diff --git a/source/level/layertile3d.cpp b/source/level/layertile3d.cpp index 2f41b3f41..811edc97a 100644 --- a/source/level/layertile3d.cpp +++ b/source/level/layertile3d.cpp @@ -450,13 +450,10 @@ s16 TCount=0,QCount=0; gte_ldsxy2(P2); setlen(ThisPrim, GPU_PolyGT3Tag); - ThisPrim->code=TList->PolyCode; gte_nclip_b(); // 8 cycles - setShadeTex(ThisPrim,1); - #if defined(_SHOW_POLYZ_) - if (ShowPolyz) {setShadeTex(ThisPrim,0);setRGB0(ThisPrim,127,0,0); setRGB1(ThisPrim,255,0,0); setRGB2(ThisPrim,255,0,0);} + if (ShowPolyz) {setRGB0(ThisPrim,127,0,0); setRGB1(ThisPrim,255,0,0); setRGB2(ThisPrim,255,0,0);} #endif T0=*(u32*)&TList->uv0; // Get UV0 & TPage @@ -475,7 +472,6 @@ s16 TCount=0,QCount=0; *(u32*)&ThisPrim->x2=P2; // Set XY2 addPrim(ThisOT,ThisPrim); // lighting - setShadeTex(ThisPrim,0); T0=*(u32*)&RGBTable[TList->C0]; T1=*(u32*)&RGBTable[TList->C1]; T2=*(u32*)&RGBTable[TList->C2]; @@ -507,12 +503,10 @@ s16 TCount=0,QCount=0; gte_ldsxy2(P2); setlen(ThisPrim, GPU_PolyGT4Tag); - ThisPrim->code=QList->PolyCode; gte_nclip_b(); // 8 cycles - setShadeTex(ThisPrim,1); #if defined(_SHOW_POLYZ_) - if (ShowPolyz) {setShadeTex(ThisPrim,0);setRGB0(ThisPrim,0,127,0);setRGB1(ThisPrim,0,255,0); setRGB2(ThisPrim,0,255,0); setRGB3(ThisPrim,0,255,0);} + if (ShowPolyz) {setRGB0(ThisPrim,0,127,0);setRGB1(ThisPrim,0,255,0); setRGB2(ThisPrim,0,255,0); setRGB3(ThisPrim,0,255,0);} #endif T0=*(u32*)&QList->uv0; // Get UV0 & TPage @@ -533,7 +527,6 @@ s16 TCount=0,QCount=0; *(u32*)&ThisPrim->x2=P2; // Set XY2 *(u32*)&ThisPrim->x3=P3; // Set XY3 // Lighting - setShadeTex(ThisPrim,0); T0=*(u32*)&RGBTable[QList->C0]; T1=*(u32*)&RGBTable[QList->C1]; T2=*(u32*)&RGBTable[QList->C2];