This commit is contained in:
parent
b6e83a687c
commit
2dafce2f20
4 changed files with 7 additions and 12 deletions
|
@ -18,6 +18,5 @@ GetHit
|
||||||
CrouchDown
|
CrouchDown
|
||||||
CrouchUp
|
CrouchUp
|
||||||
LookUp
|
LookUp
|
||||||
IdleNet
|
|
||||||
IdleWeapon
|
IdleWeapon
|
||||||
Celebrate
|
Celebrate
|
|
@ -353,7 +353,6 @@ s8 s_animMapNet[NUM_PLAYER_ADDONS][NUM_ANIM_SPONGEBOB]=
|
||||||
-1, // ANIM_SPONGEBOB_IDLEMATURE,
|
-1, // ANIM_SPONGEBOB_IDLEMATURE,
|
||||||
-1, // ANIM_SPONGEBOB_IDLEMOUSTACHE,
|
-1, // ANIM_SPONGEBOB_IDLEMOUSTACHE,
|
||||||
-1, // ANIM_SPONGEBOB_IDLENOFACE,
|
-1, // ANIM_SPONGEBOB_IDLENOFACE,
|
||||||
//NOIDLE ANIM_SPONGEBOB_NET_IDLENET, // ANIM_SPONGEBOB_IDLENET,
|
|
||||||
-1, // ANIM_SPONGEBOB_IDLEZORRO,
|
-1, // ANIM_SPONGEBOB_IDLEZORRO,
|
||||||
ANIM_SPONGEBOB_NET_CELEBRATE, // ANIM_SPONGEBOB_CELEBRATE,
|
ANIM_SPONGEBOB_NET_CELEBRATE, // ANIM_SPONGEBOB_CELEBRATE,
|
||||||
},
|
},
|
||||||
|
@ -394,7 +393,6 @@ s8 s_animMapNet[NUM_PLAYER_ADDONS][NUM_ANIM_SPONGEBOB]=
|
||||||
-1, // ANIM_SPONGEBOB_IDLEMATURE,
|
-1, // ANIM_SPONGEBOB_IDLEMATURE,
|
||||||
-1, // ANIM_SPONGEBOB_IDLEMOUSTACHE,
|
-1, // ANIM_SPONGEBOB_IDLEMOUSTACHE,
|
||||||
-1, // ANIM_SPONGEBOB_IDLENOFACE,
|
-1, // ANIM_SPONGEBOB_IDLENOFACE,
|
||||||
//NOIDLE -1, // ANIM_SPONGEBOB_IDLENET,
|
|
||||||
-1, // ANIM_SPONGEBOB_IDLEZORRO,
|
-1, // ANIM_SPONGEBOB_IDLEZORRO,
|
||||||
ANIM_SPONGEBOB_CORALBLOWER_CELEBRATE, // ANIM_SPONGEBOB_CELEBRATE,
|
ANIM_SPONGEBOB_CORALBLOWER_CELEBRATE, // ANIM_SPONGEBOB_CELEBRATE,
|
||||||
},
|
},
|
||||||
|
@ -435,7 +433,6 @@ s8 s_animMapNet[NUM_PLAYER_ADDONS][NUM_ANIM_SPONGEBOB]=
|
||||||
-1, // ANIM_SPONGEBOB_IDLEMATURE,
|
-1, // ANIM_SPONGEBOB_IDLEMATURE,
|
||||||
-1, // ANIM_SPONGEBOB_IDLEMOUSTACHE,
|
-1, // ANIM_SPONGEBOB_IDLEMOUSTACHE,
|
||||||
-1, // ANIM_SPONGEBOB_IDLENOFACE,
|
-1, // ANIM_SPONGEBOB_IDLENOFACE,
|
||||||
//NOIDLE -1, // ANIM_SPONGEBOB_IDLENET,
|
|
||||||
-1, // ANIM_SPONGEBOB_IDLEZORRO,
|
-1, // ANIM_SPONGEBOB_IDLEZORRO,
|
||||||
ANIM_SPONGEBOB_JELLYLAUNCHER_CELEBRATE, // ANIM_SPONGEBOB_CELEBRATE,
|
ANIM_SPONGEBOB_JELLYLAUNCHER_CELEBRATE, // ANIM_SPONGEBOB_CELEBRATE,
|
||||||
},
|
},
|
||||||
|
@ -476,7 +473,6 @@ s8 s_animMapNet[NUM_PLAYER_ADDONS][NUM_ANIM_SPONGEBOB]=
|
||||||
-1, // ANIM_SPONGEBOB_IDLEMATURE,
|
-1, // ANIM_SPONGEBOB_IDLEMATURE,
|
||||||
-1, // ANIM_SPONGEBOB_IDLEMOUSTACHE,
|
-1, // ANIM_SPONGEBOB_IDLEMOUSTACHE,
|
||||||
-1, // ANIM_SPONGEBOB_IDLENOFACE,
|
-1, // ANIM_SPONGEBOB_IDLENOFACE,
|
||||||
//NOIDLE -1, // ANIM_SPONGEBOB_IDLENET,
|
|
||||||
-1, // ANIM_SPONGEBOB_IDLEZORRO,
|
-1, // ANIM_SPONGEBOB_IDLEZORRO,
|
||||||
ANIM_SPONGEBOB_WAND_CELEBRATE, // ANIM_SPONGEBOB_CELEBRATE,
|
ANIM_SPONGEBOB_WAND_CELEBRATE, // ANIM_SPONGEBOB_CELEBRATE,
|
||||||
},
|
},
|
||||||
|
@ -517,7 +513,6 @@ s8 s_animMapNet[NUM_PLAYER_ADDONS][NUM_ANIM_SPONGEBOB]=
|
||||||
-1, // ANIM_SPONGEBOB_IDLEMATURE,
|
-1, // ANIM_SPONGEBOB_IDLEMATURE,
|
||||||
-1, // ANIM_SPONGEBOB_IDLEMOUSTACHE,
|
-1, // ANIM_SPONGEBOB_IDLEMOUSTACHE,
|
||||||
-1, // ANIM_SPONGEBOB_IDLENOFACE,
|
-1, // ANIM_SPONGEBOB_IDLENOFACE,
|
||||||
//NOIDLE ANIM_SPONGEBOB_JELLYFISH_IDLENET, // ANIM_SPONGEBOB_IDLENET,
|
|
||||||
-1, // ANIM_SPONGEBOB_IDLEZORRO,
|
-1, // ANIM_SPONGEBOB_IDLEZORRO,
|
||||||
ANIM_SPONGEBOB_JELLYFISH_CELEBRATE, // ANIM_SPONGEBOB_CELEBRATE,
|
ANIM_SPONGEBOB_JELLYFISH_CELEBRATE, // ANIM_SPONGEBOB_CELEBRATE,
|
||||||
},
|
},
|
||||||
|
@ -558,7 +553,6 @@ s8 s_animMapNet[NUM_PLAYER_ADDONS][NUM_ANIM_SPONGEBOB]=
|
||||||
-1, // ANIM_SPONGEBOB_IDLEMATURE,
|
-1, // ANIM_SPONGEBOB_IDLEMATURE,
|
||||||
-1, // ANIM_SPONGEBOB_IDLEMOUSTACHE,
|
-1, // ANIM_SPONGEBOB_IDLEMOUSTACHE,
|
||||||
-1, // ANIM_SPONGEBOB_IDLENOFACE,
|
-1, // ANIM_SPONGEBOB_IDLENOFACE,
|
||||||
//NOIDLE -1, // ANIM_SPONGEBOB_IDLENET,
|
|
||||||
-1, // ANIM_SPONGEBOB_IDLEZORRO,
|
-1, // ANIM_SPONGEBOB_IDLEZORRO,
|
||||||
-1, // ANIM_SPONGEBOB_CELEBRATE,
|
-1, // ANIM_SPONGEBOB_CELEBRATE,
|
||||||
},
|
},
|
||||||
|
|
|
@ -266,6 +266,7 @@ void CPlayerModeCoralBlower::think()
|
||||||
}
|
}
|
||||||
CPadVibrationManager::setVibration(0,CPadVibrationManager::VIBE_CORAL_BLOWER_SUCK);
|
CPadVibrationManager::setVibration(0,CPadVibrationManager::VIBE_CORAL_BLOWER_SUCK);
|
||||||
}
|
}
|
||||||
|
setState(STATE_IDLE); // Re-enter idle state - stops idle anims happening :/
|
||||||
break;
|
break;
|
||||||
case BLOWER_STATE__FULL:
|
case BLOWER_STATE__FULL:
|
||||||
if(getPadInputDown()&PI_FIRE&&getState()==STATE_IDLE)
|
if(getPadInputDown()&PI_FIRE&&getState()==STATE_IDLE)
|
||||||
|
@ -325,6 +326,7 @@ void CPlayerModeCoralBlower::think()
|
||||||
if(m_launchHeading>BLOWER_MAXIMUM_AIM_ANGLE)m_launchHeading=BLOWER_MAXIMUM_AIM_ANGLE;
|
if(m_launchHeading>BLOWER_MAXIMUM_AIM_ANGLE)m_launchHeading=BLOWER_MAXIMUM_AIM_ANGLE;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
setState(STATE_IDLE); // Re-enter idle state - stops idle anims happening :/
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -243,7 +243,7 @@ void CPlayerStateIdle::setNextIdleAnim(CPlayerModeBase *_playerMode)
|
||||||
if(finished)
|
if(finished)
|
||||||
{
|
{
|
||||||
int animNo;
|
int animNo;
|
||||||
if(m_idleTime<5)
|
if(m_idleTime<2)
|
||||||
{
|
{
|
||||||
// Run the default idle anim a number of times before
|
// Run the default idle anim a number of times before
|
||||||
// starting to do weird things..
|
// starting to do weird things..
|
||||||
|
@ -254,7 +254,7 @@ void CPlayerStateIdle::setNextIdleAnim(CPlayerModeBase *_playerMode)
|
||||||
// Alternate random idle anims with the default one
|
// Alternate random idle anims with the default one
|
||||||
if(m_currentIdleAnim==0&&getNumIdleAnims()>1)
|
if(m_currentIdleAnim==0&&getNumIdleAnims()>1)
|
||||||
{
|
{
|
||||||
m_currentIdleAnim=getRndRange(getNumIdleAnims());
|
m_currentIdleAnim=getRndRange(getNumIdleAnims()-1)+1;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -293,7 +293,7 @@ void CPlayerStateIdle::setNextIdleAnim(CPlayerModeBase *_playerMode)
|
||||||
static IdleAnims s_unarmedIdleAnims[]=
|
static IdleAnims s_unarmedIdleAnims[]=
|
||||||
{
|
{
|
||||||
// start frame loop frame end frame loop count
|
// start frame loop frame end frame loop count
|
||||||
{ -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 10*60 }, // default
|
{ -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 5*60 }, // default
|
||||||
{ -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 5*60 },
|
{ -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 5*60 },
|
||||||
{ -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 2*60 },
|
{ -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 2*60 },
|
||||||
{ -1, ANIM_SPONGEBOB_IDLEFACEUPSIDEDOWN, -1, 1 },
|
{ -1, ANIM_SPONGEBOB_IDLEFACEUPSIDEDOWN, -1, 1 },
|
||||||
|
@ -324,7 +324,7 @@ int CPlayerStateUnarmedIdle::getNumIdleAnims()
|
||||||
static IdleAnims s_weaponIdleAnims[]=
|
static IdleAnims s_weaponIdleAnims[]=
|
||||||
{
|
{
|
||||||
// start frame loop frame end frame loop count
|
// start frame loop frame end frame loop count
|
||||||
{ -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 10*60 }, // default
|
{ -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 5*60 }, // default
|
||||||
{ -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 5*60 },
|
{ -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 5*60 },
|
||||||
{ -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 2*60 },
|
{ -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 2*60 },
|
||||||
{ -1, ANIM_SPONGEBOB_IDLEWEAPON, -1, 1 },
|
{ -1, ANIM_SPONGEBOB_IDLEWEAPON, -1, 1 },
|
||||||
|
@ -350,7 +350,7 @@ int CPlayerStateWeaponIdle::getNumIdleAnims()
|
||||||
static IdleAnims s_netIdleAnims[]=
|
static IdleAnims s_netIdleAnims[]=
|
||||||
{
|
{
|
||||||
// start frame loop frame end frame loop count
|
// start frame loop frame end frame loop count
|
||||||
{ -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 10*60 }, // default
|
{ -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 5*60 }, // default
|
||||||
{ -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 5*60 },
|
{ -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 5*60 },
|
||||||
{ -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 2*60 },
|
{ -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 2*60 },
|
||||||
{ -1, ANIM_SPONGEBOB_IDLEWEAPON, -1, 1 },
|
{ -1, ANIM_SPONGEBOB_IDLEWEAPON, -1, 1 },
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue