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4 changed files with 19 additions and 23 deletions
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@ -77,7 +77,10 @@ void CNpcPlayerBubblePlatform::render()
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}
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else
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{
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m_modelGfx->Render(renderPos);
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// Evil hard coded Offsets
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POLY_FT4 *SprFrame = CGameScene::getSpriteBank()->printFT4( FRM__BUBBLE_1, renderPos.vx-16, renderPos.vy-32, 0, 0, 10 );
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setRGB0( SprFrame, 128, 128, 255 );
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// m_modelGfx->Render(renderPos);
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}
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}
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}
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