This commit is contained in:
Paul 2000-10-09 23:30:58 +00:00
parent 06ec0fdcd6
commit 2a65a60186
4 changed files with 114 additions and 142 deletions

View file

@ -1,6 +1,6 @@
/*=========================================================================
spu.cpp
xmplay.cpp
Author: PKG
Created:
@ -42,31 +42,10 @@
Tyepdefs && Defines
------------------- */
#define MAX_XM_SONGS 5
#define MAX_XM_VABS 5
/*----------------------------------------------------------------------
Structure defintions
-------------------- */
typedef struct XMSong
{
unsigned char *m_xmData;
FileEquate m_file;
int m_refCount;
// refcount these!
};
static XMSong s_xmSongs[MAX_XM_SONGS];
typedef struct XMVab
{
int m_vabId;
FileEquate m_vhFile,m_vbFile;
int m_refCount;
};
static XMVab s_xmVabs[MAX_XM_VABS];
/*----------------------------------------------------------------------
Function Prototypes
------------------- */
@ -110,8 +89,8 @@ void CXMPlaySound::initialise()
// Clear internal data
for(i=0;i<MAX_XM_SONGS;i++)
{
XMSong *song=&s_xmSongs[i];
song->m_refCount=0;
XMMod *mod=&s_xmMods[i];
mod->m_refCount=0;
}
for(i=0;i<MAX_XM_VABS;i++)
{
@ -148,7 +127,6 @@ void CXMPlaySound::shutdown()
Params:
Returns:
---------------------------------------------------------------------- */
int spuflags[24];
void CXMPlaySound::think()
{
int i;
@ -161,9 +139,8 @@ void CXMPlaySound::think()
ch=m_spuChannelUse;
for(i=0;i<NUM_SPU_CHANNELS;i++)
{
//pkg tidy
// Only unlocked SFX need to be checked
if(ch->m_locked==false&&ch->m_useType==SFX)
// Only unlocked stuff needs to be checked
if(ch->m_locked==false&&ch->m_useType!=SILENT)
{
id=ch->m_playingId;
if(id!=-1)
@ -183,9 +160,6 @@ PAUL_DBGMSG("%d finished.. ( was on chnl %d )",id,i);
}
ch++;
}
for(i=0;i<24;i++)
spuflags[i]=m_spuChannelUse[i].m_useType;
}
@ -214,8 +188,6 @@ xmSampleId CXMPlaySound::loadSampleData(FileEquate _vhFe,FileEquate _vbFe)
}
}
// PKG - Can be neatened up a bit..
// Find next free vab slot
vabId=0;
vab=s_xmVabs;
@ -227,7 +199,6 @@ xmSampleId CXMPlaySound::loadSampleData(FileEquate _vhFe,FileEquate _vbFe)
VhPtr=(u8*)CFileIO::loadFile(_vhFe);
VbPtr=(u8*)CFileIO::loadFile(_vbFe);
vab->m_vabId=XM_VABInit(VhPtr,VbPtr);
//defragSpuMemory(); somewhere around here..
MemFree(VhPtr);
MemFree(VbPtr);
vab->m_vhFile=_vhFe;
@ -248,43 +219,41 @@ xmSampleId CXMPlaySound::loadSampleData(FileEquate _vhFe,FileEquate _vbFe)
Params:
Returns:
---------------------------------------------------------------------- */
xmModId CXMPlaySound::loadModData(FileEquate _songFe)
xmModId CXMPlaySound::loadModData(FileEquate _modFe)
{
int songId;
XMSong *song;
int modId;
XMMod *mod;
// Is the song already loaded?
song=s_xmSongs;
for(songId=0;songId<MAX_XM_SONGS;songId++)
// Is the mod already loaded?
mod=s_xmMods;
for(modId=0;modId<MAX_XM_SONGS;modId++)
{
if(song->m_refCount&&song->m_file==_songFe)
if(mod->m_refCount&&mod->m_file==_modFe)
{
// Yup..
song->m_refCount++;
return(xmModId)songId;
mod->m_refCount++;
return(xmModId)modId;
}
}
// PKG - Can be neatened up a bit..
// Find next free song slot
song=s_xmSongs;
songId=0;
mod=s_xmMods;
modId=0;
while(1)
{
ASSERT(songId<MAX_XM_SONGS);
if(song->m_refCount==0)
ASSERT(modId<MAX_XM_SONGS);
if(mod->m_refCount==0)
{
song->m_xmData=(u8*)CFileIO::loadFile(_songFe);
InitXMData(song->m_xmData,songId,XM_UseS3MPanning);
song->m_file=_songFe;
song->m_refCount=1;
mod->m_xmData=(u8*)CFileIO::loadFile(_modFe);
InitXMData(mod->m_xmData,modId,XM_UseS3MPanning);
mod->m_file=_modFe;
mod->m_refCount=1;
break;
}
songId++;song++;
modId++;mod++;
}
return (xmModId)songId;
return (xmModId)modId;
}
@ -313,15 +282,15 @@ void CXMPlaySound::dumpSampleData(xmSampleId _sampleId)
Params:
Returns:
---------------------------------------------------------------------- */
void CXMPlaySound::dumpModData(xmModId _songId)
void CXMPlaySound::dumpModData(xmModId _modId)
{
XMSong *song;
XMMod *mod;
song=&s_xmSongs[_songId];
song->m_refCount--;
if(song->m_refCount==0)
mod=&s_xmMods[_modId];
mod->m_refCount--;
if(mod->m_refCount==0)
{
MemFree(song->m_xmData);
MemFree(mod->m_xmData);
}
}
@ -347,9 +316,9 @@ void CXMPlaySound::setStereo(int _stereo)
Params:
Returns:
---------------------------------------------------------------------- */
void CXMPlaySound::setVolume(xmPlayingId _songId,unsigned char _volume)
void CXMPlaySound::setVolume(xmPlayingId _playingId,unsigned char _volume)
{
XM_SetMasterVol(_songId,_volume>>1);
XM_SetMasterVol(_playingId,_volume>>1);
}
@ -359,9 +328,9 @@ void CXMPlaySound::setVolume(xmPlayingId _songId,unsigned char _volume)
Params:
Returns:
---------------------------------------------------------------------- */
void CXMPlaySound::setPanning(xmPlayingId _songId,char _pan)
void CXMPlaySound::setPanning(xmPlayingId _playingId,char _pan)
{
XM_SetMasterPan(_songId,_pan);
XM_SetMasterPan(_playingId,_pan);
}
@ -379,7 +348,7 @@ xmPlayingId CXMPlaySound::playSong(xmSampleId _sampleId,xmModId _songId,int _cha
xmPlayingId retId;
ASSERT(s_xmVabs[_sampleId].m_refCount!=0);
ASSERT(s_xmSongs[_songId].m_refCount!=0);
ASSERT(s_xmMods[_songId].m_refCount!=0);
baseChannel=findSpareChannels(_channelCount,255);
if(baseChannel!=-1)
@ -444,9 +413,6 @@ PAUL_DBGMSG("unlocking %d",_playingId);
---------------------------------------------------------------------- */
void CXMPlaySound::stopPlayingId(xmPlayingId _playingId)
{
// ASSERT(m_spuChannelUse[_playingId].m_locked!=true); // Unlock channel first!
int i;
spuChannelUse *ch;
@ -507,7 +473,7 @@ xmPlayingId CXMPlaySound::playSfx(xmSampleId _sampleId,xmModId _songId,int _sfxP
xmPlayingId retId;
ASSERT(s_xmVabs[_sampleId].m_refCount!=0);
ASSERT(s_xmSongs[_songId].m_refCount!=0);
ASSERT(s_xmMods[_songId].m_refCount!=0);
// Count channels
maskCopy=_playMask;
@ -634,32 +600,8 @@ int CXMPlaySound::findSpareChannels(int _channelCount,int _priority)
i=j;
}
/*
// Couldn't find one.. can we kill off a lower priority sound?
if(valid==false)
{
int lowestPrioity=_priority;
int possibleBase=-1;
int id;
// Find the lowest priority sound with enuf spare channels
i=0;
while(i<24)
{
if(m_spuChannelUse[i].m_priority<=lowestPriority&&m_spuChannelUse[j].m_useType!=SILENT)
{
valid=true;
id=m_spuChannelUse[i].m_id;
for(j=i;j<i+_channelCount&&valid;j++)
{
if(m_spuChannelUse[j].m_id!=id) valid=false;
}
// PKG - Add priority stuff here!!
}
i++;
}
}
*/
// Can't play it :(
return -1;
}