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3 changed files with 2 additions and 16 deletions
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@ -88,7 +88,7 @@ static CFmaScene::FMA_SCRIPT_NUMBER getFMAToFollow() {return LvlTable[s_glo
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int getMapHeight16() {return(MapSize16.vy);}
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bool GetNextLevel(int &Lvl);
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int isFMA() {return(m_isFMA);}
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void respawnLevel();
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static sLevelHdr *getLevelHdr() {return(LevelHdr);}
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@ -135,7 +135,6 @@ static int s_playerFacing;
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u8 *m_RGBMap;
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u8 *m_RGBTable;
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u8 m_isFMA;
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static u8 m_isBossRespawn;
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static s32 m_bossHealth;
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