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3 changed files with 2 additions and 16 deletions
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@ -737,6 +737,7 @@ void CGameScene::respawnLevel()
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CSoundMediator::setCanPlaySfx(false);
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m_player->respawn();
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Level.respawnLevel();
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m_HealthManager->init();
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if(!s_showBossTextOnRespawn)
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{
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m_gamestate=GAMESTATE_SHOWING_LIVES;
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@ -839,12 +840,6 @@ void CGameScene::initLevel()
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}
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/*****************************************************************************/
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void CGameScene::initHealth()
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{
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m_HealthManager->init();
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}
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/*****************************************************************************/
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void CGameScene::dropHealth(DVECTOR const &Pos,int Amount,int Vel)
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{
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