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5 changed files with 20 additions and 37 deletions
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@ -22,27 +22,18 @@ void CFXBubble::init(DVECTOR const &_Pos)
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Life=32+getRndRange(63);
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Velocity.vy=-(getRndRange(4)+1);
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CurrentScaleX=CurrentScaleY=getRndRange(ONE/2)+(ONE/2);
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Die=0;
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XIdx=getRnd()&15;
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Lifetime = 2 * GameState::getOneSecondInFrames();
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}
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/*****************************************************************************/
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/*** Think *******************************************************************/
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/*****************************************************************************/
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int XT[16]={ 0,+1,+0,+1,+0, 0,-1,+0,-1,+0,0,+1,+0,+1,+0,};
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static const s16 XT[16]={ 0,+1,+0,+1,+0, 0,-1,+0,-1,+0,0,+1,+0,+1,+0,};
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void CFXBubble::think(int _frames)
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{
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if (Lifetime > 0)
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{
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Lifetime -= _frames;
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}
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else
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{
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Die = true;
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}
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if (Die)
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if (Life<=0)
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{
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if (renderFrame!=FRM__BUBBLEPOP)
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{
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@ -60,10 +51,3 @@ void CFXBubble::think(int _frames)
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XIdx&=15;
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}
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}
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/*****************************************************************************/
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void CFXBubble::killFX()
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{
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Die=1;
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}
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