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@ -123,7 +123,8 @@ void CPlayerModeBubbleMixture::think()
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// Blowing?
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if(m_blowing)
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{
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m_player->setAnimNo(ANIM_SPONGEBOB_KARATE);
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//!! m_player->setAnimNo(ANIM_SPONGEBOB_KARATE);
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m_player->setAnimNo(ANIM_SPONGEBOB_FIRE);
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m_player->setAnimFrame(m_blowFrame);
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m_blowFrame++;
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if(m_blowFrame>=m_player->getAnimFrameCount())
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