This commit is contained in:
Daveo 2001-07-09 20:02:33 +00:00
parent 7b8e1fe8c4
commit 3aeddaf979
9 changed files with 111 additions and 235 deletions

View file

@ -25,6 +25,8 @@
#include "Layers\MkLevelLayerTrigger.h"
#include "Layers\MkLevelLayerHazard.h"
#define PSX_TILE2D_HEIGHT (12)
#define PSX_TILE3D_HEIGHT (16)
//***************************************************************************
struct sLayerNameTable
@ -49,14 +51,13 @@ sLayerNameTable LayerNameTable[]=
#define LayerNameTableSize sizeof(LayerNameTable)/sizeof(sLayerNameTable)
//***************************************************************************
int TSize,QSize,VSize;
int Tile2dSize,Tile3dSize;
int TSize,QSize,VSize;
int Tile2dSize,Tile3dSize;
const char *ModelExcludeGroupName="ModelExcludeList";
//***************************************************************************
const GString ConfigFilename="MkLevel.ini";
sExpLayerTile BlankTile={0,0};
//sExpLayerTile BlankTile2d={-1,-1};
//sExpLayerTile BlankTile3d={0,0};
Vector3 DefVtxTable[8]=
{
@ -108,10 +109,25 @@ void CMkLevel::Init(const char *Filename,const char *OutFilename,const char *Inc
{
// Setup filenames and paths
GFName Path;
char *Ptr;
char Buffer[256];
strcpy(Buffer,Filename);
Ptr=Buffer;
while (*Ptr)
{
if (*Ptr=='\\' || *Ptr=='/') *Ptr=' ';
Ptr++;
}
while (*Ptr!=' ') Ptr--;
*Ptr--=0;
while (*Ptr!=' ') Ptr--; Ptr--;
while (*Ptr!=' ') Ptr--; Ptr++;
LevelName=Ptr;
InFilename=Filename;
Path=Filename;
LevelName=Path.File();
// LevelName=Path.File();
Path.File("");
Path.Ext("");
InPath=Path.FullName();
@ -165,7 +181,6 @@ GFName Path;
LocalGeom=_LocalGeom;
AddDefVtx(OutVtxList);
}
//***************************************************************************
@ -183,11 +198,16 @@ int CMkLevel::AddModel(const char *Name,int TriStart,int TriCount)
{
sMkLevelModel ThisModel;
int ModelID;
GString ModelName=Name;
ThisModel.Name=Name;
ThisModel.TriStart=TriStart;
ThisModel.TriCount=TriCount;
if (Config.FindKey(ModelExcludeGroupName,Name)!=-1)
{
ThisModel.TriCount=0;
}
ModelID=ModelList.Add(ThisModel);
return(ModelID);
}
@ -440,7 +460,7 @@ int i,ListSize=UsedTile2dList.size();
for (i=1; i<ListSize; i++)
{ // Skip blank
sUsedTile2d &ThisTile=UsedTile2dList[i];
ThisTile.TexID=Create2dTile(ThisTile.Tile,ThisTile.Flags);
ThisTile.TexID=Create2dTile(ThisTile.Tile,ThisTile.Flags,PSX_TILE2D_HEIGHT);
}
}
@ -513,8 +533,12 @@ CFaceStore &ThisList=ThisElem.FaceStore;
ThisElem.Elem3d.TriCount=ThisList.GetTriFaceCount();
ThisElem.Elem3d.QuadCount=ThisList.GetQuadFaceCount();
if (MaxElemTri<ThisElem.Elem3d.TriCount) MaxElemTri=ThisElem.Elem3d.TriCount;
if (MaxElemQuad<ThisElem.Elem3d.QuadCount) MaxElemQuad=ThisElem.Elem3d.QuadCount;
if (!ThisElem.Model)
{ // Gen max polys per tile (NOT MODEL)
if (MaxElemTri<ThisElem.Elem3d.TriCount) MaxElemTri=ThisElem.Elem3d.TriCount;
if (MaxElemQuad<ThisElem.Elem3d.QuadCount) MaxElemQuad=ThisElem.Elem3d.QuadCount;
}
}
//***************************************************************************
@ -656,6 +680,10 @@ CFaceStore &FaceList=ThisElem.FaceStore;
FaceList.SetTPageFlag(F,ThisTri.Flags);
FaceList.AddFace(F,true);
}
if (IsTile)
ThisElem.Model=false;
else
ThisElem.Model=true;
return(ElemID);
}
@ -664,7 +692,7 @@ int CMkLevel::Create2dElem(int Tile,bool Local)
{
CFace F;
int i;
int TexID=Create2dTile(Tile,0);
int TexID=Create2dTile(Tile,0,PSX_TILE3D_HEIGHT);
int ElemID=OutElem3d.size();
OutElem3d.resize(ElemID+1);
@ -696,123 +724,8 @@ CFaceStore &FaceList=ThisElem.FaceStore;
return(ElemID);
}
/*
int CMkLevel::Create3dTile(int Tile,int Flags)
{
sExpTile &SrcTile=InTileList[Tile];
CFace F;
int i,ListSize,p;
CList<sExpTri> SortList;
CList<float> ZPosList;
sTileBank3d ThisTile;
int TileID=OutTileBank3d.size();
CFaceStore FaceStore;
ThisTile.TriStart=OutFaceList.GetFaceCount();
ThisTile.QuadCount=0;
ThisTile.QuadStart=0;
if (SrcTile.TriCount)
{
ThisTile.TriCount=SrcTile.TriCount;
for (i=0; i<SrcTile.TriCount; i++)
{
int ListPos;
sExpTri &ThisTri=InTriList[SrcTile.TriStart+i];
float ThisZPos;
ThisZPos=ThisTri.vtx[0].z;
if (ThisZPos<ThisTri.vtx[1].z) ThisZPos=ThisTri.vtx[1].z;
if (ThisZPos<ThisTri.vtx[2].z) ThisZPos=ThisTri.vtx[2].z;
ListSize=SortList.size();
for (ListPos=0; ListPos<ListSize; ListPos++)
{
if (ZPosList[ListPos]>ThisZPos) break;
}
SortList.insert(ListPos,ThisTri);
ZPosList.insert(ListPos,ThisZPos);
}
}
else
{
int TexID=Create2dTile(Tile,0);
ThisTile.TriCount=2;
for (int i=0; i<2; i++)
{
FlatFace[i].Flags=0;
FlatFace[i].TexID=TexID;
SortList.push_back(FlatFace[i]);
}
}
// Add sorted list to main list
ListSize=SortList.size();
for (i=0; i<ListSize; i++)
{
sExpTri &ThisTri=SortList[i];
CFace F;
bool SwapPnt=false;
if (SrcTile.TriCount)
{
F.TexName=InTexNameList[ThisTri.TexID];
F.Mat=-1;
}
else
{
F.Mat=ThisTri.TexID;
}
for (p=0; p<3; p++)
{
F.vtx[p]=ThisTri.vtx[p];
F.vtx[p].y=F.vtx[p].y;
F.uvs[p].u=ThisTri.uv[p][0];
F.uvs[p].v=ThisTri.uv[p][1];
}
if (Flags & PC_TILE_FLAG_MIRROR_X)
{
F.vtx[0].x=-F.vtx[0].x;
F.vtx[1].x=-F.vtx[1].x;
F.vtx[2].x=-F.vtx[2].x;
SwapPnt^=1;
}
if (Flags & PC_TILE_FLAG_MIRROR_Y)
{
F.vtx[0].y =1.0-F.vtx[0].y;
F.vtx[1].y =1.0-F.vtx[1].y;
F.vtx[2].y =1.0-F.vtx[2].y;
SwapPnt^=1;
}
if (SwapPnt)
{
Vector3 TmpV=F.vtx[0];
F.vtx[0]=F.vtx[1];
F.vtx[1]=TmpV;
sUV TmpUV=F.uvs[0];
F.uvs[0]=F.uvs[1];
F.uvs[1]=TmpUV;
}
OutFaceList.SetTPageFlag(F,ThisTri.Flags);
OutFaceList.AddFace(F,true);
}
OutTileBank3d.push_back(ThisTile);
return(TileID);
}
*/
//***************************************************************************
int CMkLevel::Create2dTile(int Tile,int Flags)
int CMkLevel::Create2dTile(int Tile,int Flags,int Height)
{
sExpTile &SrcTile=InTileList[Tile];
sMkLevelTex InTex;
@ -820,6 +733,7 @@ int Idx;
InTex.Tile=Tile;
InTex.Flags=Flags;
InTex.Height=Height;
Idx=Tex2dList.Find(InTex);
@ -829,13 +743,13 @@ int Idx;
}
// Must be new, add it
InTex.TexID=BuildTileTex(SrcTile,Flags);
InTex.TexID=BuildTileTex(SrcTile,Flags,InTex.Height);
Tex2dList.push_back(InTex);
return(InTex.TexID);
}
//***************************************************************************
int CMkLevel::BuildTileTex(sExpTile &SrcTile,int Flags)
int CMkLevel::BuildTileTex(sExpTile &SrcTile,int Flags,int Height)
{
Frame &InFrame=BmpList[SrcTile.Set];
Frame ThisFrame;
@ -868,6 +782,11 @@ int TexID;
if (Flags& PC_TILE_FLAG_MIRROR_X) ThisFrame.FlipX();
if (Flags & PC_TILE_FLAG_MIRROR_Y) ThisFrame.FlipY();
if (Height!=16)
{
ThisFrame.Resize(16,Height);
}
TexID=TexGrab.AddMemFrame(TexName,ThisFrame);
@ -1064,8 +983,7 @@ int Pos=ftell(File);
sVtx Out;
Out.vx=+In.vx;
// Out.vy=-In.vy;//+(Scale/2); // Offset it so the origin is centre centre
Out.vy=+In.vy;//+(Scale/2); // Offset it so the origin is centre centre
Out.vy=+In.vy;
Out.vz=+In.vz;
Min.vx=__min(Min.vx,Out.vx);
Min.vy=__min(Min.vy,Out.vy);
@ -1171,7 +1089,11 @@ int Ofs=ftell(File);
Out.ElemID=ThisModel.ElemID;
Out.BBox=ElemBBox;
printf("Writing Model %s (%i) (%i %i) (BBox %i,%i->%i,%i)\n",ThisModel.Name,Out.ElemID,ThisElem.Elem3d.TriCount,ThisElem.Elem3d.QuadCount,Out.BBox.XMin,Out.BBox.YMin,Out.BBox.XMax,Out.BBox.YMax);
if (ThisModel.TriCount==0)
printf("Writing Model E:%i - %s - Dummy --\n",Out.ElemID,ThisModel.Name);
else
printf("Writing Model E:%i - %s - T:%i Q:%i BBox:%i,%i->%i,%i\n",Out.ElemID,ThisModel.Name,ThisElem.Elem3d.TriCount,ThisElem.Elem3d.QuadCount,Out.BBox.XMin,Out.BBox.YMin,Out.BBox.XMax,Out.BBox.YMax);
fwrite(&Out,1,sizeof(sModel),File);
}