This commit is contained in:
Charles 2001-06-01 16:30:37 +00:00
parent 61308f18f6
commit 1ed6b3c05f
19 changed files with 60 additions and 13 deletions

View file

@ -410,7 +410,8 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
false,
true,
CSoundMediator::SFX_PRICKLY_BUG_DEFEATED,
CSoundMediator::NUM_SFXIDS,
//CSoundMediator::NUM_SFXIDS,
CSoundMediator::SFX_PRICKLY_BUG_MOVE,
},
{ // NPC_SEA_SNAKE
@ -435,7 +436,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
false,
true,
CSoundMediator::NUM_SFXIDS,
CSoundMediator::NUM_SFXIDS,
CSoundMediator::SFX_SEASNAKE_MOVE,
},
{ // NPC_PUFFA_FISH
@ -460,7 +461,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
false,
true,
CSoundMediator::NUM_SFXIDS,
CSoundMediator::NUM_SFXIDS,
CSoundMediator::SFX_PUFFAFISH_MOVE,
},
{ // NPC_ANGLER_FISH
@ -485,7 +486,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
false,
true,
CSoundMediator::NUM_SFXIDS,
CSoundMediator::NUM_SFXIDS,
CSoundMediator::SFX_ANGLER_FISH_MOVE,
},
{ // NPC_HERMIT_CRAB
@ -535,7 +536,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
false,
true,
CSoundMediator::NUM_SFXIDS,
CSoundMediator::NUM_SFXIDS,
CSoundMediator::SFX_HAZARD__MINE,
},
{ // NPC_BOOGER_MONSTER
@ -735,7 +736,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
false,
true,
CSoundMediator::NUM_SFXIDS,
CSoundMediator::NUM_SFXIDS,
CSoundMediator::SFX_GHOST,
},
{ // NPC_GHOST_PIRATE
@ -784,8 +785,8 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
false,
false,
true,
CSoundMediator::NUM_SFXIDS,
CSoundMediator::NUM_SFXIDS,
CSoundMediator::SFX_FLAMING_SKULL_DEFEATED,
CSoundMediator::SFX_FLAMING_SKULL_MOVE,
},
{ // NPC_SHARK_MAN
@ -884,8 +885,8 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
false,
false,
false,
CSoundMediator::NUM_SFXIDS,
CSoundMediator::NUM_SFXIDS,
CSoundMediator::SFX_JELLYFISH_DEFEATED,
CSoundMediator::SFX_JELLYFISH_MOVE,
},
{ // NPC_SUB_SHARK
@ -1035,7 +1036,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
false,
true,
CSoundMediator::NUM_SFXIDS,
CSoundMediator::NUM_SFXIDS,
CSoundMediator::SFX_BALL_BLOB_MOVE,
},
{ // NPC_SHELL