This commit is contained in:
parent
6b0f5d9956
commit
2d65d44406
9 changed files with 245 additions and 4 deletions
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@ -133,7 +133,8 @@ platform_src := platform \
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pdrop \
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pdrop \
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psswitch \
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psswitch \
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plift \
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plift \
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plurve
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plurve \
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psoil
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hazard_src := hazard \
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hazard_src := hazard \
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hfalling \
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hfalling \
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@ -514,6 +514,18 @@ CNpcPlatform::NPC_PLATFORM_DATA CNpcPlatform::m_data[NPC_PLATFORM_TYPE_MAX] =
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2,
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2,
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NPC_PLATFORM_TIMER_NONE,
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NPC_PLATFORM_TIMER_NONE,
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},
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},
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{ // NPC_STEERABLE_OILDRUM_PLATFORM
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3,
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128,
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true,
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DAMAGE__NONE,
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0,
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4,
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NPC_PLATFORM_INFINITE_LIFE,
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0,
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NPC_PLATFORM_TIMER_NONE,
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},
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};
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};
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CNpcPlatform::NPC_PLATFORM_UNIT_TYPE CNpcPlatform::mapEditConvertTable[NPC_PLATFORM_TYPE_MAX] =
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CNpcPlatform::NPC_PLATFORM_UNIT_TYPE CNpcPlatform::mapEditConvertTable[NPC_PLATFORM_TYPE_MAX] =
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@ -554,6 +566,7 @@ CNpcPlatform::NPC_PLATFORM_UNIT_TYPE CNpcPlatform::mapEditConvertTable[NPC_PLATF
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NPC_STEAM_SWITCH_PLATFORM,
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NPC_STEAM_SWITCH_PLATFORM,
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NPC_LIFT_PLATFORM,
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NPC_LIFT_PLATFORM,
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NPC_LOVE_BOAT_PLATFORM,
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NPC_LOVE_BOAT_PLATFORM,
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NPC_STEERABLE_OILDRUM_PLATFORM,
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NPC_CONVEYOR_PLATFORM,
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NPC_CONVEYOR_PLATFORM,
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NPC_PLAYER_BUBBLE_PLATFORM,
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NPC_PLAYER_BUBBLE_PLATFORM,
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NPC_CLAM_PLATFORM,
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NPC_CLAM_PLATFORM,
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@ -187,6 +187,10 @@
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#include "platform\plurve.h"
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#include "platform\plurve.h"
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#endif
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#endif
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#ifndef __PLATFORM_PSOIL_H__
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#include "platform\psoil.h"
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#endif
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#include "fx\fx.h"
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#include "fx\fx.h"
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#include "fx\fxjfish.h"
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#include "fx\fxjfish.h"
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@ -431,6 +435,12 @@ CNpcPlatform *CNpcPlatform::Create(int Type)
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break;
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break;
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}
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}
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case NPC_STEERABLE_OILDRUM_PLATFORM:
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{
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platform = new ("steerable oildrum platform") CNpcSteerableOildrumPlatform;
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break;
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}
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default:
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default:
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{
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{
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ASSERT( 0 );
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ASSERT( 0 );
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@ -93,6 +93,7 @@ public:
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NPC_STEAM_SWITCH_PLATFORM,
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NPC_STEAM_SWITCH_PLATFORM,
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NPC_LIFT_PLATFORM,
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NPC_LIFT_PLATFORM,
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NPC_LOVE_BOAT_PLATFORM,
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NPC_LOVE_BOAT_PLATFORM,
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NPC_STEERABLE_OILDRUM_PLATFORM,
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NPC_PLATFORM_TYPE_MAX,
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NPC_PLATFORM_TYPE_MAX,
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};
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};
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enum
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enum
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@ -134,7 +134,7 @@ void CNpcSteerableBarrelPlatform::processMovement( int _frames )
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// check for collision
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// check for collision
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if ( CGameScene::getCollision()->getHeightFromGround( Pos.vx + moveX, Pos.vy ) < -maxHeight )
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if ( CGameScene::getCollision()->getHeightFromGround( Pos.vx + moveX, Pos.vy + 14 ) < -maxHeight )
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{
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{
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moveX = 0;
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moveX = 0;
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m_currentSpeed = 0;
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m_currentSpeed = 0;
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@ -153,7 +153,7 @@ void CNpcSteerableBarrelPlatform::processMovement( int _frames )
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// check for vertical movement
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// check for vertical movement
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groundHeight = CGameScene::getCollision()->getHeightFromGround( Pos.vx + moveX, Pos.vy, yMovement + 16 );
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groundHeight = CGameScene::getCollision()->getHeightFromGround( Pos.vx + moveX, Pos.vy + 14, yMovement + 16 );
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if ( groundHeight <= yMovement )
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if ( groundHeight <= yMovement )
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{
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{
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181
source/platform/psoil.cpp
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181
source/platform/psoil.cpp
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@ -0,0 +1,181 @@
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/*=========================================================================
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psoil.h
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Author: CRB
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2001 Climax Development Ltd
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===========================================================================*/
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#ifndef __PLATFORM_PSOIL_H__
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#include "platform\psoil.h"
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#endif
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#ifndef __GAME_GAME_H__
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#include "game\game.h"
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#endif
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#ifndef __VID_HEADER_
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#include "system\vid.h"
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#endif
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#ifndef __UTILS_HEADER__
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#include "utils\utils.h"
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#endif
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcSteerableOildrumPlatform::processMovement( int _frames )
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{
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s32 maxHeight = 20;
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s32 fallSpeed = 3;
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s8 yMovement = fallSpeed * _frames;
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s32 groundHeight;
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s32 moveX = 0;
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s32 moveY = 0;
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CPlayer *player = GameScene.getPlayer();
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if ( m_contact )
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{
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DVECTOR playerPos = player->getPos();
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DVECTOR *playerVel = player->getMoveVelocity();
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/*s32 speedChange = -playerVel->vx << 8;
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if ( speedChange > ( _frames << 5 ) )
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{
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speedChange = _frames << 5;
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}
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else if ( speedChange < -( _frames << 5 ) )
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{
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speedChange = -_frames << 5;
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}
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m_currentSpeed += speedChange;
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if ( m_currentSpeed > ( m_speed << 8 ) )
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{
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m_currentSpeed = ( m_speed << 8 );
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}
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else if ( m_currentSpeed < -( m_speed << 8 ) )
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{
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m_currentSpeed = -( m_speed << 8 );
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}*/
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m_currentSpeed = -playerVel->vx << 4;
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/*s32 playerX = playerPos.vx - this->Pos.vx;
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if ( playerX > 5 )
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{
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// increase barrel speed to right
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m_currentSpeed += _frames << 2;
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if ( m_currentSpeed > ( m_speed << 8 ) )
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{
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m_currentSpeed = ( m_speed << 8 );
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}
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}
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else if ( playerX < -5 )
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{
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m_currentSpeed -= _frames << 2;
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if ( m_currentSpeed < -( m_speed << 8 ) )
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{
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m_currentSpeed = -( m_speed << 8 );
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}
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}*/
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}
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else
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{
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// reduce speed
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/*s32 speedReduce = -m_currentSpeed;
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if ( speedReduce > _frames )
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{
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speedReduce = _frames;
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}
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else if ( speedReduce < -_frames )
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{
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speedReduce = -_frames;
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}
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m_currentSpeed += speedReduce;*/
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m_currentSpeed = 0;
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}
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/*m_moveXHighRes += m_currentSpeed * _frames;
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moveX = m_moveXHighRes >> 8;
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m_moveXHighRes -= moveX << 8;*/
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moveX = ( m_currentSpeed * _frames ) >> 8;
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// check for collision
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if ( CGameScene::getCollision()->getHeightFromGround( Pos.vx + moveX, Pos.vy + 20 ) < -maxHeight )
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{
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moveX = 0;
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m_currentSpeed = 0;
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}
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m_rotation += ( m_currentSpeed * 30 * _frames ) >> 10;
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m_rotation &= 4095;
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if ( m_contact )
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{
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DVECTOR shove;
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shove.vx = moveX;
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shove.vy = 0;
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player->shove(shove);
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}
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// check for vertical movement
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groundHeight = CGameScene::getCollision()->getHeightFromGround( Pos.vx + moveX, Pos.vy + 20, yMovement + 16 );
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if ( groundHeight <= yMovement )
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{
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// groundHeight <= yMovement indicates either just above ground or on or below ground
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moveY = groundHeight;
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}
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else
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{
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// fall
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moveY = yMovement;
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}
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Pos.vx += moveX;
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Pos.vy += moveY;
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s32 minX, maxX;
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m_npcPath.getPathXExtents( &minX, &maxX );
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if ( minX != maxX )
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{
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if ( Pos.vx < minX )
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{
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Pos.vx = minX;
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m_currentSpeed = 0;
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}
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else if ( Pos.vx > maxX )
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{
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Pos.vx = maxX;
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m_currentSpeed = 0;
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}
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}
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}
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27
source/platform/psoil.h
Normal file
27
source/platform/psoil.h
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@ -0,0 +1,27 @@
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/*=========================================================================
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psoil.h
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Author: CRB
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2001 Climax Development Ltd
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===========================================================================*/
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#ifndef __PLATFORM_PSOIL_H__
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#define __PLATFORM_PSOIL_H__
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#ifndef __PLATFORM_PSBARREL_H__
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#include "platform\psbarrel.h"
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#endif
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class CNpcSteerableOildrumPlatform : public CNpcSteerableBarrelPlatform
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{
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protected:
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virtual void processMovement( int _frames );
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};
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#endif
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@ -110,7 +110,7 @@ FixedPathBarrelPlatform=1
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SteerableBarrelPlatform=24
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SteerableBarrelPlatform=24
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RockGeyser=7
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RockGeyser=7
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Retracting=6
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Retracting=6
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RollingOildrumPlatform=24
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RollingOildrumPlatform=36
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RisingBridge=27
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RisingBridge=27
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BalloonBridge=28
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BalloonBridge=28
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TrapdoorLeft=29
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TrapdoorLeft=29
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@ -1645,6 +1645,14 @@ SOURCE=..\..\..\source\platform\pseesaw.h
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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SOURCE=..\..\..\source\platform\psoil.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\platform\psoil.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\platform\psswitch.cpp
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SOURCE=..\..\..\source\platform\psswitch.cpp
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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Reference in a new issue