This commit is contained in:
Daveo 2001-04-09 23:22:29 +00:00
parent 308f06a726
commit 1e0e21be9f
2 changed files with 22 additions and 15 deletions

View file

@ -90,6 +90,7 @@ void CNpcFriend::shutdown()
{ {
//m_spriteBank->dump(); delete m_spriteBank; //m_spriteBank->dump(); delete m_spriteBank;
delete m_actorGfx;
CNpcThing::shutdown(); CNpcThing::shutdown();
} }
@ -610,7 +611,9 @@ void CNpcEnemy::shutdown()
m_positionHistory = NULL; m_positionHistory = NULL;
delete m_actorGfx;
CEnemyThing::shutdown(); CEnemyThing::shutdown();
} }
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

View file

@ -97,7 +97,7 @@ CGameScene GameScene;
/*****************************************************************************/ /*****************************************************************************/
void CGameScene::init() void CGameScene::init()
{ {
SetIdentNoTrans(&CamMtx); SetIdentNoTrans(&CamMtx);
CamMtx.t[2]=ZPos; CamMtx.t[2]=ZPos;
@ -115,9 +115,8 @@ void CGameScene::init()
s_readyToExit=false; s_readyToExit=false;
CFader::setFadingIn(); CFader::setFadingIn();
initLevel(); initLevel();
CFileIO::EnableASync(true); // CFileIO::EnableASync(true);
} }
@ -141,7 +140,7 @@ int CGameScene::canPause()
void CGameScene::shutdown() void CGameScene::shutdown()
{ {
CFileIO::EnableASync(false); // CFileIO::EnableASync(false);
shutdownLevel(true); shutdownLevel(true);
CSoundMediator::dumpSong(); CSoundMediator::dumpSong();
@ -170,7 +169,7 @@ void CGameScene::think(int _frames)
// } // }
//#endif //#endif
CFileIO::LoadASyncFiles(); // CFileIO::LoadASyncFiles();
if(s_readyToExit) if(s_readyToExit)
{ {
@ -182,7 +181,7 @@ void CGameScene::think(int _frames)
s_globalLevelSelectThing=Level.GetNextLevel(s_globalLevelSelectThing); s_globalLevelSelectThing=Level.GetNextLevel(s_globalLevelSelectThing);
shutdownLevel(s_globalLevelSelectThing%12==0); shutdownLevel(s_globalLevelSelectThing%12==0);
initLevel(); initLevel();
s_levelFinished=false; s_levelFinished=false;
} }
@ -191,29 +190,30 @@ void CGameScene::think(int _frames)
m_pauseMenu->select(); m_pauseMenu->select();
} }
CConversation::think(_frames); /* if (!s_levelFinished) */CConversation::think(_frames);
m_pauseMenu->think(_frames); /* if (!s_levelFinished) */m_pauseMenu->think(_frames);
if(!CConversation::isActive()&& if(!CConversation::isActive()&& !m_pauseMenu->isActive())
!m_pauseMenu->isActive())
{ {
DVECTOR camPos; DVECTOR camPos;
CThingManager::thinkAllThings(_frames); /* if (!s_levelFinished) */CThingManager::thinkAllThings(_frames);
camPos=m_player->getCameraPos(); /* if (!s_levelFinished) */camPos=m_player->getCameraPos();
//PKG //PKG
// if(camPos.vx<0){camPos.vx=0;PAUL_DBGMSG("cx<0");} // if(camPos.vx<0){camPos.vx=0;PAUL_DBGMSG("cx<0");}
// if(camPos.vy<0){camPos.vy=0;PAUL_DBGMSG("cy<0");} // if(camPos.vy<0){camPos.vy=0;PAUL_DBGMSG("cy<0");}
//PKG //PKG
CBubicleFactory::setMapOffset(&camPos); /* if (!s_levelFinished) */CBubicleFactory::setMapOffset(&camPos);
Level.setCameraCentre(camPos); /* if (!s_levelFinished) */Level.setCameraCentre(camPos);
Level.think(_frames); /* if (!s_levelFinished) */Level.think(_frames);
if(PadGetDown(0)&PAD_R2) if(PadGetDown(0)&PAD_R2)
{ {
levelFinished(); levelFinished();
} }
} }
// s_levelFinished=false;
} }
/*****************************************************************************/ /*****************************************************************************/
int CGameScene::readyToShutdown() int CGameScene::readyToShutdown()
{ {
@ -237,6 +237,7 @@ void CGameScene::sendEvent( GAME_EVENT evt, CThing *sourceThing )
/*****************************************************************************/ /*****************************************************************************/
void CGameScene::initLevel() void CGameScene::initLevel()
{ {
printf("InitLevel\n");
CThingManager::init(); CThingManager::init();
CConversation::init(); CConversation::init();
@ -375,12 +376,15 @@ void CGameScene::initLevel()
platform->addWaypoint( newXPos, newYPos ); platform->addWaypoint( newXPos, newYPos );
} }
} }
} }
} }
// Song is loaded/dumped by the level, and played from here. This just gives some // Song is loaded/dumped by the level, and played from here. This just gives some
// better timing over when it starts (pkg) // better timing over when it starts (pkg)
CSoundMediator::playSong(); CSoundMediator::playSong();
printf("InitLevelDone\n");
} }