This commit is contained in:
parent
5eb8efbefe
commit
3e12f0539d
6 changed files with 18 additions and 4 deletions
|
@ -82,6 +82,7 @@ scripts/triggerspeech_156.dat
|
|||
scripts/triggerspeech_157.dat
|
||||
scripts/triggerspeech_158.dat
|
||||
scripts/triggerspeech_159.dat
|
||||
scripts/triggerspeech_028.dat
|
||||
|
||||
translations/swe.dat
|
||||
translations/dut.dat
|
||||
|
|
|
@ -463,6 +463,8 @@ eng=I got it! Well, celebration time is over! Now back to Bikini Bottom to add t
|
|||
; Speech trigger texts
|
||||
; ---------------------------------------------------------------
|
||||
|
||||
[STR__INGAME__TRIGGERSPEECH_028]
|
||||
eng=Now Gary, follow me. I’ll protect you!! Just head for your food Gary!!
|
||||
[STR__INGAME__TRIGGERSPEECH_151]
|
||||
eng=Hey, I can use this net to catch jellyfish and throw them at those annoying critters!
|
||||
[STR__INGAME__TRIGGERSPEECH_152]
|
||||
|
@ -480,7 +482,7 @@ eng=I can make bubbles! And what do you know, I can jump on them!
|
|||
[STR__INGAME__TRIGGERSPEECH_158]
|
||||
eng=A few bubbles should get me up there...
|
||||
[STR__INGAME__TRIGGERSPEECH_159]
|
||||
eng=I cant't lift that.. hmmmm. Those pulleys should do the trick.
|
||||
eng=I can't lift that.. hmmmm. Those pulleys should do the trick.
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -631,7 +631,7 @@ SCRIPTS_LIST := ch1l1_01 ch1l1_02 ch1l2_01 ch1l2_02 ch1l2_03 ch1l4_01 ch1l4_02
|
|||
c5l1_celebrate c5l2_celebrate c5l3_celebrate c5l4_celebrate \
|
||||
triggerspeech_151 triggerspeech_152 triggerspeech_153 triggerspeech_154 \
|
||||
triggerspeech_155 triggerspeech_156 triggerspeech_157 triggerspeech_158 \
|
||||
triggerspeech_159
|
||||
triggerspeech_159 triggerspeech_028
|
||||
|
||||
SCRIPTS_IN_DIR := $(GAME_DATA_DIR)/scripts
|
||||
|
||||
|
|
|
@ -31,6 +31,11 @@
|
|||
#include "system\vid.h"
|
||||
#endif
|
||||
|
||||
#ifndef __GAME_CONVO_H__
|
||||
#include "game\convo.h"
|
||||
#endif
|
||||
|
||||
|
||||
#ifndef __ANIM_GARY_HEADER__
|
||||
#include <ACTOR_GARY_Anim.h>
|
||||
#endif
|
||||
|
@ -457,7 +462,7 @@ void CNpcGaryFriend::start()
|
|||
m_garySpeech = true;
|
||||
m_garyMeow = false;
|
||||
m_garySB = true;
|
||||
CSoundMediator::playSpeech( SPEECH_028 );
|
||||
CConversation::trigger(SCRIPTS_TRIGGERSPEECH_028_DAT);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
@ -125,7 +125,7 @@ const sSpeechTable SpeechTable[]=
|
|||
{SPEECH_025,STR__INGAME__FMA_C2_SB1},
|
||||
{SPEECH_026,STR__INGAME__CH2__L1__KRUSTY1},
|
||||
{SPEECH_027,STR__INGAME__CH2__L1__KRUSTY2},
|
||||
{SPEECH_028,-1},
|
||||
{SPEECH_028,STR__INGAME__TRIGGERSPEECH_028},
|
||||
{SPEECH_029,-1}, // Another Meow
|
||||
{SPEECH_030,STR__INGAME__CH2__L1__SBCELEBRATE},
|
||||
{SPEECH_031,STR__INGAME__CH2__L2__PATRICK1},
|
||||
|
@ -821,6 +821,7 @@ void CConversation::registerConversationLevelScripts(int level)
|
|||
registerConversationScript(SCRIPTS_CH2L1_01_DAT);
|
||||
registerConversationScript(SCRIPTS_CH2L1_02_DAT);
|
||||
registerConversationScript(SCRIPTS_C2L1_CELEBRATE_DAT);
|
||||
registerConversationScript(SCRIPTS_TRIGGERSPEECH_028_DAT); // gary
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -961,6 +962,7 @@ void CConversation::registerConversationLevelScripts(int level)
|
|||
case 5:
|
||||
{
|
||||
registerConversationScript(SCRIPTS_TRIGGERSPEECH_159_DAT); // weight
|
||||
registerConversationScript(SCRIPTS_TRIGGERSPEECH_028_DAT); // gary
|
||||
break;
|
||||
}
|
||||
|
||||
|
|
|
@ -2956,6 +2956,10 @@ SOURCE=..\..\..\data\scripts\fma_plankton.scr
|
|||
# PROP Default_Filter ""
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\data\scripts\triggerspeech_028.scr
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\data\scripts\triggerspeech_151.scr
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
|
Loading…
Add table
Reference in a new issue