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Utils/MkLevel/Layers/MkLevelLayer3d.h
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28
Utils/MkLevel/Layers/MkLevelLayer3d.h
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/****************/
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/*** Layer 3d ***/
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/****************/
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#ifndef __MKLEVEL_LAYER_3D__HEADER__
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#define __MKLEVEL_LAYER_3D__HEADER__
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#include "MkLevelLayerTile.h"
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#include <List2d.h>
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/*****************************************************************************/
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class CMkLevelLayer3d : public CMkLevelLayerTile
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{
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public:
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CMkLevelLayer3d(sExpLayerHdr *LayerHdr) : CMkLevelLayerTile(LayerHdr){};
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void PreProcess(CMkLevel *Core);
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void Process(CMkLevel *Core);
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int Write(FILE *File,const char *LayerName,const char *MapName);
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protected:
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void ProcessVtxList(vector<sVtx> const &In,vector<sVtx> &Out);
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// CFaceStore TriList;
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};
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/*****************************************************************************/
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#endif
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