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5 changed files with 21 additions and 2 deletions
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@ -637,6 +637,7 @@ m_animFrame=0;
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m_currentPlayerModeClass=NULL;
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m_lastModeBeforeDeath=PLAYER_MODE_FULLUNARMED; // Player will then respawn into this mode
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m_lives++;respawn();
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m_canExitLevel=false;
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m_lives=CGameSlotManager::getSlotData()->m_lives;
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