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@ -190,6 +190,22 @@ void CNpcMotherJellyfishEnemy::setupWaypoints( sThingActor *ThisActor )
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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bool CNpcMotherJellyfishEnemy::alwaysThink()
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{
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switch( m_state )
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{
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case MOTHER_JELLYFISH_BEGIN_CIRCLE:
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case MOTHER_JELLYFISH_CIRCLE:
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case MOTHER_JELLYFISH_EXIT:
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return( true );
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default:
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return( false );
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcMotherJellyfishEnemy::processMovement( int _frames )
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{
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switch( m_state )
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