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2 changed files with 12 additions and 6 deletions
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@ -193,7 +193,7 @@ struct sTile
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u16 Pad; // :o( need this? // 2
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#ifdef WIN32
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bool operator==(sTile const &v1) {return(false);}
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//bool operator==(sTile const &v1) {return(false);}
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#endif
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}; // 20
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@ -213,11 +213,6 @@ struct sLayerHdr
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// Header
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struct sLvlHdr
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{
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u32 TriList;
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u32 QuadList;
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u32 VtxList;
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u32 TileList;
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// Layers
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u32 BackLayer;
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u32 MidLayer;
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u32 ActionLayer;
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@ -233,6 +228,16 @@ struct sLvlHdr
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};
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//---------------------------------------------------------------------------
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// TileBank
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struct sTileBankHdr
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{
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u32 TriList;
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u32 QuadList;
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u32 VtxList;
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u32 TileList;
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};
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//***************************************************************************
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//***************************************************************************
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