This commit is contained in:
parent
06ec0fdcd6
commit
2a65a60186
4 changed files with 114 additions and 142 deletions
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@ -1,3 +1,10 @@
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/*
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reverb ( trigger from map? )
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position
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adjust channels ( watery-mario64 style music changes )
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*/
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/*=========================================================================
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sound.cpp
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@ -22,6 +29,7 @@
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#include "system\dbg.h"
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#endif
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/* Std Lib
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------- */
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@ -44,7 +52,7 @@ typedef struct XMFILEDATA
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typedef struct SFXDETAILS
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{
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int m_channelMask;
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int m_pattern; // ..or instrument for loopers
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int m_pattern; // ..or instrument number for loopers
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int m_looping;
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};
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@ -57,39 +65,7 @@ typedef struct SFXDETAILS
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Vars
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---- */
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static XMFILEDATA s_xmSongData[CSoundMediator::NUM_SONGIDS]=
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{
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{ MUSIC_HYPERMMX_VH, MUSIC_HYPERMMX_VB, MUSIC_HYPERMMX_PXM }, // HYPERMMX
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{ MUSIC_DROPPOP_VH, MUSIC_DROPPOP_VB, MUSIC_DROPPOP_PXM }, // DROPPOP
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{ MUSIC_MUSIC_VH, MUSIC_MUSIC_VB, MUSIC_MUSIC_PXM }, // MUSIC
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};
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static XMFILEDATA s_xmSfxData[CSoundMediator::NUM_SFXBANKIDS]=
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{
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{ SFX_INGAME_VH, SFX_INGAME_VB, SFX_INGAME_PXM }, // INGAME
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};
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static SFXDETAILS s_sfxDetails[]=
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{
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{ 1, 6, 1 },
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{ 1, 1, 0 },
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{ 1, 2, 0 },
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{ 1, 0, 1 },
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};
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// Static stuff for CSoundMediator
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int CSoundMediator::s_initialised=false;
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int CSoundMediator::s_currentVolume[CSoundMediator::NUM_VOLUMETYPES];
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@ -106,7 +82,34 @@ static CSpuSound *s_spuSound;
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static CXMPlaySound *s_xmplaySound;
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// Songs
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static XMFILEDATA s_xmSongData[CSoundMediator::NUM_SONGIDS]=
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{
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{ MUSIC_HYPERMMX_VH, MUSIC_HYPERMMX_VB, MUSIC_HYPERMMX_PXM }, // HYPERMMX
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{ MUSIC_DROPPOP_VH, MUSIC_DROPPOP_VB, MUSIC_DROPPOP_PXM }, // DROPPOP
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{ MUSIC_MUSIC_VH, MUSIC_MUSIC_VB, MUSIC_MUSIC_PXM }, // MUSIC
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};
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// SFX banks
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static XMFILEDATA s_xmSfxData[CSoundMediator::NUM_SFXBANKIDS]=
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{
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{ SFX_INGAME_VH, SFX_INGAME_VB, SFX_INGAME_PXM }, // INGAME
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};
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// Individual SFX details
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static SFXDETAILS s_sfxDetails[]=
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{
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{ 1, 6, 1 },
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{ 1, 1, 0 },
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{ 1, 2, 0 },
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{ 1, 0, 1 },
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};
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//
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int s_songChannelCount=10;
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//
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/*----------------------------------------------------------------------
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@ -261,7 +264,7 @@ void CSoundMediator::playSong()
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ASSERT(s_songModId!=NO_SONG);
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ASSERT(s_songPlayingId==NOT_PLAYING);
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s_songPlayingId=s_xmplaySound->playSong(s_songSampleId,s_songModId,10); // pkg !?
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s_songPlayingId=s_xmplaySound->playSong(s_songSampleId,s_songModId,s_songChannelCount);
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s_volumeDirty[SONG]=true; // Force a volume update
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}
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@ -334,7 +337,11 @@ xmPlayingId CSoundMediator::playSfx(int _sfxId)
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else
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{
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playId=s_xmplaySound->playSfx(s_sfxSampleId,s_sfxModId,sfx->m_pattern,sfx->m_channelMask,20);
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if(playId!=NOT_PLAYING)s_xmplaySound->unlockPlayingId(playId); // We really don't care about one-shot sfx..
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if(playId!=NOT_PLAYING)
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{
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s_xmplaySound->unlockPlayingId(playId); // We really don't care about one-shot sfx..
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playId=NOT_PLAYING;
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}
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}
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s_volumeDirty[SFX]=true; // Force a volume update
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@ -348,10 +355,10 @@ xmPlayingId CSoundMediator::playSfx(int _sfxId)
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CSoundMediator::stopSfx(xmPlayingId _id)
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void CSoundMediator::stopSfx(xmPlayingId _playingId)
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{
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s_xmplaySound->stopPlayingId(_id);
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s_xmplaySound->unlockPlayingId(_id);
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s_xmplaySound->stopPlayingId(_playingId);
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s_xmplaySound->unlockPlayingId(_playingId);
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}
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@ -95,7 +95,7 @@ public:
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static void setSfxBank(SFXBANKID _bankId);
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static xmPlayingId playSfx(int _sfxId);
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// static void setposition(int _playId,vector pos );
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static void stopSfx(xmPlayingId _id);
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static void stopSfx(xmPlayingId _playingId);
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// Speech interface
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static void playSpeech(SpeechEquate _speech);
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@ -1,6 +1,6 @@
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/*=========================================================================
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spu.cpp
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xmplay.cpp
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Author: PKG
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Created:
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@ -42,31 +42,10 @@
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Tyepdefs && Defines
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------------------- */
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#define MAX_XM_SONGS 5
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#define MAX_XM_VABS 5
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/*----------------------------------------------------------------------
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Structure defintions
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-------------------- */
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typedef struct XMSong
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{
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unsigned char *m_xmData;
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FileEquate m_file;
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int m_refCount;
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// refcount these!
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};
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static XMSong s_xmSongs[MAX_XM_SONGS];
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typedef struct XMVab
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{
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int m_vabId;
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FileEquate m_vhFile,m_vbFile;
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int m_refCount;
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};
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static XMVab s_xmVabs[MAX_XM_VABS];
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/*----------------------------------------------------------------------
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Function Prototypes
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------------------- */
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@ -110,8 +89,8 @@ void CXMPlaySound::initialise()
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// Clear internal data
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for(i=0;i<MAX_XM_SONGS;i++)
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{
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XMSong *song=&s_xmSongs[i];
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song->m_refCount=0;
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XMMod *mod=&s_xmMods[i];
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mod->m_refCount=0;
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}
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for(i=0;i<MAX_XM_VABS;i++)
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{
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@ -148,7 +127,6 @@ void CXMPlaySound::shutdown()
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Params:
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Returns:
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---------------------------------------------------------------------- */
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int spuflags[24];
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void CXMPlaySound::think()
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{
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int i;
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@ -161,9 +139,8 @@ void CXMPlaySound::think()
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ch=m_spuChannelUse;
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for(i=0;i<NUM_SPU_CHANNELS;i++)
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{
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//pkg tidy
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// Only unlocked SFX need to be checked
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if(ch->m_locked==false&&ch->m_useType==SFX)
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// Only unlocked stuff needs to be checked
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if(ch->m_locked==false&&ch->m_useType!=SILENT)
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{
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id=ch->m_playingId;
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if(id!=-1)
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}
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ch++;
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}
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for(i=0;i<24;i++)
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spuflags[i]=m_spuChannelUse[i].m_useType;
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}
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@ -214,8 +188,6 @@ xmSampleId CXMPlaySound::loadSampleData(FileEquate _vhFe,FileEquate _vbFe)
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}
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}
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// PKG - Can be neatened up a bit..
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// Find next free vab slot
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vabId=0;
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vab=s_xmVabs;
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VhPtr=(u8*)CFileIO::loadFile(_vhFe);
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VbPtr=(u8*)CFileIO::loadFile(_vbFe);
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vab->m_vabId=XM_VABInit(VhPtr,VbPtr);
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//defragSpuMemory(); somewhere around here..
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MemFree(VhPtr);
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MemFree(VbPtr);
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vab->m_vhFile=_vhFe;
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Params:
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Returns:
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---------------------------------------------------------------------- */
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xmModId CXMPlaySound::loadModData(FileEquate _songFe)
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xmModId CXMPlaySound::loadModData(FileEquate _modFe)
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{
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int songId;
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XMSong *song;
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int modId;
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XMMod *mod;
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// Is the song already loaded?
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song=s_xmSongs;
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for(songId=0;songId<MAX_XM_SONGS;songId++)
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// Is the mod already loaded?
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mod=s_xmMods;
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for(modId=0;modId<MAX_XM_SONGS;modId++)
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{
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if(song->m_refCount&&song->m_file==_songFe)
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if(mod->m_refCount&&mod->m_file==_modFe)
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{
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// Yup..
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song->m_refCount++;
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return(xmModId)songId;
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mod->m_refCount++;
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return(xmModId)modId;
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}
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}
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// PKG - Can be neatened up a bit..
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// Find next free song slot
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song=s_xmSongs;
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songId=0;
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mod=s_xmMods;
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modId=0;
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while(1)
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{
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ASSERT(songId<MAX_XM_SONGS);
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if(song->m_refCount==0)
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ASSERT(modId<MAX_XM_SONGS);
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if(mod->m_refCount==0)
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{
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song->m_xmData=(u8*)CFileIO::loadFile(_songFe);
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InitXMData(song->m_xmData,songId,XM_UseS3MPanning);
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song->m_file=_songFe;
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song->m_refCount=1;
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mod->m_xmData=(u8*)CFileIO::loadFile(_modFe);
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InitXMData(mod->m_xmData,modId,XM_UseS3MPanning);
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mod->m_file=_modFe;
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mod->m_refCount=1;
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break;
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}
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songId++;song++;
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modId++;mod++;
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}
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return (xmModId)songId;
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return (xmModId)modId;
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}
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@ -313,15 +282,15 @@ void CXMPlaySound::dumpSampleData(xmSampleId _sampleId)
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CXMPlaySound::dumpModData(xmModId _songId)
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void CXMPlaySound::dumpModData(xmModId _modId)
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{
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XMSong *song;
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XMMod *mod;
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song=&s_xmSongs[_songId];
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song->m_refCount--;
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if(song->m_refCount==0)
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mod=&s_xmMods[_modId];
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mod->m_refCount--;
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if(mod->m_refCount==0)
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{
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MemFree(song->m_xmData);
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MemFree(mod->m_xmData);
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}
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}
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@ -347,9 +316,9 @@ void CXMPlaySound::setStereo(int _stereo)
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CXMPlaySound::setVolume(xmPlayingId _songId,unsigned char _volume)
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void CXMPlaySound::setVolume(xmPlayingId _playingId,unsigned char _volume)
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{
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XM_SetMasterVol(_songId,_volume>>1);
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XM_SetMasterVol(_playingId,_volume>>1);
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}
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@ -359,9 +328,9 @@ void CXMPlaySound::setVolume(xmPlayingId _songId,unsigned char _volume)
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CXMPlaySound::setPanning(xmPlayingId _songId,char _pan)
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void CXMPlaySound::setPanning(xmPlayingId _playingId,char _pan)
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{
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XM_SetMasterPan(_songId,_pan);
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XM_SetMasterPan(_playingId,_pan);
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}
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@ -379,7 +348,7 @@ xmPlayingId CXMPlaySound::playSong(xmSampleId _sampleId,xmModId _songId,int _cha
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xmPlayingId retId;
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ASSERT(s_xmVabs[_sampleId].m_refCount!=0);
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ASSERT(s_xmSongs[_songId].m_refCount!=0);
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ASSERT(s_xmMods[_songId].m_refCount!=0);
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baseChannel=findSpareChannels(_channelCount,255);
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if(baseChannel!=-1)
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---------------------------------------------------------------------- */
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void CXMPlaySound::stopPlayingId(xmPlayingId _playingId)
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{
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// ASSERT(m_spuChannelUse[_playingId].m_locked!=true); // Unlock channel first!
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int i;
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spuChannelUse *ch;
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@ -507,7 +473,7 @@ xmPlayingId CXMPlaySound::playSfx(xmSampleId _sampleId,xmModId _songId,int _sfxP
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xmPlayingId retId;
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ASSERT(s_xmVabs[_sampleId].m_refCount!=0);
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ASSERT(s_xmSongs[_songId].m_refCount!=0);
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ASSERT(s_xmMods[_songId].m_refCount!=0);
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// Count channels
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maskCopy=_playMask;
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@ -634,32 +600,8 @@ int CXMPlaySound::findSpareChannels(int _channelCount,int _priority)
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i=j;
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}
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/*
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// Couldn't find one.. can we kill off a lower priority sound?
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if(valid==false)
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{
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int lowestPrioity=_priority;
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int possibleBase=-1;
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int id;
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// PKG - Add priority stuff here!!
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// Find the lowest priority sound with enuf spare channels
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i=0;
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while(i<24)
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{
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if(m_spuChannelUse[i].m_priority<=lowestPriority&&m_spuChannelUse[j].m_useType!=SILENT)
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{
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valid=true;
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id=m_spuChannelUse[i].m_id;
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for(j=i;j<i+_channelCount&&valid;j++)
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{
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if(m_spuChannelUse[j].m_id!=id) valid=false;
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}
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}
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i++;
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}
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}
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*/
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// Can't play it :(
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return -1;
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}
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@ -49,14 +49,14 @@ public:
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void think();
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xmSampleId loadSampleData(FileEquate _vhFe,FileEquate _vbFe);
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xmModId loadModData(FileEquate _songFe);
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xmModId loadModData(FileEquate _modFe);
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void dumpSampleData(xmSampleId _sampleId);
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void dumpModData(xmModId _songId);
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void dumpModData(xmModId _modId);
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void setStereo(int _stereo);
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void setVolume(xmPlayingId _songId,unsigned char _volume);
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void setPanning(xmPlayingId _songId,char _pan);
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void setVolume(xmPlayingId _playingId,unsigned char _volume);
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void setPanning(xmPlayingId _playingId,char _pan);
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xmPlayingId playSong(xmSampleId _sampleId,xmModId _songId,int _channelCount);
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xmPlayingId playSfx(xmSampleId _sampleId,xmModId _songId,int _sfxPattern,int _playMask,u8 _priority);
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@ -69,8 +69,11 @@ public:
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private:
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enum
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{
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MAX_XM_HEADERS=8,
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MAX_SONG_HEADERS=24,
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MAX_XM_SONGS=5, // How many mods our internal loader copes with
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MAX_XM_VABS=5, // How many vabs our internal loader copes with
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MAX_SONG_HEADERS=24, // Number of mods that xmplay can play at once
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MAX_XM_HEADERS=MAX_XM_SONGS, // Number of mods that xmplay can load at once
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NUM_SPU_CHANNELS=24,
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};
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|
@ -83,10 +86,28 @@ private:
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LOOPINGSFX,
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} CHANNELUSETYPE;
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// Internal representation of loaded songs
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typedef struct XMMod
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{
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unsigned char *m_xmData;
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FileEquate m_file;
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int m_refCount;
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// refcount these!
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};
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// Internal representation of loaded vabs
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typedef struct XMVab
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{
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int m_vabId;
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FileEquate m_vhFile,m_vbFile;
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int m_refCount;
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};
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// Structure that records what is going on for each SPU channel
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typedef struct
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{
|
||||
CHANNELUSETYPE m_useType;
|
||||
xmPlayingId m_playingId; // extern id
|
||||
xmPlayingId m_playingId;
|
||||
u8 m_internalId;
|
||||
u8 m_priority;
|
||||
u8 m_locked;
|
||||
|
@ -100,6 +121,8 @@ private:
|
|||
|
||||
unsigned char *m_fhPtr[MAX_XM_HEADERS];
|
||||
unsigned char *m_songPtr[MAX_SONG_HEADERS];
|
||||
XMMod s_xmMods[MAX_XM_SONGS];
|
||||
XMVab s_xmVabs[MAX_XM_VABS];
|
||||
spuChannelUse m_spuChannelUse[NUM_SPU_CHANNELS];
|
||||
|
||||
};
|
||||
|
|
Loading…
Add table
Reference in a new issue