diff --git a/source/player/pmjelly.cpp b/source/player/pmjelly.cpp index 468fe5a2e..08ace4a94 100644 --- a/source/player/pmjelly.cpp +++ b/source/player/pmjelly.cpp @@ -214,22 +214,26 @@ void CPlayerModeJellyLauncher::think() CPadVibrationManager::setVibration(0,CPadVibrationManager::VIBE_MEDIUM,(m_firingTime*32)/TIMEOUT_FOR_BIG_SHOT); } else - { - m_firingState=FIRING_STATE__FIRING; - m_firingFrame=0; - } - break; - case FIRING_STATE__FIRING: - m_player->setAnimNo(ANIM_SPONGEBOB_FIRESTART); - m_player->setAnimFrame(m_firingFrame++); - if(m_firingFrame>=m_player->getAnimFrameCount()) { CPadVibrationManager::setVibration(0,CPadVibrationManager::VIBE_MEDIUM); launchProjectile(); m_firingState=FIRING_STATE__RECOILING; m_firingFrame=0; +// m_firingState=FIRING_STATE__FIRING; +// m_firingFrame=0; } break; + case FIRING_STATE__FIRING: +// m_player->setAnimNo(ANIM_SPONGEBOB_FIRESTART); +// m_player->setAnimFrame(m_firingFrame++); +// if(m_firingFrame>=m_player->getAnimFrameCount()) +// { +// CPadVibrationManager::setVibration(0,CPadVibrationManager::VIBE_MEDIUM); +// launchProjectile(); +// m_firingState=FIRING_STATE__RECOILING; +// m_firingFrame=0; +// } + break; case FIRING_STATE__RECOILING: m_player->setAnimNo(ANIM_SPONGEBOB_FIREEND); m_player->setAnimFrame(m_firingFrame++);