch( _thisThing->getThingType() )
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switch( _thisThing->getThingType() )
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{
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{
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case TYPE_PLAYER:
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case TYPE_PLAYER:
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{
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{
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if ( chapter == 1 && level == 5 )
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{
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if ( !CNpcGaryFriend::hasReachedDoor() )
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{
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// if we're on chapter 1, level 5, check Gary has reached the teleport point
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// if he hasn't, don't let Spongey through
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return;
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}
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}
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((CPlayer*)_thisThing)->clearPlatform();
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((CPlayer*)_thisThing)->clearPlatform();
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((CPlayer*)_thisThing)->teleportTo(m_boxX1+8,m_boxY1+16);
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((CPlayer*)_thisThing)->teleportTo(m_boxX1+8,m_boxY1+16);
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break;
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break;
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}
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}
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case TYPE_NPC:
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{
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if ( _thisThing->getThingSubType() == CNpcFriend::NPC_FRIEND_GARY )
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{
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if ( chapter == 1 && level == 5 )
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{
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// if Gary has touched a teleport on chapter 1, level 5, remember that he has done so
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CNpcGaryFriend::setReachedDoor();
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}
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}
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break;
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}
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default:
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default:
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break;
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break;
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}
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}
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