This commit is contained in:
Paul 2001-02-27 19:23:59 +00:00
parent 72c785dc92
commit 24e05f5e5f

View file

@ -101,9 +101,6 @@ static const CPlayer::AnimFrameSfx s_chopSfx[]=
}; };
static const int s_chopCount=sizeof(s_chopSfx)/sizeof(CPlayer::AnimFrameSfx); static const int s_chopCount=sizeof(s_chopSfx)/sizeof(CPlayer::AnimFrameSfx);
// ANIM_PLAYER_ANIM_KNOCKBACK
// ANIM_PLAYER_ANIM_KNOCKFORWARD
// ANIM_PLAYER_ANIM_RUN // ANIM_PLAYER_ANIM_RUN
static const CPlayer::AnimFrameSfx s_runSfx[]= static const CPlayer::AnimFrameSfx s_runSfx[]=
{ {
@ -124,9 +121,6 @@ static const int s_runStopCount=sizeof(s_runStopSfx)/sizeof(CPlayer::AnimFrameSf
// ANIM_PLAYER_ANIM_SOAKUP // ANIM_PLAYER_ANIM_SOAKUP
// ANIM_PLAYER_ANIM_TALK01 // ANIM_PLAYER_ANIM_TALK01
// ANIM_PLAYER_ANIM_TALK02
// ANIM_PLAYER_ANIM_TALK03
// ANIM_PLAYER_ANIM_TALK04
// ANIM_PLAYER_ANIM_TEETERBACK // ANIM_PLAYER_ANIM_TEETERBACK
// ANIM_PLAYER_ANIM_TEETERFRONT // ANIM_PLAYER_ANIM_TEETERFRONT
@ -171,16 +165,11 @@ const CPlayer::AnimSfx CPlayer::s_animSfx[]=
{ 0, NULL }, // ANIM_PLAYER_ANIM_IDLEWIGGLEARM { 0, NULL }, // ANIM_PLAYER_ANIM_IDLEWIGGLEARM
{ s_jumpEndCount, s_jumpEndSfx }, // ANIM_PLAYER_ANIM_JUMPEND { s_jumpEndCount, s_jumpEndSfx }, // ANIM_PLAYER_ANIM_JUMPEND
{ s_chopCount, s_chopSfx }, // ANIM_PLAYER_ANIM_KARATE { s_chopCount, s_chopSfx }, // ANIM_PLAYER_ANIM_KARATE
{ 0, NULL }, // ANIM_PLAYER_ANIM_KNOCKBACK
{ 0, NULL }, // ANIM_PLAYER_ANIM_KNOCKFORWARD
{ s_runCount, s_runSfx }, // ANIM_PLAYER_ANIM_RUN { s_runCount, s_runSfx }, // ANIM_PLAYER_ANIM_RUN
{ 0, NULL }, // ANIM_PLAYER_ANIM_RUNSTART { 0, NULL }, // ANIM_PLAYER_ANIM_RUNSTART
{ s_runStopCount, s_runStopSfx }, // ANIM_PLAYER_ANIM_RUNSTOP { s_runStopCount, s_runStopSfx }, // ANIM_PLAYER_ANIM_RUNSTOP
{ 0, NULL }, // ANIM_PLAYER_ANIM_SOAKUP { 0, NULL }, // ANIM_PLAYER_ANIM_SOAKUP
{ 0, NULL }, // ANIM_PLAYER_ANIM_TALK01 { 0, NULL }, // ANIM_PLAYER_ANIM_TALK01
{ 0, NULL }, // ANIM_PLAYER_ANIM_TALK02
{ 0, NULL }, // ANIM_PLAYER_ANIM_TALK03
{ 0, NULL }, // ANIM_PLAYER_ANIM_TALK04
{ 0, NULL }, // ANIM_PLAYER_ANIM_TEETERBACK { 0, NULL }, // ANIM_PLAYER_ANIM_TEETERBACK
{ 0, NULL }, // ANIM_PLAYER_ANIM_TEETERFRONT { 0, NULL }, // ANIM_PLAYER_ANIM_TEETERFRONT
{ s_idleWindCount, s_idleWindSfx }, // ANIM_PLAYER_ANIM_IDLEWIND { s_idleWindCount, s_idleWindSfx }, // ANIM_PLAYER_ANIM_IDLEWIND