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2 changed files with 7 additions and 1 deletions
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@ -64,7 +64,7 @@ static void restartlevel() {s_restartLevel=true;}
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static ACTOR_TYPE getActorType( int actorNum ) {return actorType[actorNum];}
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static void setBossHasBeenKilled() {s_bossHasBeenKilled=true;}
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static void setBossHasBeenKilled();
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static int getBossHasBeenKilled() {return s_bossHasBeenKilled;}
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static void dropHealth(DVECTOR const &Pos,int Amount,int Vel);
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