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19 changed files with 57 additions and 118 deletions
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@ -243,11 +243,13 @@ void TestFX(DVECTOR Pos)
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*/
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/*****************************************************************************/
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int FXType=(CFX::FX_TYPE)CFX::FX_TYPE_THWACK;
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#include "game\game.h"
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void TestFX(DVECTOR Pos,CThing *Parent)
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{
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CFXAttachAnim *FX=(CFXAttachAnim*)CFX::Create((CFX::FX_TYPE)FXType,Pos);
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//CFXAttachAnim *FX=(CFXAttachAnim*)CFX::Create((CFX::FX_TYPE)FXType,Pos);
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// Parent->addChild(FX);
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// TestFXPtr->setLife(32);
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CGameScene::dropHealth(Pos,0,0);
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}
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/*****************************************************************************/
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