diff --git a/source/player/player.cpp b/source/player/player.cpp index 9cb36b4c7..d3806f85b 100644 --- a/source/player/player.cpp +++ b/source/player/player.cpp @@ -178,7 +178,7 @@ void CPlayer::init() sActorHdr *Hdr=m_skel.Load(ACTORS_SPONGEBOB_A3D); m_skel.Init(Hdr); TPLoadTex(ACTORS_SPONGEBOB_TEX); - m_skel.setAnimDatabase(CAnimDB::GetPlayerAnimBank()); + m_skel.setAnimDatabase(CAnimDB::Load(ANIMS_PLAYER_ABK)); // Temporary default respawn pos... should realy be set with setRespawnPos() from the level (pkg)