This commit is contained in:
Charles 2001-05-14 21:08:03 +00:00
parent 918abff5fa
commit 37be262782
24 changed files with 404 additions and 697 deletions

View file

@ -47,67 +47,45 @@ void CNpcButterflyBackgroundEnemy::render()
{
CEnemyThing::render();
// Render
DVECTOR renderPos;
DVECTOR origRenderPos;
DVECTOR offset = CLevel::getCameraPos();
int spriteWidth = m_spriteBank->getFrameWidth( m_frame >> 8 );
int spriteHeight = m_spriteBank->getFrameHeight( m_frame >> 8 );
renderPos.vx = Pos.vx - offset.vx;
origRenderPos.vx = renderPos.vx;
renderPos.vx += m_drawOffset.vx;
renderPos.vy = Pos.vy - offset.vy;
origRenderPos.vy = renderPos.vy;
renderPos.vy += m_drawOffset.vy - ( spriteHeight >> 1 );
CRECT collisionRect = getCollisionArea();
collisionRect.x1 -= Pos.vx;
collisionRect.x2 -= Pos.vx;
collisionRect.y1 -= Pos.vy;
collisionRect.y2 -= Pos.vy;
if ( renderPos.vx + collisionRect.x2 >= 0 && renderPos.vx + collisionRect.x1 <= VidGetScrW() )
if (canRender())
{
if ( renderPos.vy + collisionRect.y2 >= 0 && renderPos.vy + collisionRect.y1 <= VidGetScrH() )
{
SprFrame = m_spriteBank->printFT4(FRM_BUTTERFLY_FLAP01 + ( m_frame >> 8 ),renderPos.vx,renderPos.vy,!m_reversed,0,15);
setRGB0( SprFrame, 255, 128, 255 ); // Let me know if these change! ALso ket me know when the different coloured ones go in pls! (pkg)
DVECTOR &renderPos=getRenderPos();
// get xmax, xmin, ymax, ymin
SprFrame = m_spriteBank->printFT4(FRM_BUTTERFLY_FLAP01 + ( m_frame >> 8 ),renderPos.vx,renderPos.vy,!m_reversed,0,15);
setRGB0( SprFrame, 255, 128, 255 ); // Let me know if these change! ALso ket me know when the different coloured ones go in pls! (pkg)
s32 XMax;
s32 XMin;
// get xmax, xmin, ymax, ymin
s32 YMax;
s32 YMin;
s32 XMax;
s32 XMin;
XMin=SprFrame->x0;
if (XMin>SprFrame->x1) XMin=SprFrame->x1;
if (XMin>SprFrame->x2) XMin=SprFrame->x2;
if (XMin>SprFrame->x3) XMin=SprFrame->x3;
XMax=SprFrame->x0;
if (XMax<SprFrame->x1) XMax=SprFrame->x1;
if (XMax<SprFrame->x2) XMax=SprFrame->x2;
if (XMax<SprFrame->x3) XMax=SprFrame->x3;
YMin=SprFrame->y0;
if (YMin>SprFrame->y1) YMin=SprFrame->y1;
if (YMin>SprFrame->y2) YMin=SprFrame->y2;
if (YMin>SprFrame->y3) YMin=SprFrame->y3;
YMax=SprFrame->y0;
if (YMax<SprFrame->y1) YMax=SprFrame->y1;
if (YMax<SprFrame->y2) YMax=SprFrame->y2;
if (YMax<SprFrame->y3) YMax=SprFrame->y3;
s32 YMax;
s32 YMin;
XMax -= origRenderPos.vx;
XMin -= origRenderPos.vx;
YMax -= origRenderPos.vy;
YMin -= origRenderPos.vy;
XMin=SprFrame->x0;
if (XMin>SprFrame->x1) XMin=SprFrame->x1;
if (XMin>SprFrame->x2) XMin=SprFrame->x2;
if (XMin>SprFrame->x3) XMin=SprFrame->x3;
XMax=SprFrame->x0;
if (XMax<SprFrame->x1) XMax=SprFrame->x1;
if (XMax<SprFrame->x2) XMax=SprFrame->x2;
if (XMax<SprFrame->x3) XMax=SprFrame->x3;
YMin=SprFrame->y0;
if (YMin>SprFrame->y1) YMin=SprFrame->y1;
if (YMin>SprFrame->y2) YMin=SprFrame->y2;
if (YMin>SprFrame->y3) YMin=SprFrame->y3;
YMax=SprFrame->y0;
if (YMax<SprFrame->y1) YMax=SprFrame->y1;
if (YMax<SprFrame->y2) YMax=SprFrame->y2;
if (YMax<SprFrame->y3) YMax=SprFrame->y3;
setCollisionSize( ( XMax - XMin ), ( YMax - YMin ) );
setCollisionCentreOffset( ( XMax + XMin ) >> 1, ( YMax + YMin ) >> 1 );
}
XMax -= renderPos.vx;
XMin -= renderPos.vx;
YMax -= renderPos.vy;
YMin -= renderPos.vy;
setCollisionSize( ( XMax - XMin ), ( YMax - YMin ) );
setCollisionCentreOffset( ( XMax + XMin ) >> 1, ( YMax + YMin ) >> 1 );
}
}
}