This commit is contained in:
parent
1d72f15761
commit
31bdeca063
5 changed files with 66 additions and 2 deletions
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@ -60,8 +60,11 @@ enemy_src := 2denemy \
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ngpirate \
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nshrkman \
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ngeneric \
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nanemone \
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enemy
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projectl_src := projectl
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fileio_src := fileio \
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$($(FILE_SYSTEM)_FILESYS_SRC)
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@ -116,6 +116,18 @@ CNpc::NPC_DATA CNpc::m_data[NPC_UNIT_TYPE_MAX] =
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128,
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},
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{ // NPC_ANEMONE_2
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NPC_INIT_DEFAULT,
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NPC_SENSOR_ANEMONE_USER_CLOSE,
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NPC_MOVEMENT_STATIC,
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NPC_MOVEMENT_MODIFIER_NONE,
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NPC_CLOSE_ANEMONE_2_ATTACK,
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NPC_TIMER_NONE,
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false,
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0,
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128,
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},
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{ // NPC_CLAM
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NPC_INIT_DEFAULT,
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NPC_SENSOR_CLAM_USER_CLOSE,
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@ -371,9 +383,9 @@ CNpc::NPC_DATA CNpc::m_data[NPC_UNIT_TYPE_MAX] =
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void CNpc::init()
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{
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m_type = NPC_OIL_BLOB;
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m_type = NPC_ANEMONE_2;
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m_heading = 3072;
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m_heading = m_baseHeading = 3072;
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m_movementTimer = 0;
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m_timerTimer = 0;
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m_velocity = 0;
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@ -686,6 +698,20 @@ bool CNpc::processSensor()
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}
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}
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case NPC_SENSOR_ANEMONE_USER_CLOSE:
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{
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if ( xDistSqr + yDistSqr < 10000 )
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{
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m_controlFunc = NPC_CONTROL_CLOSE;
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return( true );
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}
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else
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{
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return( false );
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}
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}
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default:
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return( false );
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}
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@ -871,6 +897,9 @@ void CNpc::processClose(int _frames)
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break;
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case NPC_CLOSE_ANEMONE_2_ATTACK:
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processCloseAnemone2Attack( _frames );
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default:
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break;
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}
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@ -45,6 +45,7 @@ protected:
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NPC_SMALL_JELLYFISH_2,
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NPC_LARGE_JELLYFISH,
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NPC_ANEMONE_1,
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NPC_ANEMONE_2,
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NPC_CLAM,
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NPC_SQUID_DART,
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NPC_FISH_FOLK,
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@ -94,6 +95,7 @@ protected:
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NPC_SENSOR_GHOST_PIRATE_USER_CLOSE,
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NPC_SENSOR_SHARK_MAN_USER_VISIBLE,
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NPC_SENSOR_OIL_BLOB_USER_CLOSE,
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NPC_SENSOR_ANEMONE_USER_CLOSE,
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};
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enum NPC_CLOSE_FUNC
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@ -105,6 +107,7 @@ protected:
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NPC_CLOSE_GHOST_PIRATE_ATTACK,
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NPC_CLOSE_SHARK_MAN_ATTACK,
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NPC_CLOSE_GENERIC_USER_SEEK,
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NPC_CLOSE_ANEMONE_2_ATTACK,
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};
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enum NPC_MOVEMENT_FUNC
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@ -187,6 +190,10 @@ protected:
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void processCloseSharkManAttack( int _frames );
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// anemone functions
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void processCloseAnemone2Attack( int _frames );
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// data
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static NPC_DATA m_data[NPC_UNIT_TYPE_MAX];
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@ -199,6 +206,7 @@ protected:
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NPC_SENSOR_FUNC m_sensorFunc;
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CNpcPath m_npcPath;
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s32 m_heading;
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s32 m_baseHeading;
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s32 m_movementTimer;
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s32 m_velocity;
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bool m_evadeClockwise;
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@ -22,6 +22,10 @@
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#include "enemy\2denemy.h"
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#endif
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#ifndef __PROJECTL_PROJECTL_H__
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#include "projectl\projectl.h"
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#endif
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#ifndef __GFX_FADER_H__
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#include "gfx\fader.h"
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#endif
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@ -67,6 +71,10 @@ void CGameScene::init()
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enemy=new ("test enemy") C2dEnemy;
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enemy->init();
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CProjectile *testProjectile;
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testProjectile = new( "test projectile" ) CProjectile;
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testProjectile->init();
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m_player=new ("player") CPlayer();
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m_player->init();
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@ -125,6 +125,10 @@ SOURCE=..\..\..\source\enemy\enemy.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\enemy\nanemone.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\enemy\nclam.cpp
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# End Source File
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# Begin Source File
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@ -820,6 +824,18 @@ SOURCE=..\..\..\source\utils\utils.cpp
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SOURCE=..\..\..\source\utils\utils.h
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# End Source File
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# End Group
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# Begin Group "projectl"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=..\..\..\source\projectl\projectl.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\projectl\projectl.h
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# End Source File
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# End Group
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# End Group
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# Begin Group "makefiles"
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