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c6dd3b1392
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1aa2694e57
2 changed files with 7 additions and 1 deletions
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@ -761,6 +761,12 @@ void CGameScene::setReadyToExit()
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CFader::setFadingOut();
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CFader::setFadingOut();
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}
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}
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/*****************************************************************************/
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void CGameScene::setBossHasBeenKilled()
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{
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s_bossHasBeenKilled=true;
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s_showBossTextOnRespawn=false;
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}
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/*****************************************************************************/
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/*****************************************************************************/
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void CGameScene::hitBossArenaTrigger()
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void CGameScene::hitBossArenaTrigger()
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{
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{
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@ -64,7 +64,7 @@ static void restartlevel() {s_restartLevel=true;}
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static ACTOR_TYPE getActorType( int actorNum ) {return actorType[actorNum];}
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static ACTOR_TYPE getActorType( int actorNum ) {return actorType[actorNum];}
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static void setBossHasBeenKilled() {s_bossHasBeenKilled=true;}
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static void setBossHasBeenKilled();
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static int getBossHasBeenKilled() {return s_bossHasBeenKilled;}
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static int getBossHasBeenKilled() {return s_bossHasBeenKilled;}
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static void dropHealth(DVECTOR const &Pos,int Amount,int Vel);
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static void dropHealth(DVECTOR const &Pos,int Amount,int Vel);
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