This commit is contained in:
Daveo 2001-04-01 20:22:49 +00:00
parent 1966aa6f60
commit 2b171295b5
44 changed files with 588 additions and 603 deletions

View file

@ -50,7 +50,7 @@ void CNpcEnemy::processCloseClamJumpAttack( int _frames )
if ( !m_animPlaying )
{
m_animPlaying = true;
m_animNo = ANIM_CLAM_CLAMSNAPUP;
m_animNo = ANIM_CLAM_SIDESNAP;
m_frame = 0;
}
}
@ -96,7 +96,7 @@ void CNpcEnemy::processCloseClamSnapAttack( int _frames )
if ( !m_animPlaying )
{
m_animPlaying = true;
m_animNo = ANIM_CLAM_CLAMSIDESNAP;
m_animNo = ANIM_CLAM_SIDESNAP;
m_frame = 0;
}

View file

@ -45,7 +45,8 @@
#include "game\convo.h"
#endif
#include "Gfx\Skel.h"
#include "Gfx\actor.h"
#ifndef __VID_HEADER_
#include "system\vid.h"
@ -63,11 +64,6 @@ void CNpcFriend::init()
{
CNpcThing::init();
// sActorHdr *Hdr=m_skel.Load(ACTORS_SPONGEBOB_A3D);
// m_skel.Init(Hdr);
m_skel.Init(ACTORS_SPONGEBOB_A3D);
m_actorTPage = TPLoadTex(ACTORS_ACTOR_SPONGEBOB_TEX);
Pos.vx = 100;
Pos.vy = 100;
@ -96,10 +92,6 @@ void CNpcFriend::shutdown()
{
//m_spriteBank->dump(); delete m_spriteBank;
// temporary
//TPFree( m_actorTPage );
//CAnimDB::Dump( m_data[m_type].animData );
CNpcThing::shutdown();
}
@ -135,11 +127,7 @@ void CNpcFriend::render()
renderPos.vx = ( Pos.vx + m_drawOffset.vx - offset.vx - ( VidGetScrW() >> 1 ) ) * 20;
renderPos.vy = ( Pos.vy + m_drawOffset.vy - offset.vy - ( VidGetScrH() >> 1 ) ) * 20;
m_skel.setPos( renderPos );
m_skel.setFrame(m_frame);
m_skel.setAnimNo(m_animNo);
m_skel.Animate(this);
m_skel.Render(this);
m_actorGfx->Render(renderPos,m_frame,m_animNo,false);
/*s32 x,y;
s32 scrnWidth = VidGetScrW();
@ -216,12 +204,7 @@ void CNpcEnemy::init()
{
CEnemyThing::init();
// sActorHdr *Hdr = m_skel.Load( m_data[m_type].skelType );
// m_skel.Init( Hdr );
m_skel.Init(m_data[m_type].skelType);
m_actorTPage = TPLoadTex( ACTORS_ACTOR_ENEMY_TEX );
m_skel.setAng(1024);
m_actorGfx=CActorPool::GetActor(m_data[m_type].skelType);
m_animPlaying = true;
m_animNo = m_data[m_type].initAnim;
@ -545,7 +528,6 @@ void CNpcEnemy::shutdown()
m_positionHistory = NULL;
// temporary
TPFree( m_actorTPage );
CEnemyThing::shutdown();
}
@ -561,7 +543,7 @@ void CNpcEnemy::think(int _frames)
if ( m_animPlaying )
{
int frameCount = m_skel.getFrameCount();
int frameCount = m_actorGfx->getFrameCount(m_animNo);
if ( frameCount - m_frame > _frames )
{
@ -576,12 +558,12 @@ void CNpcEnemy::think(int _frames)
if ( m_heading > 1024 && m_heading < 3072 )
{
m_skel.setAng( 3072 );
//!! m_actorGfx.setAng( 3072 );
m_reversed = true;
}
else
{
m_skel.setAng( 1024 );
//!! m_actorGfx.setAng( 1024 );
m_reversed = false;
}
@ -1284,18 +1266,14 @@ void CNpcEnemy::render()
if ( m_reversed )
{
m_skel.setZAng( ( m_heading + 2048 ) & 4095 );
//!! m_actorGfx.setZAng( ( m_heading + 2048 ) & 4095 );
}
else
{
m_skel.setZAng( m_heading );
//!! m_actorGfx.setZAng( m_heading );
}
m_skel.setPos( renderPos );
m_skel.setFrame(m_frame);
m_skel.setAnimNo(m_animNo);
m_skel.Animate(this);
m_skel.Render(this);
m_actorGfx->Render(renderPos,m_frame,m_animNo,m_reversed);
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

View file

@ -20,7 +20,8 @@
#include "thing/thing.h"
#endif
#include "Gfx/Skel.h"
//#include "Gfx/Skel.h"
#ifndef __ENEMY_NPCPATH_H__
#include "enemy\npcpath.h"
@ -101,8 +102,7 @@ protected:
int m_frame;
int m_animNo;
CSkel m_skel;
TPAGE_DESC m_actorTPage;
CActorGfx *m_actorGfx;
DVECTOR m_drawOffset;
};
@ -500,8 +500,7 @@ protected:
int m_frame;
int m_animNo;
CSkel m_skel;
TPAGE_DESC m_actorTPage;
CActorGfx *m_actorGfx;
DVECTOR m_drawOffset;
virtual void collidedWith(CThing *_thisThing);

View file

@ -27,9 +27,9 @@
#include <ACTOR_CLAM_ANIM.h>
#endif
#ifndef __ANIM_SHARKSUB_HEADER__
#include <ACTOR_SHARKSUB_ANIM.h>
#endif
//#ifndef __ANIM_SHARKSUB_HEADER__
//#include <ACTOR_SHARKSUB_ANIM.h>
//#endif
CNpcFriend::NPC_FRIEND_DATA CNpcFriend::m_data[NPC_FRIEND_UNIT_TYPE_MAX] =
@ -66,8 +66,8 @@ CNpcFriend::NPC_FRIEND_DATA CNpcFriend::m_data[NPC_FRIEND_UNIT_TYPE_MAX] =
CNpcPlatform::NPC_PLATFORM_DATA CNpcPlatform::m_data[NPC_PLATFORM_TYPE_MAX] =
{
{ // NPC_LINEAR_PLATFORM
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
ACTORS_CLAM_SBK,
ANIM_CLAM_SIDESNAP,
NPC_PLATFORM_MOVEMENT_FIXED_PATH,
3,
//512,
@ -79,8 +79,8 @@ CNpcPlatform::NPC_PLATFORM_DATA CNpcPlatform::m_data[NPC_PLATFORM_TYPE_MAX] =
},
{ // NPC_CIRCULAR_PLATFORM
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
ACTORS_CLAM_SBK,
ANIM_CLAM_SIDESNAP,
NPC_PLATFORM_MOVEMENT_FIXED_CIRCULAR,
3,
128,
@ -91,8 +91,8 @@ CNpcPlatform::NPC_PLATFORM_DATA CNpcPlatform::m_data[NPC_PLATFORM_TYPE_MAX] =
},
{ // NPC_BUBBLE_PLATFORM
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
ACTORS_CLAM_SBK,
ANIM_CLAM_SIDESNAP,
NPC_PLATFORM_MOVEMENT_BUBBLE,
3,
128,
@ -106,8 +106,8 @@ CNpcPlatform::NPC_PLATFORM_DATA CNpcPlatform::m_data[NPC_PLATFORM_TYPE_MAX] =
CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
{
{ // NPC_FALLING_ITEM
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
ACTORS_CLAM_SBK,
ANIM_CLAM_SIDESNAP,
NPC_INIT_DEFAULT,
NPC_SENSOR_FALLING_ITEM_USER_CLOSE,
NPC_MOVEMENT_STATIC,
@ -123,8 +123,8 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
},
{ // NPC_FISH_HOOK
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
ACTORS_CLAM_SBK,
ANIM_CLAM_SIDESNAP,
NPC_INIT_FISH_HOOK,
NPC_SENSOR_FISH_HOOK_USER_CLOSE,
NPC_MOVEMENT_STATIC,
@ -140,8 +140,8 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
},
{ // NPC_DUST_DEVIL
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
ACTORS_CLAM_SBK,
ANIM_CLAM_SIDESNAP,
NPC_INIT_RETURNING_HAZARD,
NPC_SENSOR_NONE,
NPC_MOVEMENT_RETURNING_HAZARD,
@ -157,8 +157,8 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
},
{ // NPC_PENDULUM
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
ACTORS_CLAM_SBK,
ANIM_CLAM_SIDESNAP,
NPC_INIT_PENDULUM,
NPC_SENSOR_NONE,
NPC_MOVEMENT_PENDULUM,
@ -174,8 +174,8 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
},
{ // NPC_FIREBALL
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
ACTORS_CLAM_SBK,
ANIM_CLAM_SIDESNAP,
NPC_INIT_FIREBALL,
NPC_SENSOR_NONE,
NPC_MOVEMENT_FIREBALL,
@ -191,8 +191,8 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
},
{ // NPC_SAW_BLADE
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
ACTORS_CLAM_SBK,
ANIM_CLAM_SIDESNAP,
NPC_INIT_RETURNING_HAZARD,
NPC_SENSOR_NONE,
NPC_MOVEMENT_RETURNING_HAZARD,
@ -208,8 +208,8 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
},
{ // NPC_SMALL_JELLYFISH_1
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
ACTORS_CLAM_SBK,
ANIM_CLAM_SIDESNAP,
NPC_INIT_DEFAULT,
NPC_SENSOR_JELLYFISH_USER_CLOSE,
NPC_MOVEMENT_FIXED_PATH,
@ -225,8 +225,8 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
},
{ // NPC_SMALL_JELLYFISH_2
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
ACTORS_CLAM_SBK,
ANIM_CLAM_SIDESNAP,
NPC_INIT_DEFAULT,
NPC_SENSOR_JELLYFISH_USER_CLOSE,
NPC_MOVEMENT_FIXED_PATH,
@ -242,8 +242,8 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
},
{ // NPC_ANEMONE_1
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
ACTORS_CLAM_SBK,
ANIM_CLAM_SIDESNAP,
NPC_INIT_DEFAULT,
NPC_SENSOR_ANEMONE_USER_CLOSE,
NPC_MOVEMENT_STATIC,
@ -259,8 +259,8 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
},
{ // NPC_ANEMONE_2
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
ACTORS_CLAM_SBK,
ANIM_CLAM_SIDESNAP,
NPC_INIT_DEFAULT,
NPC_SENSOR_ANEMONE_USER_CLOSE,
NPC_MOVEMENT_STATIC,
@ -276,8 +276,8 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
},
{ // NPC_ANEMONE_3
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
ACTORS_CLAM_SBK,
ANIM_CLAM_SIDESNAP,
NPC_INIT_DEFAULT,
NPC_SENSOR_ANEMONE_USER_CLOSE,
NPC_MOVEMENT_STATIC,
@ -293,8 +293,8 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
},
{ // NPC_SKELETAL_FISH
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
ACTORS_CLAM_SBK,
ANIM_CLAM_SIDESNAP,
NPC_INIT_DEFAULT,
NPC_SENSOR_GENERIC_USER_VISIBLE,
NPC_MOVEMENT_FIXED_PATH,
@ -310,8 +310,8 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
},
{ // NPC_CLAM_JUMP
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSNAPUP,
ACTORS_CLAM_SBK,
ANIM_CLAM_SIDESNAP,
NPC_INIT_DEFAULT,
NPC_SENSOR_CLAM_USER_CLOSE,
NPC_MOVEMENT_STATIC,
@ -327,8 +327,8 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
},
{ // NPC_CLAM_STATIC
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSIDESNAP,
ACTORS_CLAM_SBK,
ANIM_CLAM_SIDESNAP,
NPC_INIT_DEFAULT,
NPC_SENSOR_CLAM_USER_CLOSE,
NPC_MOVEMENT_STATIC,
@ -344,8 +344,8 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
},
{ // NPC_SQUID_DART
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
ACTORS_CLAM_SBK,
ANIM_CLAM_SIDESNAP,
NPC_INIT_DEFAULT,
NPC_SENSOR_NONE,
NPC_MOVEMENT_FIXED_PATH,
@ -361,8 +361,8 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
},
{ // NPC_FISH_FOLK
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
ACTORS_CLAM_SBK,
ANIM_CLAM_SIDESNAP,
NPC_INIT_FISH_FOLK,
NPC_SENSOR_NONE,
NPC_MOVEMENT_FIXED_PATH_WALK,
@ -378,8 +378,8 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
},
{ // NPC_PRICKLY_BUG
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
ACTORS_CLAM_SBK,
ANIM_CLAM_SIDESNAP,
NPC_INIT_DEFAULT,
NPC_SENSOR_NONE,
NPC_MOVEMENT_FIXED_PATH_WALK,
@ -395,8 +395,8 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
},
{ // NPC_SEA_SNAKE
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
ACTORS_CLAM_SBK,
ANIM_CLAM_SIDESNAP,
NPC_INIT_DEFAULT,
NPC_SENSOR_NONE,
NPC_MOVEMENT_FIXED_PATH,
@ -412,8 +412,8 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
},
{ // NPC_PUFFA_FISH
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
ACTORS_CLAM_SBK,
ANIM_CLAM_SIDESNAP,
NPC_INIT_DEFAULT,
NPC_SENSOR_NONE,
NPC_MOVEMENT_FIXED_PATH,
@ -429,8 +429,8 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
},
{ // NPC_ANGLER_FISH
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
ACTORS_CLAM_SBK,
ANIM_CLAM_SIDESNAP,
NPC_INIT_DEFAULT,
NPC_SENSOR_NONE,
NPC_MOVEMENT_FIXED_PATH,
@ -446,8 +446,8 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
},
{ // NPC_HERMIT_CRAB
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
ACTORS_CLAM_SBK,
ANIM_CLAM_SIDESNAP,
NPC_INIT_DEFAULT,
NPC_SENSOR_NONE,
NPC_MOVEMENT_FIXED_PATH_WALK,
@ -463,8 +463,8 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
},
{ // NPC_MINE
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
ACTORS_CLAM_SBK,
ANIM_CLAM_SIDESNAP,
NPC_INIT_DEFAULT,
NPC_SENSOR_NONE,
NPC_MOVEMENT_STATIC,
@ -480,8 +480,8 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
},
{ // NPC_BOOGER_MONSTER
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
ACTORS_CLAM_SBK,
ANIM_CLAM_SIDESNAP,
NPC_INIT_DEFAULT,
NPC_SENSOR_BOOGER_MONSTER_USER_CLOSE,
NPC_MOVEMENT_STATIC,
@ -497,8 +497,8 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
},
{ // NPC_SPIDER_CRAB
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
ACTORS_CLAM_SBK,
ANIM_CLAM_SIDESNAP,
NPC_INIT_DEFAULT,
NPC_SENSOR_SPIDER_CRAB_USER_CLOSE,
NPC_MOVEMENT_FIXED_PATH_WALK,
@ -514,8 +514,8 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
},
{ // NPC_EYEBALL
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
ACTORS_CLAM_SBK,
ANIM_CLAM_SIDESNAP,
NPC_INIT_DEFAULT,
NPC_SENSOR_EYEBALL_USER_CLOSE,
NPC_MOVEMENT_STATIC,
@ -531,8 +531,8 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
},
{ // NPC_BABY_OCTOPUS
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
ACTORS_CLAM_SBK,
ANIM_CLAM_SIDESNAP,
NPC_INIT_DEFAULT,
NPC_SENSOR_NONE,
NPC_MOVEMENT_FIXED_PATH,
@ -548,8 +548,8 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
},
{ // NPC_ZOMBIE_FISH_FOLK
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
ACTORS_CLAM_SBK,
ANIM_CLAM_SIDESNAP,
NPC_INIT_FISH_FOLK,
NPC_SENSOR_NONE,
NPC_MOVEMENT_FIXED_PATH_WALK,
@ -565,8 +565,8 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
},
{ // NPC_NINJA_STARFISH
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
ACTORS_CLAM_SBK,
ANIM_CLAM_SIDESNAP,
NPC_INIT_DEFAULT,
NPC_SENSOR_NINJA_STARFISH_USER_CLOSE,
NPC_MOVEMENT_STATIC,
@ -582,8 +582,8 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
},
{ // NPC_GHOST
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
ACTORS_CLAM_SBK,
ANIM_CLAM_SIDESNAP,
NPC_INIT_DEFAULT,
NPC_SENSOR_NONE,
NPC_MOVEMENT_FIXED_PATH,
@ -599,8 +599,8 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
},
{ // NPC_GHOST_PIRATE
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
ACTORS_CLAM_SBK,
ANIM_CLAM_SIDESNAP,
NPC_INIT_GHOST_PIRATE,
NPC_SENSOR_GHOST_PIRATE_USER_CLOSE,
NPC_MOVEMENT_STATIC,
@ -616,8 +616,8 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
},
{ // NPC_FLAMING_SKULL
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
ACTORS_CLAM_SBK,
ANIM_CLAM_SIDESNAP,
NPC_INIT_FLAMING_SKULL,
NPC_SENSOR_FLAMING_SKULL_USER_CLOSE,
NPC_MOVEMENT_STATIC,
@ -633,8 +633,8 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
},
{ // NPC_SHARK_MAN
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
ACTORS_CLAM_SBK,
ANIM_CLAM_SIDESNAP,
NPC_INIT_DEFAULT,
NPC_SENSOR_GENERIC_USER_VISIBLE,
NPC_MOVEMENT_FIXED_PATH_WALK,
@ -650,8 +650,8 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
},
{ // NPC_OIL_BLOB
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
ACTORS_CLAM_SBK,
ANIM_CLAM_SIDESNAP,
NPC_INIT_DEFAULT,
NPC_SENSOR_OIL_BLOB_USER_CLOSE,
NPC_MOVEMENT_STATIC,
@ -667,8 +667,8 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
},
{ // NPC_SKULL_STOMPER
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
ACTORS_CLAM_SBK,
ANIM_CLAM_SIDESNAP,
NPC_INIT_SKULL_STOMPER,
NPC_SENSOR_SKULL_STOMPER_USER_CLOSE,
NPC_MOVEMENT_STATIC,
@ -684,8 +684,8 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
},
{ // NPC_MOTHER_JELLYFISH
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
ACTORS_CLAM_SBK,
ANIM_CLAM_SIDESNAP,
NPC_INIT_MOTHER_JELLYFISH,
NPC_SENSOR_NONE,
NPC_MOVEMENT_MOTHER_JELLYFISH,
@ -701,8 +701,8 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
},
{ // NPC_SUB_SHARK
ACTORS_SHARKSUB_A3D,
ANIM_SHARKSUB_SHARKSUBSWIM,
ACTORS_CLAM_SBK,
ANIM_CLAM_SIDESNAP,
NPC_INIT_SUB_SHARK,
NPC_SENSOR_NONE,
NPC_MOVEMENT_SUB_SHARK,
@ -718,8 +718,8 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
},
{ // NPC_PARASITIC_WORM
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
ACTORS_CLAM_SBK,
ANIM_CLAM_SIDESNAP,
NPC_INIT_PARASITIC_WORM,
NPC_SENSOR_NONE,
NPC_MOVEMENT_PARASITIC_WORM,
@ -735,8 +735,8 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
},
{ // NPC_FLYING_DUTCHMAN
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
ACTORS_CLAM_SBK,
ANIM_CLAM_SIDESNAP,
NPC_INIT_FLYING_DUTCHMAN,
NPC_SENSOR_NONE,
NPC_MOVEMENT_FLYING_DUTCHMAN,
@ -752,8 +752,8 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
},
{ // NPC_IRON_DOGFISH
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
ACTORS_CLAM_SBK,
ANIM_CLAM_SIDESNAP,
NPC_INIT_IRON_DOGFISH,
NPC_SENSOR_IRON_DOGFISH_USER_CLOSE,
NPC_MOVEMENT_IRON_DOGFISH,
@ -769,8 +769,8 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
},
{ // NPC_PARASITIC_WORM_SEGMENT
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
ACTORS_CLAM_SBK,
ANIM_CLAM_SIDESNAP,
NPC_INIT_PARASITIC_WORM_SEGMENT,
NPC_SENSOR_NONE,
NPC_MOVEMENT_STATIC,

View file

@ -28,7 +28,7 @@
#endif
#ifndef __ANIM_SHARKSUB_HEADER__
#include <ACTOR_SHARKSUB_ANIM.h>
#include <ACTOR_CLAM_ANIM.h>
#endif
@ -39,13 +39,13 @@ void CNpcEnemy::processSubSharkMovement( int _frames )
if ( playerXDistSqr + playerYDistSqr < 100 && !m_salvoCount )
{
m_animPlaying = true;
m_animNo = ANIM_SHARKSUB_SHARKSUBSWIPE;
m_animNo = ANIM_CLAM_SIDESNAP;
m_frame = 0;
}
else
{
m_animPlaying = true;
m_animNo = ANIM_SHARKSUB_SHARKSUBSWIM;
m_animNo = ANIM_CLAM_SIDESNAP;
m_frame = 0;
}
}
@ -156,7 +156,7 @@ void CNpcEnemy::processCloseSubSharkAttack( int _frames )
if ( !m_animPlaying )
{
m_animPlaying = true;
m_animNo = ANIM_SHARKSUB_SHARKSUBSPRINTOPEN;
m_animNo = ANIM_CLAM_SIDESNAP;
m_frame = 0;
}
@ -165,7 +165,7 @@ void CNpcEnemy::processCloseSubSharkAttack( int _frames )
if ( playerXDistSqr < 10000 )
{
m_animPlaying = true;
m_animNo = ANIM_SHARKSUB_SHARKSUBCHOMP;
m_animNo = ANIM_CLAM_SIDESNAP;
m_frame = 0;
m_state = SUB_SHARK_SWALLOW;
@ -211,7 +211,7 @@ void CNpcEnemy::processCloseSubSharkAttack( int _frames )
if ( !m_animPlaying )
{
m_animPlaying = true;
m_animNo = ANIM_SHARKSUB_SHARKSUBSWIM;
m_animNo = ANIM_CLAM_SIDESNAP;
m_frame = 0;
m_controlFunc = NPC_CONTROL_MOVEMENT;
m_movementTimer = GameState::getOneSecondInFrames() * 8;